Don’t Starve Update 2.69 Patch Notes for PS4, PC & Xbox

Don’t Starve Together Console PS4 update 2.69 is available for players. According to the official Don’t Starve Together PS4 patch notes, the latest update adds a long list of changes and fixes.

Previously, a major update added the Waterlogged ocean biome and various tweaks and fixes to the game. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Don’t Starve Together version 2.69 will fix a few of these issues.

Read more details below.

Don’t Starve Together Patch 2.69 Notes – April 27, 2023

Highlights:

  • Additions
    • New item: the Seed of Ruin. It can be obtained by defeating the Ancient Guardian (ALL).
    • The Water Beefalo will now have adorable offspring! (SW).
    • New craftable: the Nightmarish Bird Whistle (HAM).
    • New Crock Pot recipe: the Meated Nettles, an antihistamine food made with meat! (HAM).
  • Utility / Interface Changes (ALL)
    • A new integrated backpack layout can now be enabled in settings.
    • The maximum number of save slots has been increased to 10.
    • A “don’t show this again” check box has been added to the “mods enabled” warning screen. Check it if you don’t want the warning to appear anymore!.
    • Background images will now be shown on the loading screen.
    • Items within a container (chests, etc) can now be used when crafting.
    • Now It’s possible to drop items directly from the inventory/container using the “Force Container (mod)” key, left shift by default, and the right click.
    • Some actions can now be repeated by holding down the mouse buttons.
    • Decreases the volume of the WX-78’s overcharge sound.
  • World Changes
    • The caves world generation has been changed to have fewer bridges that lead nowhere (ALL).
    • World jumping will no longer regenerate sub-worlds of other maps (SW, HAM).
      • E.g.: Perform a world jump (using the Teleportato) on Shipwrecked will not regenerate the caves and ruins, only the volcano.
  • Tweaks
    • Cactus Spike, Doydoy Feather, Blueprints, Lotus Plant and Stinger are now burnable (ALL).
    • Caged birds now accept raw monster meat and refuse cooked eggs (ALL).
    • Batilisk Wing, Raw Birchnut, Leafy Meat and Rainbow Jellyfish are now crock pot ingredients (ALL).
    • Bundle Wraps can now be used while sailing (SW, HAM).
    • The action key now prioritizes entering doors if the player is holding an item or is very close to the door (HAM).
  • New Mechanics
    • The Lazy Forager can now be refilled with Nightmare Fuel (ALL).
    • Tree saplings and crops can now be dug up with a shovel (ALL).
    • Most burnt trees now have a chance to occasionally drop a charcoal, and all burnt trees now have a chance to drop an extra charcoal when chopped down (ALL).
    • The Sea Yard can now repair the boat without the player being in it (SW, HAM).
    • Stone Slabs will regenerate their loot over time (HAM).
    • Trawl Net will collect a different set of items when used in Lily Ponds (HAM)
    • Items made from iron can now be smelted in the Smelter (HAM).
  • Creatures Changes
    • The Ancient Guardian fight has been redesigned (ALL).
    • Bees and Killer Bees now need to be closer to their targets to hit them (ALL).
    • Tallbirds without a nest will now make a new nest, but only on rocky, dirt or magma turf (ALL)
    • Deerclops’s attack area more accurately reflects the FX (RoG, SW, HAM).
    • Flup can now respawn correctly (SW).
    • Fire Packim Baggims now no longer attacks monster mobs, and instead helps the player by attacking their target (SW).
    • Rabid Beetles, Vampire Bats and Royal Guards are now susceptible to the Deep Rainforest poisonous gas (HAM).
  • Bug Fixes
    • Fixed the game window icon not displaying correctly on Windows (ALL).
    • The mouse now tries to ignore mini signs. Solving the issue with mini signs and chests in the same place (ALL).
    • Fixed Sealnado not considering whether walls are broken or not, in his vacuum attack (SW).
    • Fixed Krissures visually erupting forever (SW).
    • Sunken items can properly be retrieved with Trawl Net (SW, HAM).
    • Land shadow creatures will no longer reappear over water (SW, HAM).
    • Spider Monkeys will no longer infest a new tree on every world loading (HAM).
    • Shopkeepers will not get stuck on shop pedestals anymore (HAM).
    • Plants and structures will no longer spawn too close to water in Hamlet’s world generation (HAM).
    • Queen Womant’s loot will no longer get stuck on her throne (HAM).
    • Fixed world generation being affected on other worlds if the save slot was Hamlet compatible (HAM).
      • E.g.: Forest worlds generating without rivers dividing biomes.

And here is basically everything that has changed! Good luck trying to read all of it!

Full Patch Notes:

Additions

  • New item: the Seed of Ruin. It can be obtained by defeating the Ancient Guardian (ALL).
  • Existing worlds where the Ancient Guardian is already dead will have a Seed of Ruin appearing somewhere in the ruins.
  • The Water Beefalo will now have adorable offspring! (SW).
  • New craftable: the Nightmarish Bird Whistle (HAM).
  • New Crock Pot recipe: the Meated Nettles, an antihistamine food made with meat! (HAM).
  • Pherostone, Farm House, Petrifying Bones, Water Reeds and Palace’s Watch Tower now have new map icons (HAM).

Changes

  • Non-gameplay Changes (ALL)
    • The mouse wheel can now be used to browse the mods in the mods screen.
    • Chest and Bundle Wrap UI have better quality now.
    • A new integrated backpack layout can now be enabled in settings.
    • Scrolling through the world customization screen and mod configuration screen now no longer shows half of the items on the previous page.
    • The maximum number of save slots has been increased to 10.
    • A “don’t show this again” check box has been added to the “mods enabled” warning screen. Check it if you don’t want the warning to appear anymore!
    • Background images will now be shown on the loading screen.
  • Gameplay Changes
    • World
      • Setting resources to “More” or “Lots” in the world customization no longer spawn them outside the biome they should spawn (ALL).
      • Hound and Crocodog waves will occur less frequently as the days go by (ALL).
      • The caves world generation has been changed to have fewer bridges that lead nowhere (ALL).
      • World hopping will not update mob attack wave timers with the time spent outside the world anymore (RoG, SW, HAM).
        • That is, traveling between worlds won’t force a wave of hounds/crocodogs/etc to spawn if you’re outside the world for a while.
      • World jumping will no longer regenerate sub-worlds of other maps (SW, HAM).
        • E.g.: Perform a world jump (using the Teleportato) on Shipwrecked will not regenerate the caves and ruins, only the volcano.
      • Mushrooms can be found in Cave Clefts (HAM).
    • Utility / Interface
      • Items can be stacked on the active item (ALL).
      • Some actions can now be repeated by holding down the mouse buttons (ALL).
      • Items within a container (chests, etc) can now be used when crafting (ALL).
      • Now It’s possible to drop items directly from the inventory/container using the “Force Container (mod)” key, left shift by default, and the right click (ALL).
      • The dusk ambient light is brighter now (ALL).
      • All trees now have minimap icons for their burned and stump versions (ALL).
      • Some minor changes to the mods screen text positions/colors (ALL).
      • Many popups now support the menu cancel key to close them (“ESC” by default) (ALL).
      • The map border ornament will now match the world you are on (SW, HAM).
      • Items can now be retrieved from water at greater distances with the action key (SW, HAM).
      • The Root Trunk UI is now in the screen’s center, like other chests (HAM).
      • Fighting during Aporkalypse will now play an Aporkalypse song, instead of a generic one (HAM).
    • Tweaks
      • Character-exclusive items crafted by Wigfrid, Wickerbottom and Woodlegs will no longer disappear when switching characters (ALL).
      • Added inspection lines for bee box stages (ALL).
      • Decreases the volume of the WX-78’s overcharge sound (ALL).
      • Worm Holes, Catcoons, Electric Isosceles, End Well, Pew-matic Horn and Navigadget now accept any item (ALL).
      • Many structure’s breaking sounds have been adjusted to match their materials (ALL).
      • Cactus Spike, Doydoy Feather, Blueprints, Lotus Plant and Stinger are now burnable (ALL).
      • Caged birds now accept raw monster meat and refuse cooked eggs (ALL).
      • Turfs can be stacked up to 20 now (ALL).
      • Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost (ALL).
      • The damage absorbed by armors is no longer limited to its current durability. 1% and 100% durability will absorb the same damage points (ALL).
      • Resurrecting using a Life Giving Amulet no longer spawns a skeleton (ALL).
      • Bundles can no longer be placed in the Teleportato container (ALL).
      • The Fryfocals fire rate has been lowered a bit, based on other weapons (ALL).
      • Lazy Explorer can no longer be spammed and has its own effects (ALL).
      • Splumonkey Pods will release all Splumonkeys when set on fire (ALL).
      • Companions (Chester, Packim Baggins, etc) will no longer be targeted by the force attack (ALL).
      • Houndius Shootius will no longer target others Houndius Shootius (ALL).
      • Traps will now stay where they are instead of being picked up when checked (ALL).
      • Players can now collect, pick up items, craft and load weapons while mounted on beefalos (ALL).
      • Lichen, Seaweed, Tubers and Blooming Tubers can be used to feed beefalos now (ALL).
      • Items can now be lit in inventory when riding a beefalo (ALL).
      • The Ancient Guardian’s Pillars will be closer to the center of the arena now (ALL).
      • Trees can be chopped from a greater distance now, like in other DLCs (base/RoG).
      • Dragoon Egg now has a chance to drop obsidian (SW).
      • Mussel Beds now stack up to 10 (SW).
      • Decreased the collision radius of planted Mussel Sticks (SW).
      • Chest of the Depths, Steamer Trunk and Octopus Chest are no longer burnable (SW).
      • Rawling is no longer burnable and is now considered an unrecoverable item (SW).
      • The Slot Machine now only drains sanity on use (SW).
      • The Sea Worther now floats (SW, HAM).
      • Sea Chest has a new placement animation (SW, HAM).
      • Strong winds will no longer pick up flowers (SW, HAM).
      • Bundle Wraps can now be used while sailing (SW, HAM).
      • Deployables can now be placed from a tiny distance (SW, HAM).
      • Some staffs can now cast on land while the player is sailing (SW, HAM).
      • Eating Dried Jellyfish now restores sanity and more hunger (SW, HAM).
      • Dried Seaweed now restores sanity and dries faster (SW, HAM).
      • The effects given by consuming the Tropical Bouillabaisse now last longer (SW, HAM).
      • Periodic attacks on Fish Farms have been changed to an attack chance when fishes are collected (SW, HAM).
      • Added distance to the placement of wood fences and gates, like walls (SW, HAM).
      • The Brain of Thought will not be consumed if the player already knows the crafting recipe (SW, HAM).
      • Neon Quattro and Tropical Bouillabaisse will lower the player’s temperature by more points than before (SW, HAM).
      • When a Worker Pigman dies before fixing the broken structure it was supposed to, a new Worker will spawn after a while and not instantly, as it was (HAM).
      • Topiaries and Hedges are now burnable and have a leafs effect when hammered (HAM).
      • Hippopotamoose Antlers can now be stacked (HAM).
      • Waves now collide with Lily Pads (HAM).
      • Claw Palm Sapling is now an item instead of a structure (HAM).
      • Vortex Cloak no longer prevents stunlocking when at 0% durability (HAM).
      • Mant Mask durability is now consumed by wearing it, like the Mant Suit (HAM).
      • Lamp Post will not turn off when placed in caves (HAM).
      • The Glommer’s Flower can no longer be stored in the Root Trunk (HAM).
      • Sprinkler Pipes don’t block placement anymore (HAM).
      • Unrecoverable items can no longer be stored in the Root Trunk (HAM).
      • Fountain of Youth’s water generation time is now affected by long time passes (sleeping, coming back from another world) (HAM).
      • Leaving and entering the world no longer cancels Vampire Bats’ attacks (HAM).
      • Beefalos gain more health by eating foods that restore health (HAM).
      • Cork Bowl Canoe now unequips its items when picked up (HAM).
      • Hamlet’s Parrot now drops Azure Feather, to better match its color (HAM).
      • The Large Iron Hulk can no longer be teleported to interiors (HAM).
      • The action key now prioritizes entering doors if the player is holding an item or is very close to the door (HAM).
      • Cut Grass is now green in Hamlet (HAM).
      • My City Hall will no longer be locked during the night (HAM).
    • New Mechanics
      • The Lazy Forager can now be refilled with Nightmare Fuel (ALL).
      • Tree saplings and crops can now be dug up with a shovel (ALL).
      • An animation used when setting things on fire with the torch and lighter has been added (ALL).
      • Non-Endothermic Campfires and Fire Pits will now drop a charcoal when the fire goes out, if it was fueled to the max stage (ALL).
      • Most burnt trees now have a chance to occasionally drop a charcoal, and all burnt trees now have a chance to drop an extra charcoal when chopped down (ALL).
      • Krissures can now be removed using coconades explosion (SW).
      • Yaarctopus accepts a new recipe and has new common loot (SW).
      • The Volcanic and Ancient crafting tabs will be both available when using the Brain of Thought hat on non-Hamlet compatible saves (SW).
      • The Tar Extractor will pile up the produced tars if the player is away (SW).
      • Map-exclusive recipes are now learned when crafted and thus available for crafting on other maps (SW, HAM).
      • The Sea Yard can now repair the boat without the player being in it (SW, HAM).
      • The Tar Lamp can now be refilled with tar (SW, HAM).
      • The action key can now be used to collect fish from Fish Farms (SW, HAM).
      • The Living Artifact is now able to break Obsidian Rocks and Dragoon’s Dens with its special attack (HAM).
      • Cloth’s Blueprint and Bamboo have been added to Smashing Pot loot (HAM).
      • Particulate Purifier now prevents the Hay Fever (HAM).
      • Stone Slabs will regenerate their loot over time (HAM).
        • Older worlds will have their Stone Slabs restocked.
      • Shears can now be used to efficiently hack bamboo and vines (HAM).
      • Trawl Net will collect a different set of items when used in Lily Ponds (HAM).
      • Items made from iron can now be smelted in the Smelter (HAM).
      • Dark Tatters can now be used to efficiently refuel the Vortex Cloak (HAM).
      • Oincs now drop in their higher value versions, when possible (HAM).
      • Wilba will now drown when transforming into Werewilba while on a boat (HAM).
      • The gas mask now applies a special voice effect (HAM).
      • The action key can now be used to collect alloy from smelters (HAM).
      • Gnat Mounds now have a chance to drop Nitre (HAM).
      • Ball Pein Hammer can now remove gems from Ancient Statues (HAM).
    • New Crock Pot Ingredients
      • Batilisk Wing, Raw Birchnut, Leafy Meat and Rainbow Jellyfish.
    • The following items have had their stats changed:
      • Pick/Axe: has more uses, does more damage (ALL).
      • Thulecite Club: has more uses (ALL).
      • Star Caller’s Staff: the Dwarf Star stays longer (ALL).
      • Insulated Pack and Sea Sack: has more slots, are no longer burnable (RoG, SW, HAM).
      • Tar Suit: lasts longer, can be repaired with tar (SW).
      • Windbreaker: increased water resistance (SW).
      • Quackering Ram: more uses, less damage, added cooldown (SW, HAM).
      • Snakeskin Jacket: increased water resistance (SW, HAM).
      • Fancy Helmet and Tin Suit: increased defense, decreased movement penalty (HAM).
      • Weevole Mantle: increased defense, added water resistance (HAM).
      • Vortex Clock: has more slots, less sanity drain, cheaper repair (HAM).
      • Bramble Husk: increased defense, increased durability (HAM).
      • Thunderhat: lightning strikes consume less durability (HAM).
    • Crafting Recipes Changes
      • Changed the position of the Bundle Wrap crafting recipe to be near the top (ALL).
      • Insulated Pack, Bat Bat, Marble Suit, Potted Ferns, Thunderhat and Cat Cap cost less resources now (ALL).
      • Rabbit earmuffs no longer need a Science Machine to prototype (ALL).
      • Tar Extractor and Sea Yard now require the Alchemy Engine to prototype (SW).
      • Boat Torch can be crafted in Hamlet (HAM).
      • The pig shop Swinesbury Mineral Exchange now has a more expensive crafting recipe (HAM).
    • These items/structures now drop items when hammered/deconstructed
      • Spiderhat, Palace’s Watch Tower, Swinesbury Academy, Farm House, Quarry Lodgings, Mandrake Hill and Intricate Topiary.
    • Creatures Changes
      • The Ancient Guardian fight has been redesigned (ALL).
      • Batilisks now drop Batilisk Wings more frequently (ALL).
      • Bees and Killer Bees now need to be closer to their targets to hit them (ALL).
      • Tallbirds without a nest will now make a new nest, but only on rocky, dirt or magma turf (ALL).
      • Changed the time for Tallbirds to lay a new egg to be more inline with other food sources (ALL).
      • Mobs that accept food will no longer accept food they cannot eat (ALL).
      • Shadow Splumonkeys will no longer throw manure (ALL).
      • Homeless frogs will sleep at night now (ALL).
      • Shadow Hands (the campfire stealing hands) no longer trigger spider creep (ALL).
      • Krampus will no longer steal backpacks and will not try to follow the player in water (ALL).
      • Shadow Creatures will no longer be affected and activate spider webs (ALL).
      • Mounted Beefalos will no longer gain speed when on roads (ALL).
      • Deerclops’s attack area more accurately reflects the FX (RoG, SW, HAM).
      • Dragoons now drop Dragoon Hearts more frequently (SW).
      • Dragoons now drop more Monster Meat (SW).
      • The Fire Packim Baggims will no longer attack monster characters, like Webber (SW).
      • Packim Baggims will not trigger spider webs and will not be slowed by them (SW).
      • Fire Packim Baggims now no longer attacks monster mobs, and instead helps the player by attacking their target (SW).
      • Snakes and Flup can now be trapped (SW, HAM).
      • Bees and mosquitos can now chase their target across water. Also, flying insects can be dropped over water without sinking (SW, HAM).
      • Adult and teen Doydoys will now float when dropped over water (SW, HAM).
      • Wind will no longer affect the speed of Shadow Creatures, Ghosts and the BFB (SW, HAM).
      • Nightmare creatures, Ghosts and companions no longer trigger traps in Hamlet ruins (HAM).
      • Rabid Beetles, Vampire Bats and Royal Guards are now susceptible to the Deep Rainforest poisonous gas (HAM).
      • City pigmans now walk home during the dusk, instead of running (HAM).
      • The Worker pigman will no longer spawn to repair player built structures (HAM).
      • Bees and butterflies are now affected by the Bug B’Gone’s poison cloud (HAM).
      • Piko will now drop the item it has picked up, when caught in a trap (HAM).
      • Pigman Mayor now has his own unique name (HAM).
      • Peagawk will now run away from Poison Dartfrogs (HAM).
    • Now Floats (SW, HAM)
      • Wood Fence, Wood Gate, Mini Sign and Feather Pencil.
      • Ice, crops seeds, Jungle Tree Seed, Mant Suit and Tin Suit.
      • Tar Lamp and Regal Scepter.
    • Hamlet’s Economy Changes (HAM)
      • Platapine Quills are now tradable with the Collector Pigman.
      • Hippopotamoose Antlers are now tradable with the Hunter Pigman.
      • The Trawl Net Blueprint can now be purchased in the Tinkerer’s Tower.
      • Sewing Kits can now be purchased in the Sow’s Ear Hat Shop.
      • Ice staff, Red staff, Chill amulet, Glow Berry and Down Feather had their price reduced in Hamlet shops. Gears and Halberd had their price increased.
      • The worker pigman now accepts more than one item per day.
    • Hamlet’s Interior Changes (HAM)
      • Resurrectors inside interiors will now remove the maximum health penalty after the interior is destroyed.
      • Destroying a structure with an interior (Slanty Shanty, Pig Shops) now destroys all rooms and structures, dropping the resulting loot and the items that were inside them.
      • Destroying a room now only destroys extra rooms not connected to the main entrance, and will also destroy structures and drop the resulting loot and the items that were inside the extra rooms.
      • These changes will help the performance of long running worlds, but will not affect existing worlds.
      • This will also avoid losing non-recoverable items, but be aware that not all things will be retrieved (like some plantable structures), so prefer to remove everything manually.

Bug Fixes

  • Hamlet Interiors Fixes (HAM)
    • Fixed hurricane storms resetting after entering and exiting an interior.
    • Resurrect between interiors and exteriors now works correctly. For example: dying in Hamlet and resurrecting inside an interior in Shipwrecked.
    • Fixed Portable Crock Pot and Smelter’s light always on when in an interior.
    • Fixed a crash related to burnt Crock Pots in interiors.
    • Fixed a crash related to building interior doors with the action key (space bar by default).
    • All interior crafts can now be correctly positioned with the action key.
    • Hedges, fences and sandbags will no longer be visually angled wrongly when leaving an interior.
    • It is no longer possible to place deployables inside interior walls.
    • Prevents loot from getting stuck inside interior walls.
    • Flowers can no longer be planted in water and interiors.
    • Spawners placed inside interiors will spawn their mobs correctly if the player is outside.
    • Fixed Royal Guards (called by the Shopkeeper or Wilba) not appearing if the player exits the interior quickly.
    • The Lazy Explorer can no longer be used to teleport outside of interior walls.
    • Fixed Pog getting his feral appearance after leaving interiors.
    • Fixed Poison FX disappearing on some mobs after exiting interiors.
    • Fixed a crash with Wood Gates built in interiors.
    • Fixed being able to get stuck inside an interior by using a Deconstruction Staff on the door or breaking it by placing something too close to it.
    • Fixed structures not saving their interior if they are burning when saved.
    • Fixed caves/ruins earthquake debris falling inside interiors.
    • Fixed Shipwecked’s world edge fog disappearing when the player entered an interior.
    • Fixed Mant warriors and Magiluminescence emitting light when in interiors when they shouldn’t.
    • Fixed Telelocator Focus being able to be placed too close to interior walls.
    • Fixed aquatic followers following the player into interiors.
    • Fixed Sandbags and walls blocking passage when broken and in interiors.
    • Fixed the player walking awkwardly when trying to enter a door in interiors.
    • Fixed hurricane storms resetting after entering and exiting an interior.
  • Iron Hulk Pieces Fixes (HAM)
    • They will no longer attempt to use the jump attack if their target is in water.
    • Fixed the light staying on sometimes when they deactivate.
    • They will now look in the direction they will fire their laser attack.
    • Fixed being able to teleport them to interiors.
  • Destroyed City Structures Fixes (HAM)
    • Will have their correct inspection lines.
    • They will not get an invalid name after reloading the world (or just exist in the case of Topiaries) and didn’t become invisible after the second world reload.
  • Tamed Beefalo Fixes
    • Fixed many actions that made the character invisible and frozen (ALL).
    • Weather pain and Lazy Explorer cast animations will no longer use beefalo’s attack animation (ALL).
    • Prevents the player from remounting right after being thrown away (ALL).
    • The player will perform the sneeze, poison and cold animations properly (ALL).
    • The height of the player’s quotes is adjusted with its height (ALL).
    • Meele attacks no longer use the equipped weapon (durability and damage) (ALL).
    • Fixed armor effects activating even if the attack hits a mounted beefalo (ALL).
    • Fixed being able to use the bug net while riding them (ALL).
    • Fixed mounted beefalo being affected by character’s damage modifiers (ALL).
    • Fixed not being able to feed beefalos with twigs (Base).
    • Fixed a crash with Wilba transforming into Werewilba when mounted on a beefalo (HAM).
  • Mini Sign Fixes
    • The mouse now tries to ignore mini signs. Solving the issue with mini signs and chests in the same place (ALL).
    • Can now be only drawn with nearby items, as intended (ALL).
    • Can no longer be placed on water (SW, HAM).
    • Will no longer draw the utility “shelf_slot” entity (HAM).
  • Lazy Forager Fixes
    • Has its own visual effects (ALL).
    • Items taken from a stack will visually come from the stack and not from a random position on screen (ALL).
    • Can no longer pick up sunken relics and stuck them in the player’s inventory (HAM).
  • Bundle Wrap Fixes
    • Improved animation timing, added sounds and effects (ALL).
    • Does not allow irreplaceable items to be packaged (ALL).
    • Fixed the position in which the items come/go from the container on the screen (ALL).
    • Items will no longer fly away from the bundle when you open it (ALL).
    • It now has its own wrapping animation (ALL).
    • Can now be unwrapped when on ground (SW, HAM).
    • Floating bundles and wax paper on non-Hamlet saves will no longer be invisible (SW).
  • Fryfocals Fixes
    • The projectile will come out of the glasses when using it mounted on a beefalo (ALL).
    • Shock damage caused by using it while wet will no longer be doubled (ALL).
    • Will use the correct attack animation while sailing (SW, HAM).
  • Wood Fences/Gates Fixes
    • Improved positioning preview accuracy (ALL).
    • Added the missing texts for opening, closing and placing (ALL).
    • Will not have their drops doubled after being broken by charged obsidian tools (SW).
    • Can no longer be placed in water in non-Hamlet worlds (SW).
  • Telebrella Fixes
    • On the last use, it will only disappear after the teleportation animation ends (ALL).
    • Fixed player bloom and shadow in teleport animation (ALL).
    • The boat will not visually disappear on teleport anymore while on a boat (SW, HAM).
  • Trees Fixes
    • Tree seeds, after being set on fire and extinguished will no longer be automatically planted (ALL).
    • Fixed Birchnut Trees dropping an extra acorn on the wrong side (RoG, SW, HAM).
    • Birchnut and tea tree stumps will no longer become non-flammable when the player moves away from them (RoG, HAM).
    • Vipers will drop from Cocooned trees, instead of normal snakes, when the tree is set on fire (HAM).
    • When cutting down or burning down Piko’s tree, he will now try to find another home (HAM).
    • Fixed the medium Rainforest Tree not showing a piece of the trunk when chopped (HAM).
  • Adventure Mode Fixes
    • Fixed waves appearing in the “Epilogue: Checkmate” chapter, instead of void (ALL).
    • Fixed Palm Trees spawning in the “King of Winter” chapter (SW, HAM).
    • Fixed excessive amounts of Clockworks in the “Darkness” chapter (SW, HAM).
    • Fixed the world generation animation not being the forest (SW, HAM).
  • Tuber Tree fixes (HAM)
    • The bloom will remain after save-load if any tubes have already been collected.
    • The amount of tubes will be visually applied after the save-load.
    • Fixed some crashes with stumps and burnt trees trying to bloom.
    • Can now be collected after save-load if any tubes have already been collected.
    • Now swings normally after being hit.
    • Fixed the bloom not ending at the end of the lush season in some cases.
  • Localization and Typo Fixes
    • Minor corrections to the Chinese translation (ALL).
    • Fixed Maxwell’s name, when sitting on the Throne, not using translations (ALL).
    • Fixed a bunch of typos in quotes and recipe descriptions (ALL).
    • Fixed the cave Rope using quotes for the closed BFB cave Rope (ALL).
    • Fixed some missing world customization texts (ALL).
    • Fish shoals now use their own inspection lines (SW).
    • Fixed some missing inspection lines in SW compatible worlds (SW).
    • Fixed Elephant cactus planting verb appearing as “ACTION” (SW).
    • Portable Crock Pot now uses the “Place” deploy verb, instead of “Plant” (SW, HAM).
    • Each Lawn Decoration now uses its own name (HAM).
    • Fixed Wilba not using female pronouns in dialogs (HAM).
    • Fixed Wormwood missing quote for Swinesbury Academy (HAM).
    • Fixed the Living Artifact’s “Charge” action text not being translated (HAM).
    • Fixed Webber’s inspection lines for Vortex Cloak and Dark Tatters inverted. (HAM).
    • Fixed a wrong compatibility text on the mods screen (HAM).

Download free Don’t Starve Together update 2.69 on PC, PS4, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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