Factorio Update 1.1.64 Patch Notes – August 2, 2022

A new Factorio update 1.1.64 is available to download on PC(Steam). According to the official Factorio patch notes, the latest update added changes and bug fixes.

Previously, a major update was released with various fixes for crashes and more. Unfortunately, players are still experiencing several issues since the last major patch.

Today’s Factorio patch 1.1.64 will address a few of these errors.

Factorio Update Patch Notes – August 2, 2022

Bug fixes

  • Fixed a desync when using LuaGameScript::get_train_stops when there are multiple stops found.
  • Fixed a crash related to transport belts and item entities.
  • Fixed linked container content was cleared when entity dies leaving a ghost.
  • Fixed linked container content was cleared when fast-replacing through script.
  • Fixed locomotives on curved rails would not snap to train stops.

Modding

  • Added the entity prototype flag not-in-made-in to allow hiding things from the ‘made in’ recipe tooltip.

Scripting

  • Added LuaForce::color read.
  • Added LuaForce::custom_color read/write.
  • Added target to on_pre_ghost_upgraded.
  • Added target and direction to on_cancelled_upgrade.
  • Added LuaEquipmentGrid::find/count methods.
  • Added LuaEntityPrototype::tile_width/tile_height reads.
  • Added LuaEntity::tile_width/tile_height reads.
  • Added range_modifier, cooldown_modifier, consumption_modifier fields to AmmoType concept.

Download free Factorio update 1.1.64 for PC(Steam).

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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