A new Factorio update 1.1.64 is available to download on PC(Steam). According to the official Factorio patch notes, the latest update added changes and bug fixes.
Previously, a major update was released with various fixes for crashes and more. Unfortunately, players are still experiencing several issues since the last major patch.
Today’s Factorio patch 1.1.64 will address a few of these errors.
Factorio Update Patch Notes – August 2, 2022
Bug fixes
- Fixed a desync when using LuaGameScript::get_train_stops when there are multiple stops found.
- Fixed a crash related to transport belts and item entities.
- Fixed linked container content was cleared when entity dies leaving a ghost.
- Fixed linked container content was cleared when fast-replacing through script.
- Fixed locomotives on curved rails would not snap to train stops.
Modding
- Added the entity prototype flag not-in-made-in to allow hiding things from the ‘made in’ recipe tooltip.
Scripting
- Added LuaForce::color read.
- Added LuaForce::custom_color read/write.
- Added target to on_pre_ghost_upgraded.
- Added target and direction to on_cancelled_upgrade.
- Added LuaEquipmentGrid::find/count methods.
- Added LuaEntityPrototype::tile_width/tile_height reads.
- Added LuaEntity::tile_width/tile_height reads.
- Added range_modifier, cooldown_modifier, consumption_modifier fields to AmmoType concept.
Download free Factorio update 1.1.64 for PC(Steam).