A new Devour update 4.0 is available to download on PC(Steam). According to the official Devour game patch notes, the latest update adds a new map The Slaughterhouse, a new outfit for Molly: Send In The Clowns and much more.
Previously, a major update added a new playable character Anna Puerta, as well as an incredible new cosmetic, flashlight skins, a new perk, farmhouse mechanic changes, and more. Unfortunately, since the last patch, players are still experiencing several issues since the release. Today’s Devour update 4.0 will fix a few of these issues.
Check out more details below.
Devour 4.0 Patch Notes – March 9, 2023
- New map The Slaughterhouse
- New outfit for Molly: Send In The Clowns
- 1 new perk: Conservationist
- 4 new robes
- 1 new flashlight
- Perk changes: Long Sighted buffed to 60%. Acceleration buffed to 30%. Field Medic buffed to 70%.
- Crawler now also increases speed when in vents by 50%
- Adjusted calculation for when Team Leader and Repellent perks activate so vertical distance is not factored in if its within the hard vertical limits, meaning they activate slightly more
- Fixed a bug that could allow the downed player to be revived before being sent to purgatory on Town and Slaughterhouse
- Fixed a bug that could cause the main menu to show in the lobby when joining the game using a Steam invite
- We discovered an edge case that caused revive to be double speed. This is now fixed.
- The outfit and perk buttons in the lobby now display an error when clicked if there has been an issue retrieving your data from Steam
- Rats and goats have been optimised to greatly free up resources on their respective maps
- Fixed a bug where opening the text chat while in a long interact causes the long interact to be locked in progress
- Client ping is now displayed when opening the in game menu
- Credits now improved in VR
- The Farmhouse back door colliders have been improved for smoother movement through it
- Your own active perk is now displayed on the player menu (in co-op only)
- Issues with PS4 Dualshock controllers fixed on Mac OSX
- Fixed issues with glyphs with Czech language
- New setting to toggle Tutorials under Gameplay settings
- New setting to toggle Blood Effects under Gameplay settings
- New setting to toggle Vent Auto Crouch under Gameplay settings
- Fixed some cases where specific endings had audio that could not be controlled via the Sound Effects volume
- Fixed an issue where the master volume could stay set to 0 if the host disconnected during a jump scare
- Changed the purchase flow for cosmetics when a browser needs to be opened
- Fixed an occlusion issue in the Asylum treatment area
- Voice chat is now affected by certain reverb areas like cave on The Inn
- Fixed animals not fleeing from reconnected players
- Pets no longer make a sound until the in game intro has completed