Factorio Update 1.1.59 Patch Notes – May 11, 2022

Factorio update 1.1.59 is now available to download on PC(Steam). According to the official Factorio patch notes, the latest added various changes, bug fixes, and more.

Previously, a major update was released with various fixes for crashes and more.

Unfortunately, players are still experiencing several issues since the last major patch. Today’s Factorio patch 1.1.59 will address a few of these errors.

Factorio May 11 Update Patch Notes

Changes

  • Significantly reduced the intensity of the red screen flash when the player character takes damage.
  • Changed fish so they won’t swim into inactive chunks.
  • Changed slowdown capsule and posion capsule icons to be matching in size.
  • Added email authentication to login GUIs.

Bug Fixes

  • Fixed that overwriting ItemRequestProxy item requests wasn’t working properly in some cases when the same item was already requested.
  • Fixed that loading a mod with a corrupted image file would crash the whole game on Linux.
  • Fixed a crash with ghost overbuilding and script interactions.
  • Fixed that infinite technologies didn’t respect ignore_tech_cost_multiplier.
  • Fixed that LuaEntity::belt_neighbours didn’t work on ghosts.
  • Fixed an issue with item-with-inventory extending inventories and quickbars.
  • Fixed that a train stop helper would not draw when hovering inserters next to rails that were not straight connected to a train stop.
  • Fixed a crash when fast replacing electric pole marked to be deconstructed when there is another ghost pole on top of it.
  • Fixed a crash when creating a blueprint with connected electric pole while it has an upgrade target set to not electric pole.
  • Removed a NaN check when loading map.
  • Fixed a screenshot for save file preview would not account for a force of a player.
  • Removed duplicated frame in grenade and cluster grenade animation.
  • Fixed a map loading issue when changing mod dependencies and nothing else.
  • Fixed a crash when trying to perform some actions while in multiplayer.
  • Fixed rotating entities with non-symetric bounding boxes didn’t work correctly.
  • Fixed that already built pipes to ground could show removal indicators for pipes they are bridging when selected.
  • Fixed the runtime multiplayer settings GUI wouldn’t fit on screen.
  • Fixed that inserters could be flipped in some cases when they weren’t supposed to allow it.
  • Fixed that cliff deconstruction wasn’t issued when the corrected cliff collision box overlapped with ghost entities.
  • Quickbar shortcuts to items in blueprint books can be used again.
  • Fixed grenade shadows.
  • Fixed it was possible to put blueprint book indirectly into itself more

Scripting

  • Added on_research_cancelled.
  • Added on_player_reverse_selected_area.

Download free Factorio update 1.1.59 for PC(Steam).

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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