Dying Light 2 update 1.52 (1.17) is available to download on PS4, PC, Xbox and PS5(1.051). According to the official Dying Light 2 version 1.52 patch notes, the latest 1.17 introduces the Tower Raid Open Beta, rebalances the economy, and enhances Jai’s Reputation system. Apart from his Dying Light 2 patch 1.52 also improves co-op gameplay with numerous bug fixes and technical improvements.
Dying Light 2 1.52 Patch Notes (1.17) – June 27, 2024
Summary of Update 1.17 Highlights
- Tower Raid Open Beta: Explore the new Tower Raid with unique floor combinations and modifiers, earning rewards from Jai.
- Economy Rebalance: Increased scrap and trophy drops to make crafting more accessible.
- Jai’s Rework: Improved Jai’s Reputation system with new levels and rewards.
- Co-op Improvements: Enhanced joining, rejoining sessions, and user experience in co-op mode.
- Free Content: New items and rewards available through Pilgrim Outpost and Twitch drops.
DL2 Update 1.17
Tower Raid Open Beta
- New Activity: Inspired by Dying Light 2’s VNC Tower mission.
- Objective: Reach the top and claim special loot.
- Modifiers: Different modifiers each run affecting players and enemies.
- Access: Start via Jai’s Board after completing the “Lost Armory” side quest.
- Rewards: Earn Jai’s Reputation Points, Tokens, airdrops with loot, and Exotic Weapons.
- Phases:
- Phase 1 (June 27):
- 12 floors, 20 modifiers
- 5 new levels for Jai with 5 new rewards
- Phase 2 (July 4):
- 3 new floors (total 15)
- 10 new modifiers (total 30)
- 4 new rewards (total 9)
- New “Elite Mode” difficulty
- Phase 3 (July 11 – July 18):
- 6 new modifiers (total 36)
- 3 new rewards (total 12)
- 2x Jai RP reward for completing Tower Raids
- Phase 1 (June 27):
- Feedback: Feature available until July 18 for player feedback.
Economy Rebalance
- Increased Earnings: More scraps and trophies from all sources.
- Human Enemies: Higher scrap drops from human enemies.
- Blueprints: Simplified and clarified resource requirements.
Jai’s Rework and New Items
- Reputation System: Improved dynamic leveling and increased reputation points.
- New Levels: 5 additional levels with new rewards including weapons like Scorpio and Tribal Machete.
Co-op Improvements
- Main Menu Joining: Join co-op games directly from the main menu.
- Session Rejoining: Quick reconnect options for lost connections.
- UX/UI Enhancements: Improved notifications and visual representations of players in sessions.
New Level 5 Chase Music
- Chase Theme: Unique music for Level 5 chases introduced in Nightmare Mode.
Free Content
- Pilgrim Outpost: New Vola-Toy charm and Pilgrim’s Weed Whacker weapon.
- Twitch Drops: Peacekeeper’s Hammerbasher available by watching Dying Light streams for 120 minutes by July 4.
Game Updates
- Various fixes and improvements enhancing the overall gameplay experience.
Tower Raid Open Beta
- New Activity: Inspired by Dying Light 2’s VNC Tower mission.
- Objective: Reach the top and claim special loot.
- Modifiers: Different modifiers each run affecting players and enemies.
- Access: Start via Jai’s Board after completing the “Lost Armory” side quest.
- Rewards: Earn Jai’s Reputation Points, Tokens, airdrops with loot, and Exotic Weapons.
- Phases:
- Phase 1 (June 27):
- 12 floors, 20 modifiers
- 5 new levels for Jai with 5 new rewards
- Phase 2 (July 4):
- 3 new floors (total 15)
- 10 new modifiers (total 30)
- 4 new rewards (total 9)
- New “Elite Mode” difficulty
- Phase 3 (July 11 – July 18):
- 6 new modifiers (total 36)
- 3 new rewards (total 12)
- 2x Jai RP reward for completing Tower Raids
- Phase 1 (June 27):
- Feedback: Feature available until July 18 for player feedback.
Economy Rebalance
- Increased Earnings: More scraps and trophies from all sources.
- Human Enemies: Higher scrap drops from human enemies.
- Blueprints: Simplified and clarified resource requirements.
Jai’s Rework and New Items
- Reputation System: Improved dynamic leveling and increased reputation points.
- New Levels: 5 additional levels with new rewards including weapons like Scorpio and Tribal Machete.
Co-op Improvements
- Main Menu Joining: Join co-op games directly from the main menu.
- Session Rejoining: Quick reconnect options for lost connections.
- UX/UI Enhancements: Improved notifications and visual representations of players in sessions.
- Bug Fixes:
- Fixed AI issues: Doubling, idling, disappearing.
- Fixed Moe’s model display in Dark Zone after “True Friends” quest.
- Fixed zipline audio loop issue.
- Fixed tape playing conditions.
- Fixed 0 HP revival issue.
- Fixed blurry Water Tower unlock cinematic.
- Fixed player lock-in locations.
- Fixed Dude visibility after “Double Time” quest cutscene.
Gameplay Fixes
- Inventory: Fixed ammo blocking inventory, now droppable.
- Quest Issues:
- Fixed Hakon idling in “Getting Stronger” quest.
- Fixed objective marker issues in various quests.
- Fixed doors not opening in “Missing Persons” quest.
- Fixed board quests unlocking issue.
- Fixed challenge pop-up display after AFK respawn.
- Fixed multiple loading screens during Water Tower activation cutscenes.
- Fixed Infected disappearing in “The Only Way Out” quest.
- Fixed Firearms challenge weapon exploit.
- Fixed Poison Alice resistances.
- Fixed AI reaction to nearby shots.
- Fixed missing blueprints.
- Fixed crossbow firing rate lag.
- Fixed multiple models appearing in “Veronica” quest.
- Fixed excessive Volatiles in “Twin Brothers” quest.
- Fixed sliding Volatiles.
- Fixed Volatiles in Dark Hollows during “True Friends” quest.
- Fixed blocked or disappearing exits in GRE Quarantines.
- Fixed access and fast travel issues to Quarry End Metro Station.
- Fixed loot pickup in water for “Prince of Thieves” quest.
- Fixed military barricade bar placement near Fish Eye.
- Fixed disappearing book in “Book Club X” quest.
- Fixed Renegade hit reaction and knockdown with two-handed weapons.
Technical Fixes
- Rendering Issues:
- Fixed rendering during “Priceless” Elite mission.
- Fixed missing texture in Online menu.
- Fixed SMG icon display.
- Fixed pistol reload animation.
- Fixed misplaced occluder in Central Loop.
- Fixed GRE Aberration encounter crash.
- Fixed performance issues with Ray Tracing in Old Villedor.
- Fixed access to specific building near VNC Tower Metro Station.
- Fixed missing texture of stairs in Prologue.
- Fixed ammo stack issue.
- Fixed flashing lights in destroyed Bazaar.
- Fixed incorrect lighting in Colonel’s Fortress.
- Fixed high GPU render during status effect fights.
- Fixed disappearing stage in Fish Eye.
- Fixed missing LOD on Office Tower.
- Fixed Power Shot tooltip display.
- Fixed flashlight SFX in cutscenes/dialogues.
- Fixed gray-tinted lighting.
- Fixed “The Librarian III” quest night marking.
- Fixed swing plate overlap in Central Loop.
- Fixed Lower Dam Ayre rendering.
- Fixed Sophie clipping in “The Raid” quest.
UI Fixes
- Experience Information:
- Fixed night bonus experience display with Hypermode Alteration.
- Fixed difficulty mode switch information.
- Fixed Bounties HUD display issue.
DevTools
- Modding Tools:
- Added Developer Menu for modders.
- Added visual mods for Custom Maps.
- Minor fixes for Community Maps menu.
- Added more prefabs.
- Added Olympic Stadium meshes for custom creations.
Previous Dying Light 2 Update
Previously, a major Dying Light 2 patch 1.34 added a new Bloody Ties DLC. Unfortunately, some players are still facing bugs and various issues with the coop and multiplayer. Today’s DL2 update 1.52 will fix a few of these issues.
Download free DL2 update 1.17
Download free DL2 update 1.52 on PlayStation 4, PC, Xbox, and PlayStation 5.