A new Dying Light 2 patch 1.19 released on PS4, PS5, PC, and Xbox. According to the official Dying Light 2 1.19 patch notes, the latest update added a long list of bug fixes and gameplay changes. Apart from his Dying Light 2 patch 1.19 also includes a long list of stability fixes.
Previously, a major patch was released which added a new video setting, bug fixes, and more.
Dying Light 2 1.19 Patch Notes – Official
Story Progression
- All known cases with “Deathloops” eliminated.
- Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
- Solved problems with safe zones (in-game clock stops, can’t sleep).
Co-op
- Stability issues fixed: crashes or black screens in certain situations
- Numerous story progress blocks fixed
- Addressed accepting invites
- Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled
- Fixed co-op parties spawning in distant places
- Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues
- Fixed enemies and players falling through the ground in certain situations
- Several performance drops fixed
Nightrunner Tools
- Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.
- PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing.
Important Combat Improvements
- The latest update Biter behavior during the day. The enemy latches onto the players more frequently which diversifies enemy encounters.
- Performance of blunt weapons improved to reflect the sense of weight.
- The latest update enemy reaction depending on the type of weapon – to better reflect the weight of the weapon.
- Human opponents can now block players’ attacks during light hit reaction time.
- Light hit reactions for human enemies have been shortened.
Related: Dying Light 2 known issues and bugs.
UI/UX Improvements
- Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.
- The latest update added improvements to the Options Menu information architecture incl. a dedicated Accessibility Tab.
- Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator.
- The dynamic setting for Player Health Bar is the new default and hides the bar when the player is at 100% health.
- The dynamic setting for Item Selector is the new default. The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad.
- The dynamic setting for the Time of Day Indicator is the new default setting. The Time of Day Indicator becomes visible during day-night transitional periods.
- All of the widgets that are set Hidden or Dynamic become visible in Extended HUD.
- Visual The latest update added improvements to Player HP and Stamina bars. These elements are lighter and their colors are more neutral.
- Visual The latest update added improvements to the enemies’ stance meter to more clearly indicate its connection to blunt weapons.
The latest update added improvements to the Final Boss Fight
- Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during CO-OP play.
- Alternate opponent behaviors in Phase 2 during CO-OP play.
- Opponent performs area attacks more frequently during CO-OP sessions.
- Shortening the narrative scenes between the phases in a boss fight.
- Boss fight pacing improvements.
Download free Dying Light 2 version 1.19 on PlayStation 4, PC, Xbox, and PlayStations 5.