Dying Light 2 Patch 1.19 Notes (Official)

A new Dying Light 2 patch 1.19 released on PS4, PS5, PC, and Xbox. According to the official Dying Light 2 1.19 patch notes, the latest update added a long list of bug fixes and gameplay changes. Apart from his Dying Light 2 patch 1.19 also includes a long list of stability fixes.

Previously, a major patch was released which added a new video setting, bug fixes, and more.

Dying Light 2 1.19 Patch Notes – Official

Story Progression

  • All known cases with “Deathloops” eliminated.
  • Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.
  • Solved problems with safe zones (in-game clock stops, can’t sleep).

Co-op

  • Stability issues fixed: crashes or black screens in certain situations
  • Numerous story progress blocks fixed
  • Addressed accepting invites
  • Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled
  • Fixed co-op parties spawning in distant places
  • Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues
  • Fixed enemies and players falling through the ground in certain situations
  • Several performance drops fixed

Nightrunner Tools

  • Paraglider and Grappling Hook upgrades can be applied correctly for players that obtained them during cooperative sessions.
  • PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing.

Important Combat Improvements

  • The latest update Biter behavior during the day. The enemy latches onto the players more frequently which diversifies enemy encounters.
  • Performance of blunt weapons improved to reflect the sense of weight.
  • The latest update enemy reaction depending on the type of weapon – to better reflect the weight of the weapon.
  • Human opponents can now block players’ attacks during light hit reaction time.
  • Light hit reactions for human enemies have been shortened.

Related: Dying Light 2 known issues and bugs.

UI/UX Improvements

  • Survivor Sense now works correctly and can be triggered without any cooldowns after getting hit or performing specific parkour actions.
  • The latest update added improvements to the Options Menu information architecture incl. a dedicated Accessibility Tab.
  • Added feature to show, hide or dynamically display Player Health Bar, Item Selector, and Time of Day Indicator.
  • The dynamic setting for Player Health Bar is the new default and hides the bar when the player is at 100% health.
  • The dynamic setting for Item Selector is the new default. The Item Selector becomes visible when in combat and when performing combat actions or using D-Pad.
  • The dynamic setting for the Time of Day Indicator is the new default setting. The Time of Day Indicator becomes visible during day-night transitional periods.
  • All of the widgets that are set Hidden or Dynamic become visible in Extended HUD.
  • Visual The latest update added improvements to Player HP and Stamina bars. These elements are lighter and their colors are more neutral.
  • Visual The latest update added improvements to the enemies’ stance meter to more clearly indicate its connection to blunt weapons.

The latest update added improvements to the Final Boss Fight

  • Fixed an issue where the opponent does not react correctly to other players and does not change behavior that might lead to several glitches during CO-OP play.
  • Alternate opponent behaviors in Phase 2 during CO-OP play.
  • Opponent performs area attacks more frequently during CO-OP sessions.
  • Shortening the narrative scenes between the phases in a boss fight.
  • Boss fight pacing improvements.

Download free Dying Light 2 version 1.19 on PlayStation 4, PC, Xbox, and PlayStations 5.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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