D2R Update 2.5 Patch Notes (New Changes & Fixes)

[Diablo 2 Resurrected] D2R update 2.5 details are now available for PC, PS4, PS5, and Xbox One. According to the official D2R 2.5 patch notes, the latest update added new changes, bug fixes, and gameplay adjustments. Apart from this, D2R patch 2.5 also includes stability fixes.

Unfortunately, since the last patch, players have been experiencing several issues with the game. Recently, a hotfix was also released.

Today’s Diablo 2 Resurrected patch 2.5 will address a few of these issues. Read more details below.

D2R Patch 2.5 Notes – August 25, 2022

TERROR ZONES

Here are the level details for each monster type per difficulty:

Normal

  • Base: +2 levels up to level 45
  • Champion: +4 levels up to level 47
  • Unique: +5 levels up to level 48

Nightmare

  • Base: +2 levels up to level 71
  • Champion: +4 levels up to level 73
  • Unique: +5 levels up to level 74

Hell

  • Base: +2 levels up to level 96
  • Champion: +4 levels up to level 98
  • Unique: +5 levels up to level 99

Gameplay/Quality of Life

  • Added additional warning text to the mercenary confirmation prompt if your previous mercenary still has items equipped.
  • Damage value for the Paladin’s Thorns aura is now present on the character menu.
  • Dead Finger Mages now reset correctly to their original state when revived by Necromancers.
  • Addressed a bug where casting delays could desync at very high ping.
  • Addressed a bug where monster unique mods were triggering from another unique mod’s trigger. For example, monsters that were both lightning and fire enchanted created an explosion every time they were put into hit recovery (Ex: repeatedly hit by Warcry).
  • Fixed a rare issue where item names on the ground would erratically flicker and shift while pathing around them.
  • Addressed a bug where players and monsters were able to walk through doors that visually looked closed.
  • Addressed a bug where certain Rune Words could not be repaired in the same game session they were created.
  • Addressed a bug where loading a character on a console that was created on PC was causing texture and lighting issues on console.
  • Addressed a bug that would occur when binding a skill to a multi-key binding (Ex: Ctrl + X, Alt + X) the action bound to the first key became unbound from that key.
  • Addressed a bug where the game name and password were not properly updating and displaying in-game when toggling the setting for showing it.
  • Addressed a bug where updates to stats, skills, or quests were displaying when no updates were available.
  • Addressed a bug where hardcore character names were not displaying in red text on the character list.
  • Addressed a bug with the Legacy Graphics gamble refresh icon containing graphical artifacts and corruption.
  • Addressed a bug where single and dual-wielding basic attacks with Claw weapons could have inconsistent attack speeds.
  • Addressed a bug where flags associated with previous characters (Ladder, Hardcore, and Classic) would persist for newly created characters in the Legacy Graphics Character Creation Screen.
  • Addressed a bug where the “buy” button legend in the vendor window would not display on the first weapons tab.
  • [Diablo 2 Resurrected] D2R update 2.5 addressed a bug where certain VFX were causing graphical corruption when fighting Uber Diablo.
  • Addressed a bug where Iron Golems could lose the aura granted by the item they were created with when the Golem was frozen.
  • Chosen game settings now persist in lobby game creation and filtering rather than being reset.
  • Addressed a bug where Iron Golems created in a previous game would disappear instead of teleporting to you.
  • Addressed a bug where performing a weapon swap during a trade would sometimes freeze the game.
  • Addressed a bug where visuals effects granted by set bonuses would sometimes toggle on and off.
  • Addressed a bug where environmental screen-space VFX were not playing.
  • Addressed a bug where Iron Golems summoned through a charge of the skill (Ex: granted by Metalgrid) would disappear when performing an inventory update.
  • Addressed a bug where Iron Golems created by a charged skill would not save between games.
  • Addressed a bug where players on console and controller would sometimes get the red-flash indicator for health loss while performing an inventory update.
  • D2R patch 2.5 addressed a bug where the Horadric Cube could not be quick-dropped if there were items in it when playing on console or with a controller.
  • Addressed a bug where similar items weren’t grouping together when auto-populating into the belt while using a controller.
  • Fixed various issues when quick-moving a belt with items in the additional belt slots it provides while using a controller.
  • Addressed a bug where you sometimes couldn’t quick-equip an item that has its requirement met by another equipped item.
  • Addressed a bug where an item with requirement reductions would sometimes still show as requirements not met when equipped on a mercenary.
  • D2R 2.5 fixed a desync with mana values when the consumption and regeneration of mana happened in a short frame window.
  • Addressed a bug where Quick Cast would sometimes restore the previous skill to the wrong mouse button.
  • Act V Dual-Wielding mercenaries now accurately animates two attack swings instead of one.
  • Addressed a bug where there were no corresponding Suicide Minion versions of the three guest Minion variants. These guest Minions will no longer visually transform into a skeleton and continuously stack explosion damage when whipped by Nihlathak or an Overseer.
  • Addressed a bug where Fist of the Heavens could unintentionally be used when it was bound on controller or assigned to left click on M+KB.
  • Addressed a bug where pets summoned by “chance to cast” skills on items would disappear after performing an inventory update.
  • Addressed a bug where Ravens summoned by charged skills would disappear after a few seconds.
  • Necromancer
    • Difficulty penalties for life drain now apply to the Blood Golem’s attacks.
    • Addressed a bug where Blood Golem was not correctly stealing life from a PvP opponent.

Localization

  • Updated gender pronoun strings that referred to the player from “his / her” to the neutral counterpart “their.”
  • Added a prefix for online Uber Diablo messages received in offline games.
  • Added localization translations for the automap tooltip.
  • Addressed a bug where the maximum gold in-game text for Polish, Russian, Mexican Spanish, and Portuguese languages were exceeding their bounds in the UI.
  • Fixed a variety of equipped skill names that were exceeding their bounds in the UI for the Russian and Polish languages.
  • Removed unnecessary spacing between tabs on PC in the quest log, waypoints, and player stash UI screens when playing with a controller while using the large font option.
  • Changed the date formatting for Japan to be displayed as Year / Month / Day.
  • Fixed a typo in the Japanese translations for quick equip and unequip to mercenary tooltip.

PC-Specific Fixes

  • Added functionality to revoke and undo friend rejection so it’s no longer a permanent rejection.
  • Addressed a bug where the “/friends list” chat command was being truncated after 256 characters.
  • Removed the ability to bind the Print Screen key.
  • Addressed a bug where if the players opened chat after dying with Legacy Graphics active, all controls stopped functioning.
  • Addressed a bug if a linked item in chat exceeded one line, the item was unable to be selected and shown.
  • Addressed a bug where if a player entered the lobby, then entered a game, the difficulty selection would be blank upon returning to the lobby.
  • Removed the scroll bar and buttons from the autosuggest menu for chat commands.
  • Addressed a bug where if a skill was bound, then the key was removed from the skill binding, the unbound skill would still display without a binding.
  • Improved the scrolling on the ladder season, ladder type, and class drop-down in the ladder tab in the online lobby.
  • Fixed a tooltip that incorrectly stated “Show game name and password” to correctly state “Show game name.”
  • Addressed a bug where the latency indicator visual in the lobby was off center.
  • Addressed a bug where if the player activates controller mode while in the lobby, the latency indicator visual would disappear.
  • Skills can now always be set to the left or right slots, regardless of if you meet the requirements to use them.
  • Addressed a bug where rings were always quick-equipped to the right-hand slot, even if the left-hand slot was open.
  • M+KB can now quick-equip and quick-unequip items to and from their character and mercenary.
  • Addressed a bug where dragging an item onto a mercenary’s portrait was not swapping their currently equipped item.
  • Text-to-speech now uses Voice (installed on Windows) which corresponds to the voice language selected (Set in Battle.net launcher).
  • Text-to-speech option reads out all chat commands regardless of channel.
  • Text-to-speech, when reading an item link, will now only read the item text instead of including various numbers and letters.

Stability

  • Fixed a crash on PC that occurred when resizing the client window while in the lobby.
  • Improved game join and game create backend request for a smoother player experience.
  • Various game stability improvements.

How to Join D2R PTR?

  1. Restart the Battle.net desktop app.
  2. Navigate to the Diablo II: Resurrected tab on the left-hand menu.
  3. On the screen, there is a drop-down menu right above the “Play” button. Select “PTR: Diablo II: Resurrected” from this drop-down menu before proceeding.
  4. Click Install to begin the installation process

Download free D2R version 2.5 on PC.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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