Dota 2 Update 7.30 Patch Notes (OFFICIAL) – August 18, 2021

Dota 2 update 7.30 (August 18, 2021) is now rolling out for PC players. According to the official Dota 2 patch notes, the latest update added a long list of balancing, changes, and more. Apart from this, Dota 2 patch 7.30 also includes stability and performance improvements.

Recently, a minor update was released with minor gameplay changes. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Dota 2 patch 7.30 will fix a few of these issues.

Check out more details below.

Dota 2 7.30 Patch Notes – August 17, 2021

GENERAL UPDATES

Captain’s Mode second pick phase is changed from Dire/Radiant/Dire/Radiant to Dire/Radiant/Radiant/Dire (assuming Radiant is first pick)

Multiple Critical Strike procs are now rolled from strongest to weakest and will stop rolling once a proc occurs (this results in the same DPS but is less lilkely to have multiple crits in a row or multiple attacks without a crit.)

Cooldown Percentage Reduction no longer stacks (Sources of flat cooldown reduction still stack)

Increased HP Regen of all heroes with 0 HP Regen to 0.25

Water Rune healing reduced from 80HP to 40HP

Second Roshan no longer drops cheese

Neutral Creeps now drop 5 neutral items per tier

ITEM UPDATES

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AEON DISK

Bonus HP reduced from 300 to 250

Aeon Disk Cooldown increases by 20s every time it triggers up to 165s. Cooldown: 105/125/145/165s

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ABYSSAL BLADE

Bash bonus damage increased from 100 to 120

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AETHER LENS

Mana Regeneration bonus reduced from 3.0 to 2.5

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ARCANE BLINK

Ability Cooldown Reduction increased from 25% to 30%

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ARCANE BOOTS

Replenish Mana mana restored increased from 160 to 175

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BOTTLE

Health Restored reduced from 115 to 110

Mana Restored reduced from 65 to 60

Restore time increased from 2.5 to 2.7

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DRUM OF ENDURANCE

Strength and Intelligence bonuses increased from 6 to 7

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ENCHANTED MANGO

Cost reduced from 70 to 65

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EUL’S SCEPTER OF DIVINITY

Mana Regen reduced from 3.5 to 2.5

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FALCON BLADE

Bonus Attack Damage increased from 10 to 12

Bonus Health increased from 175 to 200

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GLEIPNIR

Bonus Intelligence increased from 20 to 24

Bonus Strength and Agility increased from 12 to 14

Projectile Speed increased from 1750 to 1900

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HELM OF THE OVERLORD

Reworked Recipe. Now requires Helm of the Dominator, Vladmir’s Offering and a 1000 gold recipe (Total cost increased from 6000 to 6050)

Bonus Stats reduced from +20 to +8

Now can only dominate 1 creep

Creep Movement Speed increased from 380 to 400

Creep Bonus Attack Damage increased from 25 to 80

Creep Bonus Armor increased from 4 to 8

Now also grants Vladmir’s Aura (+3 armor, +1.75 Mana Regen, +18% damage, +15% Lifesteal in 1200 radius)

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HURRICANE PIKE

Hurricane Thrust duration increased from 5s to 6s

Hurricane Thrust max attacks increased from 4 to 5

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MAGE SLAYER

Recipe Reworked: Now requires Oblivion Staff + Cloak + 400g Recipe. (total gold cost reduced from 3250 to 2400).

Grants +20% Magic Resist, 20 damage, 10 Intelligence, 15 attack speed and 2 mana regen

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ROD OF ATOS

Bonus Intelligence increased from 20 to 24

Bonus Strength and Agility increased from 10 to 12

Projectile Speed increased from 1750 to 1900

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SANGE

Status Resistance reduced from 16 to 12

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SENTRY WARD

Replenish time decreased from 75 to 70

Duration reduced from 8 minutes to 7

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SILVER EDGE

Recipe Reworked. Now requires Shadow Blade + Crystalys + 350g recipe. (Total cost decreased from 5650 to 5300)

Now Grants +60 damage, +40 Attack Speed, and a 30% chance of 160% critical damage.

Attacks breaking out of invisibility now deal a guaranteed 160% crit with 175 bonus damage

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SMOKE OF DECEIT

Increased Max Stock from 2 to 3 (Starting stock is still 2)

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WIND WAKER

Recipe reduced from 1600 to 1300 (Total cost reduced from 7125 to 6825)

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WITCH BLADE

Damage per tick reduced from 1x int to 0.75x int

Duration increased from 3s to 4s

Fixed interaction that caused Witch Blade to give permanent True Strike against magic immune targets

NEUTRAL ITEM UPDATES

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FADED BROACH

Removed Item

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IRONWOOD TREE

Removed Item

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IMP CLAW

Removed Item

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ILLUSIONIST’S CAPE

Removed Item

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MINOTAUR HORN

Removed Item

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ORB OF DESTRUCTION

Removed Item

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BALLISTA

Removed Item

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PIG POLE

New Tier 1 Item

Grants +6 to all stats

Active: Pig, Out! Turns the owner into a pig for 4 seconds and grants +10% movespeed. Cooldown: 25s. Mana Cost: 50

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TUMBLER’S TOY

New Tier 1 Item

Grants 200 Mana

Active: Vault. Propels your unit forward 300 units. CD: 30s

Goes on a 3s cooldown when receiving player based damage

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BRIGAND’S BLADE

New Tier 2 Item

Grants +10 Damage and +10 Attack Speed

Passive: Dark Mercy. When attacking an enemy, deals +7 damage for each 10% HP the enemy is missing

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FAE GRENADE

New Tier 2 Item

Grants +20 Movement Speed

Active: Shadow Brand. Throws a Bomb to an enemy within 900 range dealing your attack damage and applying a debuff that provides vision of the unit and deals 20dps for 7 seconds. Cooldown: 20s Mana Cost: 25

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BLAST RIG

New Tier 3 Item

Grants 8 armor

Passive: Hair Trigger. The next time you get attacked by a hero within 300 range, explode dealing 300 damage to all enemies within a 300 radius and applying a 100% blind for 2.5 seconds. Cooldown: 20s

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ASCETIC’S CAP

New Tier 4 Item

Grants 300 Health and 10 Health Regen

Passive: Endurance. Whenever a debuff from a player controlled source would be applied to the owner, grant 50% Status resistance for 3 seconds. CD 30s

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WITCHBANE

New Tier 4 Item

Passively causes your hero to deal extra magic damage to its target equal to 4% of its max mana on attack

Active: Dispel. Dispels all enemies and allies within 300 radius. Cast Range: 500. Mana Cost: 75. Cooldown: 20s

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ARCANIST’S ARMOR

New Tier 5 Item

+5 Armor, +20% Magic Resistance

Passively grants +5 armor and +20% Magic Resistance to all allies in a 900 radius

Active: Mega Shield. Gains a 35% damage reflection aura in a 900 radius affecting allied units for the next 5 seconds. Cooldown:20s (Does not affect illusions)

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CHIPPED VEST

HP Regen reduced from 5 to 4

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FAIRY’S TRINKET

Bonus Health reduced from 100 to 75

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POSSESSED MASK

Lifesteal rescaled from 7% to a flat 7HP per attack

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TRUSTY SHOVEL

Dig Cooldown reduced from 55 to 50

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ENCHANTED QUIVER

Bonus Damage decreased from 300 to 200

Cooldown decreased from 5s to 4

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CEREMONIAL ROBE

Debuff is no longer visible if enemies don’t have vision of its holder

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FLICKER

Cooldown increased from 4 to 5s

Now blinks in place if the owner received damage in the last 3 seconds

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SPIDER LEGS

No longer considered a boot

Movement Speed Bonus reduced from 65 to 25

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STORMCRAFTER

Stormcrafter no longer triggers if the holder is invisible to the target

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FALLEN SKY

Cast Range reduced from 1600 to 1200

HERO UPDATES

ABADDON

Strength changed from 23 + 3.0 to 22 + 2.8

APHOTIC SHIELD

Cast Range increased from 500 to 550

TALENTS

Level 20 Talent -15% Cooldown Reduction replaced with +100 Aphotic Shield Health

Level 25 Talent +180 Aphotic Shield Health replaced with -1 Curse of Avernus Attacks Required

ALCHEMIST
UNSTABLE CONCOCTION

Cooldown reduced from 16s to 13s

Mana Cost rescaled from 90/100/110/120 to 100

BERSERK POTION

Now additionally grants 30 bonus movement speed

TALENTS

Level 10 Talent -6s Unstable Concoction Cooldown replaced with +125 Unstable Concoction Radius

ANCIENT APPARITION
COLD FEET

Cooldown increased from 10/9/8/7 to 12/11/10/9

ICE BLAST

Cooldown increased from 40 to 60/50/40

TALENTS

Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance

ANTI-MAGE

Strength Gain increased from 1.3 to 1.6

Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies’ magic damage by 10%. Grants triple the effect to enemies within 300 range

BLINK

Fragment Scepter now has 3 charges (25s recharge time)

TALENTS

Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown

Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun

Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range

ARC WARDEN
MAGNETIC FIELD

Shard slow increased from 20% to 30%

TALENTS

Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor

Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed

Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second

AXE

Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10%

TALENTS

Level 10 Talent +9 Strength replaced with +12% Magic Resistance

Level 15 Talent +300 Health replaced with +30 Counter Helix Damage

BANE
BRAIN SAP

Mana cost decreased from 120/140/160/180 to 100/120/140/160

Cast Range increased from 600 to 625

NIGHTMARE

Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets

FIEND’S GRIP

Cast Point reduced from 0.4 to 0.2

BATRIDER
STICKY NAPALM

Bonus Damage increased from 6/12/18/24 to 7/14/21/28

FIREFLY

Damage rescaled from 10/30/50/70 to 20/35/50/65

Cooldown increased from 40/38/36/34 to 46/42/38/34

BEASTMASTER

Aghanim’s Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range

CALL OF THE WILD BOAR

Attack damage increased from 16/32/48/64 to 20/35/50/65

CALL OF THE WILD HAWK

Vision increased from 600/700/800/900 to 750/800/850/900

BLOODSEEKER
THIRST

Now heals half the amount on denies

Health threshold increased from 75% to 80%

TALENTS

Level 10 Talent +7 armor replaced by +10% Bloodrage Spell Amplification

Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage

BOUNTY HUNTER
SHURIKEN TOSS

Cooldown reduced from 8 to 5

Damage reduced from 150/225/300/375 to 80/120/160/200

Mana cost reduced from 120/125/130/135 to 50/60/70/80

Cast Range rescaled from 400 to 375/425/475/525

Scepter no longer reduces cooldown

Scepter Cast Range increased from 650 to 700

TRACK

Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage

JINADA

Can now be toggled to disable autocast.

TALENTS

Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow

Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies

Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target

Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges

BREWMASTER

Void Brewling Base Attack Damage reduced from 45-55/65-75/85-95 to 45-55/55-65/65-75

Void Brewling Base Attack Time improved from 1.35 to 1.2/1.0/0.8

Void Brewling now inherits Brewmaster’s Attack Modifiers (e.g: Maelstrom’s Chain Lightning, Skadi’s Cold Attack, Basher’s Bash, etc.)

DRUNKEN BRAWLER

Passive dodge chance increased from 10/15/20/25% to 15/20/25/30%

BRISTLEBACK
VISCOUS NASAL GOO

Base Slow reduced from 20% to 15%

Scepter Radius reduced from 900 to 800

Scepter max Stacks reduced from 8 to 7

WARPATH

Stack duration increased from 14 to 16

BROODMOTHER
SPIN WEB

Now grants Broodmother and her spiderlings movement speed based on the health of the unit. (Grants the full amount at 100% health and 0% when the unit is at 20% health or less)

SPAWN SPIDERLINGS

Mana Cost increased from 100 to 120

Damage reduced from 300/370/440 to 240/320/400

SPINNER’S SNARE

Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother’s team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don’t trigger it. Maximum of 5 Snares can be active and Snares can’t be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600

TALENTS

Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings

CENTAUR WARRUNNER
HOOF STOMP

Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s

STAMPEDE

Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25

Slow Duration increased from 2.3s to 2.5s

CHAOS KNIGHT

Strength Gain reduced from 3.4 to 3.2

REALITY RIFT

Cooldown increased from 15/12/9/6 to 18/14/10/6

Lifesteal decreased from 25/40/55/70% to 24/36/48/60%

Max Critical Damage increased from 140/170/200/230% to 140/175/210/245%

PHANTASM

Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that)

TALENTS

Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance

Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal

Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown

CHEN
DIVINE FAVOR

Aura no longer provides Heal Amplification

Aura now also provides 2/3/4/5 armor

HOLY PERSUASION

Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect)

HAND OF GOD

Reworked Scepter. Hand of God now applies a Strong Dispel

CLINKZ

Strafe removed

BURNING BARRAGE

New Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70

SEARING ARROWS

Mana cost reduced from 12 to 10

SKELETON WALK

No longer can cast spells without breaking invisibility

DEATH PACT

Can be casted from Skeleton Walk without breaking invisibility

TALENTS

Level 10 Talent +8 Agility replaced with +12% Magic Resistance

Level 15 Talent -7s Skeleton Walk reduced to -5s

Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows

CLOCKWERK
OVERCLOCKING

Bonus Movement Speed decreased from 40% to 30%

TALENTS

Level 10 talent +20 Movement Speed replaced with +60 Power Cogs Mana Burn

Level 10 talent +5 Armor replaced with -2s Rocket Flare Cooldown

CRYSTAL MAIDEN

Base Attack Speed reduced from 115 to 100

CRYSTAL NOVA

Mana cost reduced from 130/145/160/175 to 115/135/155/175

FREEZING FIELD

Explosion distribution is now more even across its radius

Shard now also increases total explosions by 20%

DARK SEER
SURGE

Fixed self cast behavior not working with AOE Surge talent

WALL OF REPLICA

Duration reduced from 45s to 30s

NORMAL PUNCH

Now has True Strike

Illusion Duration increased from 5s to 8s

Max Damage increased from 250 to 300

TALENTS

Level 10 Talent +75 Ion Shell Radius replaced with +20% Wall of Replica Illusion Damage

Level 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius

Level 20 Talent reduced from +60 Ion Shell damage to +50

Level 20 Talent increased from -30s Wall of Replica Cooldown to -35s

DARK WILLOW
CURSED CROWN

Stun duration reduced from 1.75/2.25/2.75/3.25 to 1.5/2.0/2.5/3.0

TALENTS

Level 10 Talent +0.6s Cursed Crown duration reduced to +0.5s

Level 20 Talent +50 Damage replaced with +2s Shadow Realm Duration

DAWNBREAKER
STARBREAKER

No longer ignores movement restriction abilities (e.g: Kinetic Field)

No longer gets cancelled if Starbreaker gets rooted, instead just the movement is interrupted.

Added Aghanim’s Shard. Grants magic immunity during Starbreaker

SOLAR GUARDIAN

Added Aghanim’s Scepter. Reduces Solar Guardian Channeling time to 1s. Solar Guardian can be cast again upon takeoff to land early. Solar Guardian now gives allies in the area +60% evasion while Dawnbreaker is airborne, increases Heal Per Pulse from 45/70/95 to 60/90/120 and total airborne time by 3.5 seconds

TALENTS

Level 10 Talent +7 Strength replaced with +15% Celestial Hammer Slow

Level 10 Talent +20 Movement Speed replaced with +30 Starbreaker Swipe Damage

Level 15 Talent +20 Attack Damage replaced with +40% Luminosity Crit Damage

Level 20 Talent +40% Luminosity Crit Damage replaced with -1 Luminosity Attacks Required

Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius

Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges

DAZZLE

Base Agility reduced from 21 to 20

POISON TOUCH

Now only refreshes its duration when Dazzle attacks the target

Base slow increased from 14/16/18/20 to 16/18/20/22

Now increases its slow by 2/2.5/3/3.5% every time it’s refreshed

SHALLOW GRAVE

Mana cost rescaled from 150 to 120/130/140/150

TALENTS

Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength

Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave

DEATH PROPHET

Base Strength increased from 19 to 21

SILENCE

Now fires a 1000 speed projectile towards the targeted area and silences units in the AOE upon impact

Cast Point reduced from 0.4 to 0.2

EXORCISM

Cooldown increased from 145 to 150

TALENTS

Level 15 Talent +6% Movement Speed replaced with -2s Crypt Swarm Cooldown

Level 15 Talent +0.8% Max Health Spirit Siphon increased to +1%

Level 20 Talent -3.5s Crypt Swarm Cooldown replaced with +20% Spirit Siphon Slow

DISRUPTOR
KINETIC FIELD

Formation time reduced from 1.2 to 1.0

THUNDER STRIKE

Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s

DOOM

Intelligence Gain reduced from 2.1 to 1.7

DEVOUR

Bonus Gold reduced from 60/120/160/240 to 60/110/160/210

SCORCHED EARTH

Cooldown reduced from 50/45/40/35 to 35

Damage increased from 15/30/45/60 to 18/32/46/60

Duration rescaled from 15s to 10/12/14/16s

INFERNAL BLADE

Burn Base Damage increased from 16/20/24/28 to 16/24/32/40

TALENTS

Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s

Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1%

DRAGON KNIGHT
DRAGON TAIL

Stun duration reduced from 2.5/2.75/3.0/3.25 to 2.25/2.5/2.75/3

DRAGON BLOOD

Health regen reduced from 4/8/12/16 to 3/6/9/12

ELDER DRAGON FORM

Black Elder Dragon Splash damage reduced from 115% to 100%

Black Elder Dragon Magic Resistance reduced from 40% to 20%

FIREBALL

DPS reduced from 80 to 60

Damage debuff now lingers for 2 seconds

DROW RANGER
MARKSMANSHIP

Bonus Damage reduced from 50/70/90 to 40/60/80

FROST ARROWS

Scepter Split Arrows no longer consume mana

TALENTS

Level 10 Talent +5 All Stats replaced with +15 Frost Arrow Bonus Damage

Level 15 Talent +10 Agility replaced with +250 Gust Width

Level 25 talent 30% Cooldown Reduction replaced with +2 Multishot Waves

EARTH SPIRIT
STONE REMNANT

Charge Replenish time decreased from 25s to 20s

TALENTS

Level 10 Talent +60 damage replaced with +2s Magnetize Duration

Level 15 talent +8 Armor replaced with +300 Boulder Smash Push Distance

EARTHSHAKER

Movement Speed increased from 310 to 315

Intelligence increased from 16 + 1.8 to 18 + 2.1

TALENTS

Level 10 Talent +20 base damage increased to +30

Level 10 Talent +200 mana replaced with +80 Fissure Damage

Level 15 Talent +7 armor replaced with +50 Aftershock Damage

Level 25 Talent +40% Magic Resistance replaced with +200 Aftershock Radius

ELDER TITAN
ECHO STOMP

Damage reduced from 70/100/130/160 to 70/90/110/130

ASTRAL SPIRIT

Duration increased from 8s to 10

EMBER SPIRIT
SEARING CHAINS

Damage per second rescaled from 50/75/90/100 to 50/70/90/110

FLAME GUARD

Absorb Amount increased from 80/220/360/500 to 110/240/370/500

FIRE REMNANT

Aghanim’s Scepter Maximum Travel Distance reduced from 3500 to 3000

TALENTS

Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets

ENCHANTRESS
ENCHANT

Range reduced from 700 to 500/550/600/650

TALENTS

Level 10 Talent reduced from +12% Magic Resistance to +10%

Level 15 Talent increased from +40 damage to +45

Level 15 Talent reduced from +6 Nature’s Attendance Wisps to +5

ENIGMA
MIDNIGHT PULSE

Multiple Instances no longer stack

BLACK HOLE

Scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse

TALENTS

Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed

Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance

FACELESS VOID
CHRONOSPHERE

Cooldown reduced from 160s to 160/150/140s

TALENTS

Level 10 Talent +7 Agility replaced with +6 Time Dilation Damage Per Second

Level 10 Talent +9 Strength replaced with +0.5s Time Walk Backtracked Time

Level 15 Talent +300 Health replaced with -1.5s Time Walk Cooldown

Level 15 Talent +55 Time Lock Damage with +7% Time Dilation slow per Cooldown

Level 20 Talent +40 Attack Speed replaced with +120 Attack Speed in Chronosphere

Level 20 Talent -2s Time Walk Cooldown with +70 Time Lock Damage

GRIMSTROKE
STROKE OF FATE

Damage Increment Per Hit increased from 16/24/32/40 to 18/27/36/45

INK SWELL

Duration increased from 3s to 4s

GYROCOPTER

Agility Gain reduced from 3.6 to 3.3

Intelligence Gain increased from 2.1 to 2.4

HOMING MISSILE

Reworked Shard. Homing Missile now constantly fires a 700 radius Rocket Barrage, starting 1 second after casting. Rocket Barrage prioritizes the Homing Missile’s target

FLAK CANNON

Range reduced from 1250 to 1000

CALL DOWN

Cooldown reduced from 90 to 90/75/60

TALENTS

Level 10 Talent +16 Attack Damage replaced by +300 Flak Cannon Range

Level 15 Talent -40s Call Down cooldown to +2 Flak Cannon attacks

Level 25 Talent 3 Homing Missile Charges replaced with -6s Flak Cannon Cooldown

Level 25 Talent Global Call Down replaced with Air Strike. Causes Call Down to be vector targeted and fires 3 Call Down attacks in the vector direction, 500 range and 0.75 seconds from each other. Secondary call downs deal 50% damage

HOODWINK

Movement Speed reduced from 320 to 310

BUSHWHACK

Damage is now dealt over time on a 0.3s interval for the duration of the debuff. (Damage stops if hero is released)

DECOY

Now throws a Lesser Bushwhack towards the unit that attacked the illusion and spawns a tree in its location

Cooldown reduced from 40s to 25s

Stun duration increased from 1s to 2s

HUNTER’S BOOMERANG

Can now be ground targeted

TALENTS

Level 10 Talent +200 Health replaced with +1s Scurry Duration

Level 15 Talent +16 Agility replaced with +2 Acorn Shot Bounces

HUSKAR

Movement Speed increased from 290 to 295

INNER FIRE

Shard no longer reduces Healing by 50%

Shard now heals Huskar for 50% of the damage dealt to heroes and 10% of damage dealt to creeps

TALENTS

Level 10 Talent +175 Health replaced with +1s Inner Fire Duration

Level 10 Talent +12 Attack Damage replaced with +2s Life Break Slow Duration

Level 25 Talent +25% Spell Lifesteal replaced with +16% Life Break Damage

INVOKER

Base Movement Speed reduced from 280 to 275

TORNADO

Lift Duration rescaled from 0.8 ->2.9 to 0.85->2.6

CHAOS METEOR

Main Damage rescaled from 57.5->180 to 52->185

Burn Damage rescaled from 11.5->36 to 10->38

DEAFENING BLAST

Damage reduced from 40->320 to 20->300

Knockback reduced from 0.25->2.0s to 0.2->1.6s

TALENTS

Level 15 Talent +60dps Ice Wall replaced with +1 Forged Spirit Armor Reduction

Level 25 Talent +2 Forged Spirit Armor Reduction replaced with 2.5x Quas/Wex/Exort Passive Bonuses

IO

Max Tether distance increased from 900 to 1000

TETHER

Heal Amplification increased from 0.6/0.8/1.0/1.2 to 0.7/0.9/1.1/1.3

JAKIRO
DUAL BREATH

Cast Point improved from 0.55 to 0.35

LIQUID FIRE

Burn damage increased from 12/16/20/24 to 15/20/25/30

MACROPYRE

Cooldown increased from 60 to 80/70/60

JUGGERNAUT
BLADE FURY

Damage increased from 85/110/135/160 to 90/115/140/165

HEALING WARD

Movement Speed reduced from 350 to 325

TALENTS

Level 10 Talent +20 Movement Speed replaced with +75 Blade Fury Radius

KEEPER OF THE LIGHT

Base Armor increased by 1

ILLUMINATE

Channel Time rescaled from 2/2.7/3.4/4.1s to 3s

CHAKRA MAGIC

Cooldown reduced from 20/18/16/14 to 18/16/14/12

KUNKKA

Ghost Ship Fleet Interval increased from 3.35s to 3.5s

TORRENT

Move Speed Slow rescaled from -35% to -25/-30/-35/-40%

TIDEBRINGER

Cleave Percentage reduced from 165% to 150%

Bonus Damage increased from 25/50/75/100 to 30/60/90/120

LEGION COMMANDER
PRESS THE ATTACK

Fixed Level 25 Talent AOE not working correctly with Self Cast

TALENTS

Level 10 Talent +7 Strength replaced with +200 Duel Cast Range

Level 10 Talent +1.5 Mana Regen replaced with +100 Overwhelming Odds Radius

Level 15 Talent +20 Attack Speed replaced with +40 Press the Attack HP Regen

LESHRAC
DIABOLIC EDICT

Now deals pure damage

No longer deals bonus damage to towers

Damage per explosion reduced from 8/20/32/44 to 7/14/21/28

TALENTS

Level 10 talent +4 Armor replaced with +1.75 Mana Regen

Level 25 Talent +30% Magic Resistance replaced with Lightning Storm can bounce twice on units (Only after there’s no more jumps left)

LICH
FROST BLAST

Mana cost reduced from 115/135/155/175 to 110/130/150/170

SINISTER GAZE

Cast range increased from 500/525/550/575 to 600

Mana cost reduced from 120/130/140/150 to 80

Scepter now also lets you cast your other abilities while channeling Sinister Gaze

CHAIN FROST

Initial projectile speed increased from 850 to 1050

TALENTS

Level 15 Talent +100 Attack Damage replaced with +0.5s Sinister Gaze Duration

LIFESTEALER

Movement Speed reduced from 325 to 320

INFEST

Can no longer target Undying zombies

Mana cost reduced from 100/150/200 to 100/125/150

Scepter now also applies Disarm to the enemy

Scepter now also deals damage immediately after infesting

TALENTS

Level 10 Talent +20 Movement Speed replaced with +10% Rage Move Speed Bonus

LINA

Base Attack Damage increased by 2

FIERY SOUL

Attack Speed Bonus Per Stack reduced from 40/60/80/100 to 30/50/70/90

LION

Armor reduced by 1

EARTH SPIKE

Travel Distance reduced from 900 to 850 (Cast Range is unchanged, only bonus length is reduced)

FINGER OF DEATH

Scepter Damage reduced from 725/875/1025 to 700/825/950

TALENTS

Level 10 talent reduced from +70 damage to +60

LONE DRUID
SAVAGE ROAR

Fixed shard granting 40 Attack Speed to allies instead of 60

SPIRIT LINK

Attack Speed increased from 15/30/45/60 to 16/34/52/70

TRUE FORM

Entangle chance increased from 20% to 30%. (Affects only Lone Druid)

Demolish bonus damage increased from 10/20/30/40% to 15/30/45/60% (Affects only Lone Druid)

LUNA
LUCENT BEAM

Cooldown increased from 6s to 9/8/7/6s

Shard glaives acquisition range reduced from 500 to 325

MOON GLAIVES

Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38

TALENTS

Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction

Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown

Level 20 Talent +8 All Stats replaced with Global Lunar Blessing

Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage

LYCAN

Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range)

Shard Wolves now can Cripple towers (Does not affect regular wolves)

HOWL

Duration increased from 5/6/7/8 to 8

Cooldown rescaled from 18 to 22/20/18/16

TALENTS

Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage

Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown

MAGNUS
SKEWER

Damage increased from 70/150/220/310 to 80/170/260/350

EMPOWER

Duration reduced from 40 to 35

TALENTS

Level 10 Talent +20 Damage replaced with +10s Empower Duration

MARS
SPEAR OF MARS

Cooldown decreased from 14 to 14/13/12/11

ARENA OF BLOOD

Cooldown increased from 90/75/60 to 90

TALENTS

Level 10 Talent +15 Damage replaced with +1.5s God’s Rebuke Slow

Level 10 Talent +20 Movement Speed replaced with -10% Bulwark Movement Penalty

Level 15 Talent +8 Armor replaced with +100 Spear of Mars Damage

Level 20 Talent +160 Spear of Mars Damage replaced with +10%/5% Bulwark Front/Side Damage Reduction

MEDUSA
MYSTIC SNAKE

Jump radius reduced from 475 to 450

MANA SHIELD

Damage per mana reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5

MEEPO

Strength Gain reduced from 1.8 to 1.6

Agility Gain reduced from 1.8 to 1.6

POOF

Damage reduced from 60/80/100/120 to 45/60/75/90

Now deals Pure Damage

DIVIDED WE STAND

Reworked Shard: Divided we Stand can be cast from any Meepo as long as there’s another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target’s movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown)

TALENTS

Level 15 talent reduced from +50 Poof Damage to +40

MIRANA
SACRED ARROW

Max Stun reduced from 3.5/4/4.5/5s to 3.2/3.8/4.4/5

Vision reduced from 500 to 400

TALENTS

Level 10 Talent +15 damage replaced with -2s Sacred Arrow Cooldown

Level 10 Talent +150 health replaced with +100 Leap Distance

Level 15 Talent -3 Sacred Arrow Cooldown replaced with Moonlight Shadow gives 20% Evasion (Evasion is always active during Moonlight Shadow, even when units are visible)

Level 20 Talent +8% Spell Amplification replaced with -25s Moonlight Shadow Cooldown

Level 25 Talent -60s Moonlight Shadow Cooldown replaced with +180 Starstorm Damage

MONKEY KING
TREE DANCE

Cast Point decreased from 0.3 to 0.1

Travel Speed increased from 700 to 800

JINGU MASTERY

Lifesteal increased from 15/30/45/60 to 25/40/55/70

MISCHIEF

Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one

TALENTS

Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun

Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges

MORPHLING
WAVEFORM

Mana cost reduced from 140 to 130

ADAPTIVE STRIKE (AGILITY)

Base damage reduced from 70/80/90/100 to 40/50/60/70

MORPH

Replicate no longer steals Shard/Scepter abilities if Morphling doesn’t have a Shard/Scepter

NAGA SIREN

Agility Gain reduced from 3.5 to 3.3

Reworked Shard: Now makes Song of the Siren heal allies for 5% Max HP per second

RIP TIDE

Damage increased from 30/40/50/60 to 30/45/60/75

TALENTS

Level 10 Talent +9% Mirror Image Damage replaced with +8 Agility

Level 15 Talent +10 Agility replaced with +13% Mirror Image Damage

Level 15 talent +13 Strength increased to +15

Level 20 Talent -30s Song of the Siren Cooldown replaced with +10% Rip Tide chance.

Level 25 Talent -5 Rip Tide armor increased to -6

NATURE’S PROPHET

Base Mana Regen increased from 0 to 0.5

SPROUT

Fixed multiple instances where destroying Shard Sprout trees wouldn’t spawn Greater Treants

Vision range reduced from 500 to 250

NATURE’S CALL

Treant base HP regen per second increased from 0.5 to 2.5

WRATH OF NATURE

Damage per kill increased from 4/5/6 to 6

TALENTS

Level 20 talent 20% Cooldown Reduction replaced with 75% Miss Chance for Sprouted units

NECROPHOS

Strength Gain reduced from 2.6 to 2.3

DEATH PULSE

Damage increased from 100/150/200/250 to 100/160/220/280

Heal increased from 60/80/100/120 to 60/85/110/135

GHOST SHROUD

Self Restoration Amplification reduced from 75% to 45/55/65/75%

TALENTS

Level 10 Talent +25 damage replaced with +100 Reaper’s Scythe Cast Range

NIGHT STALKER

Base Damage increased by 2

DARK ASCENSION

Cooldown increased from 140/130/120 to 150/140/130

TALENTS

Level 10 Talent +6 armor replaced with +10 Dark Ascension Duration

Level 15 Talent +12 Strength replaced with +50 Dark Ascension Damage

Level 20 Talent +35 damage replaced with +25 Strength

NYX ASSASSIN

Base Strength reduced from 18 to 17

Base Agility reduced from 19 to 18

Base Health Regen reduced from 2.5 to 2.0

BURROW

HP and Mana regeneration reduced from 1.5% to 1%

OGRE MAGI

Strength Gain reduced from 3.5 to 3.3

Shard Fire Shield no longer procs on creep attacks

FIRE SHIELD

Fixed recasting Fire Shield on an ally not replenishing its charges

FIREBLAST

Damage Increased from 60/120/180/240 to 70/130/190/250

UNREFINED FIREBLAST

Mana cost increased from 30% of current mana to 35%

IGNITE

Mana Cost reduced from 110 to 80/90/100/110

TALENTS

Level 20 Talent +30 Bloodlust AS reduced to +25

OMNIKNIGHT

Strength reduced from 24 + 3.4 to 23 + 3.1

Agility Gain increased from 1.8 to 2.0

HEAVENLY GRACE

Bonus Strength increased from 8/16/24/32 to 8/18/28/38

GUARDIAN ANGEL

Cooldown reduced from 160/150/140 to 160/140/120

HAMMER OF PURITY

No longer heals Omniknight on attack

Can no longer be cast on creeps

Now puts a debuff on the enemy hero which reduces the enemy’s outgoing damage by 60% for 4 seconds

Manacost increased from 20 to 40

Cooldown increased from 4 to 10

ORACLE

Armor increased by 1

PURIFYING FLAMES

Cooldown increased from 2.25s to 2.5

FALSE PROMISE

Duration reduced from 8/9/10 to 7/8.5/10

OUTWORLD DESTROYER
ARCANE ORB

Now affects Roshan

ASTRAL IMPRISONMENT

Fixed Astral Imprisonment debuff not displaying correctly

Grants an additional +5% Mana Capacity steal to Astral Imprisonment. Also allows allies to move at 40% movement speed during Astral Imprisonment (they are visible, but untargettable and can’t perform any other actions).

PANGOLIER
SHIELD CRASH

Now slows enemies for 25/30/35/40% for 3 seconds

Damage Reduction per hero increased from 12/14/16/18 to 15/16/17/18

Damage Reduction Duration rescaled from 10 to 5/7/9/11

Cooldown reduced from 18/16/14/12s to 16/14/12/10s

LUCKY SHOT

No longer slows enemies

Armor reduction increased from 3/4/5/6 to 4/5/6/7

PHANTOM ASSASSIN
STIFLING DAGGER

Slow duration increased from 1.75/2.5/3.25/4s 2.2/2.8/3.4/4s

TALENTS

Level 10 Talent +175 Health replaced with +1s Phantom Strike Duration

PHANTOM LANCER
JUXTAPOSE

Aghanim’s Scepter’s cooldown reduced from 60s to 40s

Aghanim’s Scepter also increases max illusion count by 2

PHOENIX
ICARUS DIVE

Dash length reduced from 1400 to 1100/1200/1300/1400

SUN RAY

Max Health as Heal per second reduced from 0.625/1.25/1.875/2.5% to 0.5/1.0/1.5/2.0%

FIRE SPIRITS

Radius increased from 175 to 200

PUCK

Base Damage reduced by 1

PHASE SHIFT

Cooldown increased from 7.5/7.0/6.5/6.0s to 8/7.5/7/6.5s

DREAM COIL

No longer has an initial stun (It still cancels TPs since it leashes the target)

TALENTS

Level 10 talent +25 Attack Damage replaced with +300 Illusory Orb distance

PUDGE
MEAT HOOK

Mana cost rescaled from 125/130/135/140 to 135

Now instantly kills any non-ancient creep it hits

DISMEMBER

Shard cast range on allies reduced from 400 to 300

PUGNA
NETHER WARD

No longer has a mana reducing aura

Now additionally Heals 2 hits whenever it triggers

TALENTS

Level 15 talent improved from -0.8s Nether Blast Cooldown to -1s

QUEEN OF PAIN

Base damage increased by 3

SHADOW STRIKE

Now heals Queen of Pain for 10/20/30/40 Health on every tick. Heals 50% on creeps

Tick Damage reduced from 30/50/70/90 to 20/40/60/80

TALENTS

Level 15 Talent 10% Cooldown Reduction replaced with +2 Shadow Strike Damage Instances (Same Duration, ticks happen more often)

Level 20 Talent +30% Spell Lifesteal replaced with +120 Scream of Pain Damage

RAZOR
EYE OF THE STORM

Now applies its armor reduction before applying its damage

TALENTS

Level 10 Talent +175 Health replaced by +30 Plasma Field Damage

Level 20 Talent +8 armor replaced with +6s Static Link Drain Duration

RIKI
BLINK STRIKE

Damage increased from 25/50/75/100 to 40/60/80/100

TRICKS OF THE TRADE

Damage per attack reduced from 50% to 40%

Scepter Attack count increased from 4 to 5

SLEEPING DART

Cast range reduced from 1200 to 1000

Mana cost reduced from 85 to 75

RUBICK
SPELL STEAL

Cooldown reduced from 26/20/14 to 20/15/10

Projectile Speed increased from 900 to 1200

TALENTS

Level 10 Talent Fade Bolt Borrows Hero Damage replaced with +10% Fade Bolt Damage Reduction

Level 15 Talent +100 base damage replaced with -25% Stolen Spell Cooldown

SAND KING

Strength Gain reduced from 3.0 to 2.7

EPICENTER

Shard now also grants +20 damage per Pulse

TALENTS

Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS

Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius

Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage

SHADOW DEMON
DISRUPTION

Cast range increased from 600 to 650

SHADOW POISON

Stack damage rescaled from 20/35/50/65 to 24/36/48/60

SOUL CATCHER

Now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed

SHADOW FIEND
NECROMASTERY

Reworked Shard. Necromastery is now an attack modifier that consumes 1 soul granting your next attack 170% crit with a 3 second cooldown. Additionally, enemies killed grant an extra soul

REQUIEM OF SOULS

Slow rescaled from 25% to 20/25/30%

TALENTS

Level 10 Talent increased from +20 Attack Speed to +25

Level 10 Talent increased from +6% Spell Amplification to +8%

Level 15 Talent +25 Move Speed replaced with +80 Shadowraze Damage

Level 20 Talent +120 Shadowraze Damage replaced with +0.3s Requiem Fear/Slow per line (Maximum 2.4 ->3.3)

Level 25 Talent 30% Cooldown Reduction replaced with -40s Requiem of Souls Cooldown

SHADOW SHAMAN
MASS SERPENT WARD

Cooldown rescaled from 120 to 130/120/110

Mana Cost reduced from 200/350/600 to 200/350/550

TALENTS

Level 10 Talent +175 Health replaced with -3s Hex Cooldown

Level 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration

Level 15 Talent +75 Serpent Ward Attack Range increased to +100

Level 20 Talent +2s Shackle Duration replaced with Hex Breaks

SILENCER

Strength Gain reduced from 2.7 to 2.4

ARCANE CURSE

Now deals double damage and slow when target is silenced

Penalty duration reduced from 5s to 3s

TALENTS

Level 10 Talent +6 Armor replaced with +15 Arcane Curse Damage

Level 15 Talent +30 Arcane Curse Damage replaced with +100 Attack Range

Level 15 Talent +2 Permanent Intelligence per kill replaced with +10% Arcane Curse Slow

Level 20 Talent +100 Attack Range replaced with +400 Health

Level 20 Talent +20% Arcane Curse Slow replaced with +1.5x Last Word Int Multiplier

Level 25 Talent 30% Cooldown Reduction replaced with Last Word Mutes Items

SKYWRATH MAGE
ARCANE BOLT

Base damage increased from 60/85/110/135 to 75/95/115/135

CONCUSSIVE SHOT

Movement Speed slow rescaled from 30/35/40/45% to 40%

MYSTIC FLARE

Duration reduced from 2.4s to 2.2s

SLARDAR
GUARDIAN SPRINT

Cooldown increased from 17 to 32/27/22/17

Bonus Movement Speed increased from 16/24/32/40 to 25/30/35/40

SLITHEREEN CRUSH

Damage rescaled from 80/140/200/260 to 70/140/210/280

TALENTS

Level 10 Talent +20 Attack Damage replaced with -3s Guardian Sprint Cooldown

Level 10 Talent +7 HP Regen replaced with +10% Slithereen Crush Attack/Move Speed Slow

Level 20 Talent +25% Lifesteal replaced with +100 Slithereen Crush Damage

SLARK
DARK PACT

Self damage reduced from 50% to 30%

SHADOW DANCE

Cooldown reduced from 80/65/50 to 75/60/45

TALENTS

Level 10 Talent +9 strength replaced with -1s Dark Pact Cooldown

Level 15 Talent +18% Lifesteal replaced with +50 Shadow Dance Attack Speed

Level 15 Talent +20 Attack Speed replaced with +80 Dark Pact Damage

Level 20 Talent +120 Dark Pact Damage replaced with +1 Agi per Essence Shift stack

SNAPFIRE

Strength Gain increased from 3.3 to 3.5

FIRESNAP COOKIE

Mana Cost reduced from 110 to 100

MORTIMER KISSES

Burn Damage increased from 50/75/100 to 60/80/100

Cooldown Rescaled from 110 to 120/110/100

TALENTS

Level 10 Talent +20 Movement Speed replaced with +1s Scatterblast Slow Duration

SNIPER
SHRAPNEL

Damage increased from 20/35/50/65 to 25/40/55/70

TAKE AIM

No longer grants True Strike

Active Self Move Speed slow increased from 25% to 45%/40%/35%/30%

Active Headshot Chance Increased from 70% to 100%

Cooldown reduced from 35/30/25/20 to 20/18/16/14

Mana Cost reduced from 50 to 25

Duration reduced from 4 to 3

CONCUSSIVE GRENADE

Knockback increased from 450 to 475

Self Knockback increased from 425 to 475

TALENTS

Level 10 Talent 15% Cooldown Reduction replaced with +1s Take Aim Duration

SPECTRE

Reworked Shard: Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range

SPECTRAL DAGGER

Debuff is now dispellable

SHADOW STEP

Fixed being able to target creep hero units

TALENTS

Level 10 Talent +5 HP Regen replaced with -5s Spectral Dagger Cooldown

Level 15 Talent -8s Spectral Dagger Cooldown replaced with +100 Spectral Dagger Damage

SPIRIT BREAKER

Strength reduced from 29 + 3.1 to 27 + 3.0

CHARGE OF DARKNESS

Mana cost increased from 70/80/90/100 to 100

Scepter no longer grants 175 bonus movement speed

Scepter now pierces spell immunity and reduces cast point to 0.1

GREATER BASH

Now deals 1.5x damage to creeps

TALENTS

Level 15 Talent +10 HP Regen replaced with -4s Bulldoze Cooldown

Level 20 Talent -5.5s Bulldoze Cooldown replaced with +200 movement speed during Charge of Darkness.

Level 20 Talent +12% Greater Bash Damage replaced with +10% Greater Bash Chance

Level 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage

STORM SPIRIT
STATIC REMNANT

Damage increased from 120/175/230/285 to 120/180/240/300

BALL LIGHTNING

Starting mana cost reduced from 30 + 8% to 25 + 7.5%

TALENTS

Level 10 talent +200 Health replaced with +40 Static Remnant Damage

Level 15 talent +65 Static Remnant Damage replaced with +250 Health

SVEN
GREAT CLEAVE

Damage rescaled from 30/50/70/90% to 25/50/75/100%

STORM HAMMER

Cast Point reduced from 0.3 to 0.2

TECHIES
PROXIMITY MINES

Damage reduced from 200/400/600/800 to 200/380/560/740

Building Damage Percentage increased from 25% to 30%

TEMPLAR ASSASSIN
PSI BLADES

Spill range multiplier reduced from 2 to 1.5

Now deals 5% less spill damage to each successive enemy after the first one.

PSIONIC PROJECTION

Channel Time increased from 1s to 1.5s

No longer teleports if Templar Assassin is rooted or leashed

TALENTS

Level 10 talent +100 Psi Blades Range replaced with +110 Psionic Trap Damage

Level 15 talent +180 Psionic Trap Damage replaced with +120 Psi Blades Range

TERRORBLADE

Agility Gain reduced from 4.8 to 4.4

METAMORPHOSIS

Duration decreased from 40/44/48/52s to 36/40/44/48

DEMON ZEAL

Now also applies a basic dispel on Terrorblade

TALENTS

Level 10 Talent +20 Movement Speed replaced with +2s Reflection duration

Level 25 talent +240 Metamorphosis Attack Range replaced with +20s Metamorphosis Duration

TIDEHUNTER

Base Mana Regen increased from 0 to 0.5

GUSH

Armor reduction decreased from 4/5/6/7 to 3/4/5/6

ANCHOR SMASH

Bonus Damage reduced from 45/90/135/180 to 40/85/130/175

KRAKEN SHELL

Threshold timer increased from 6 to 7

TALENTS

Level 10 Talent +20 Movement Speed replaced with +10% Gush Slow

Level 10 Talent +1.75 Mana Regen replaced with -100 damage Kraken Shell Threshold

Level 25 Talent +200 Damage replaced with 50% chance to proc Anchor Smash on attacks

Level 25 Talent 20% Cooldown Reduction replaced with +1s Ravage Stun Duration

TIMBERSAW
WHIRLING DEATH

Damage reduced from 80/120/160/200 to 60/100/140/180

Tree damage scale rescaled from 12/18/24/30 to 8/16/24/32

Debuff duration increased from 12/13/14/15s to 13/14/15/16s

TIMBER CHAIN

Damage reduced from 100/140/180/220 to 70/120/170/220

Fixed Timber Chain Cast Range being slightly larger than Timber Chain Length, causing timber chain to sometimes miss

TALENTS

Level 20 Talent 12% Cooldown Reduction replaced with +3% Chakram Slow

TINKER
LASER

Now splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray’d)

Shrink Ray bonus cast range reduced from 400 to 300

Shrink Ray HP Reduction reduced from 15% to 10%

DEFENSE MATRIX

Defense Matrix is now a basic skill

Mana Cost reduced from 100 to 70/80/90/100

Damage Absorbed reduced from 350 to 100/180/240/320

Status Resistance reduced from 50 to 20/30/40/50

Cast range increased from 400 to 600

Cooldown reduced from 30 to 12

REARM

Mana cost rescaled from 100/210/320 to 130/210/290

KEEN CONVEYANCE

New Rearm Sub-ability. Channel for 4.5/4/3.5s to teleport to a friendly Building. Level 2 allows targeting units and level 3 allows targeting heroes. Mana cost: 75

MARCH OF THE MACHINES

March of the Machines is now a shard ability

Mana cost increased from 130/150/170/190 to 190

Robot Explosion Damage rescaled from 16/24/32/40 to 30

TALENTS

Level 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration

Level 15 Talent +2.5s March of the Machines Duration replaced with -0.5 Keen Teleport Channel Time

Level 20 Talent +8 March of the Machines Damage replaced with +150 Defense Matrix Damage Absorbed

Level 20 Talent +8 Armor replaced with +10% Spell Amplification

TINY
TREE THROW

Splash percentage increased from 150% to 200%

GROW

Attack Speed Penalty reduced from 20/35/50 to 20/30/40

TREANT PROTECTOR

Base Movement Speed increased from 280 to 285

NATURE’S GRASP

Duration reduced from 12s to 9/10/11/12s

TALENTS

Level 10 Talent +1.75 Mana Regen replaced with +36 Living Armor Heal

Level 15 Talent +48 Living Armor Heal replaced with +15% Leech Seed Slow

TROLL WARLORD
WHIRLING AXES (RANGED)

Damage increased from 75 to 90

BATTLE TRANCE

Cooldown reduced from 90s to 90/80/70s

TALENTS

Level 10 Talent +225 Health replaced with +7 Berserker’s Rage Armor

Level 10 Talent +7 Agility replaced with +25 Berserker’s Rage Movement Speed

TUSK
ICE SHARDS

Reworked Shard: Enemies within 200 radius of the center of the ice shard suffer from 40% slow and take 60 damage per second. Increases the length of ice shard by 300

SNOWBALL

Bonus damage per hero increased from 20/40/60/80 to 25/50/75/100

TALENTS

Level 10 talent +8HP Regen replaced with +25 Tag Team Damage

UNDERLORD

Base Movement speed reduced from 295 to 290

FIRESTORM

Mana cost increased from 100/110/120/130 to 110/120/130/140

FIEND’S GATE

Reworked Scepter: Grants a new ability Fiend’s Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed

TALENTS

Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage

Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction

Level 25 Talent increased from +40% Allies Atrophy Aura to +50%

UNDYING
SOUL RIP

Mana cost reduced from 100/110/120/130 to 85/100/115/130

FLESH GOLEM

Movement Speed Bonus increased from 30 to 30/40/50

Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack

TALENTS

Level 10 Talent changed from +5 armor to +50 Decay Damage

URSA

Base Strength increased from 24 to 25

EARTHSHOCK

Cooldown increased from 11/10/9/8 to 14/12/10/8

Shard no longer reduces cooldown by 1

VENGEFUL SPIRIT
NETHER SWAP

Now deals 50 damage to enemies

Nether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds

VENOMANCER

Agility reduced from 26 + 3.2 to 24 + 3.0

POISON NOVA

Damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage

Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second

TALENTS

Level 10 Talent +100 Attack Range replaced with +175 Health

VIPER
POISON ATTACK

Mana Cost decreased from 20/22/24/26 to 18/20/22/24

NETHERTOXIN

Max damage reduced from 80/100/120/140 to 50/75/100/125

TALENTS

Level 15 Talent +100 Attack Range replaced with +70 Nethertoxin Max Damage

VISAGE
GRAVE CHILL

Move Speed Drain reduced from 17/23/29/35% to 15/20/25/30%

SOUL ASSUMPTION

Gather Damage radius increased from 1500 to 1800

SUMMON FAMILIARS

Cooldown reduced from 130 to 130/120/110

Armor increased from 0/1/2 to 0/2/4

Turn Rate increased from 0.5 to 0.9

VOID SPIRIT
AETHER REMNANT

Mana Cost reduced from 85/90/95/100 to 75/80/85/90

Pull Duration increased from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.0

ASTRAL STEP

Debuff Damage increased from 150/200/250 to 150/250/350

TALENTS

Level 10 Talent +15 Damage replaced with +60 Aether Remnant Damage

WARLOCK
TALENTS

Level 15 Talent +40DPS Upheaval replaced by +10% Attack Speed per second to allies (Maximum 70%)

WEAVER
THE SWARM

Travel Speed increased from 600 to 750

Now ignores damage block

GEMINATE ATTACK

Can now be toggled to disable autocast

TALENTS

Level 10 Talent +0.2 Swarm Armor Reduction replaced with +9 Strength

Level 15 Talent +12 Strength replaced with +2 Swarm Attacks to Kill

Level 20 Talent +35 damage replaced with +90 Geminate Attack Damage

Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction

WINDRANGER
GALE FORCE

Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s

TALENTS

Level 15 Talent +100 Attack Range replaced with Windrun Undispellable

Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s

WINTER WYVERN

Agility Gain reduced from 1.9 to 1.7

ARCTIC BURN

Attack Range Bonus decreased from 350/425/500/575 to 350/400/450/500

Movement Speed Slow reduced from 22/28/34/40% to 16/24/32/40%

WINTER’S CURSE

Cast Range reduced from 800 to 700

COLD EMBRACE

Shard cooldown reduction reduced from 5s to 4s

Percentage Heal reduced from 2/3/4/5% to 1.75/2.5/3.25/4%

TALENTS

Level 10 Talent +50 Damage reduced to +35

Level 10 Talent +1.5% Cold Embrace Heal replaced with +25HP/s Cold Embrace Heal

Level 15 Talent +275 Health replaced with +2s Arctic Burn Debuff Duration

Level 15 Talent +400 Night Vision replaced with +400 Splinter Blast Radius

WITCH DOCTOR
PARALYZING CASK

Creep damage rescaled from 50/70/125/150 to 75

Hero damage reduced from 50/60/70/80 to 40

Deals 10/15/20/25 more damage per each bounce

TALENTS

Level 10 Talent +60 damage replaced with -25% Voodoo Restoration Mana Per Second

Level 10 Talent +200 Health replaced with +75 Maledict Radius

Level 15 Talent +100 Maledict Radius replaced with +300 Health

WRAITH KING
REINCARNATION

Cooldown increased from 200/120/40 to 200/130/60

TALENTS

Level 10 Talent +0.5s Wraithfire Blast duration replaced with +20 Movement Speed

Level 15 Talent +25 Movement Speed replaced with +0.7s Wraithfire Blast Stun Duration

Level 20 Talent +16 Strength replaced with +25% Cleave

ZEUS
LIGHTNING BOLT

Mana Cost reduced from 125/130/135/140 to 120/125/130/135

Vision Duration increased from 4.5s to 5

STATIC FIELD

Shard Active Mana Cost reduced from 100 to 75

Shard Active now grants 900 radius unobstructed vision around Zeus for 3 seconds

NIMBUS

Duration reduced from 35s to 30s

Lightning Bolt Interval increased from 2.25s to 2.5s

Bounty increased from 100 to 125

TALENTS

Level 25 Talent +50% Spell Lifesteal replaced with 325 range AoE Lightning Bolt

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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