Destiny 2 Update 2.48 Patch Notes (1.043) – Official

Bungie has deployed a new Destiny 2 update 2.48 (1.043.000) on PS4, PS5, Xbox One, and PC. According to the official Destiny 2 version 2.48 patch notes, the latest update added quality of life changes and fixes. Apart from this, today’s Destiny 2 patch 2.48 (1.043) also includes performance improvements.

Previously, an update 2.46 was released that added various bug fixes and changes. Unfortunately, some players are still facing several issues with the game. Today’s Destiny 2 version 2.48 will fix a few of these issues.

Related: Destiny 2 servers are down for maintenance. Check Destiny 2 server status here.

Destiny 2 2.48 Patch Notes – April 19, 2022

ACTIVITIES

  • The Wellspring: Attack:
      • Addressed a bug that could cause teams to incorrectly wipe on PED difficulty during the ritual disruption phase of Attack if they completed the objective with only a few seconds left on the clock.
      • Added failsafe to all carry objects in the ritual and boss phases so that they respawn in a reachable location if they are never picked up for 30 seconds. This should unblock the activity if they somehow spawn or fall out of bounds.
  • Altar of Reflection
      • Addressed a bug where the Altar of Reflection was not appearing, blocking players from completing Evidence Board Quest: Report: ALTAR-REFLECT
  • Lost Sectors
      • Addressed a bug where Rare (blue) engrams were dropping from PED Lost Sector chests
  • Vow of the Disciple
      • Addressed a bug where players could bring relics out of the Exhibition area.
      • Fixed multiple places where players could get out of environment.
      • Addressed a bug where the Resonant Shard timer would not decrement.
      • Addressed a bug where the Symmetrical Energy triumph would trigger inconsistently.
      • Addressed a bug where Rhulk would sometimes not transition back to his initial phase properly.
      • Addressed a bug where players could have one of Rhulk’s weakspots open prematurely by depositing Emanating Force late in the encounter loop.
      • Addressed a bug where The Caretaker could be permanently stunned before being able to deal damage.
      • Addressed a bug where players could spread Leeching Force and charge it at the same time.
      • Addressed a bug where The Caretaker’s dynamic health threshold UI would not consistently display for all players.
  • Throne World (Freeroam):
      • Addressed a bug where runes could appear before activating deepsight, and couldn’t be revealed again if player didn’t complete puzzle from the first try.
      • Addressed a bug where a material node in Miasma bubble was not appearing.
      • Addressed a bug where players could duplicate the Resonant Charge carry object.
      • Fixed issue with available lucent executioner not rotating out of Flourescent Canal.
      • Fixed issue with qualichor pursuit auto-completing reward step.
  • Gambit:
      • Addressed a bug where stacking the Primeval Slayer buff also ramped up super recharge to larger than intended rates.
      • Addressed a bug where players could spawn into maps early by defeating themselves in the ready room.
      • Addressed a bug where players would see an empty box next to enemy player names when invading.
          • This should now consistently show the enemy players’ class icon
      • Addressed a bug where placing Titan Barricade through the Allied Invasion Portal could disable said portal.
  • PsiOps:
      • Addressed a bug where revives did not award points for scoring.
      • Addressed a bug where enemies sometimes didn’t spawn after entering the Dark Forest area.
  • Trials of Osiris:
      • Addressed a bug where Adept Trials weapons were dropping for wins past 7 on a Passage of Confidence without first requiring a Flawless ticket.
          • Dev note: Funny enough, this is the biproduct of something we’ve been working on over the last season to improve Adept drop rates post-flawless, as well as help the Flawless pool feel more rewarding… which leads us to the next patch note!
      • Once players have gone flawless in a given week, they now have a chance of earning Adept Weapon drops on any Trials Ticket that has earned 7 or more wins while the Flawless Pool is active, regardless of loss counts.
          • This will reset weekly.

UI/UX

  • Invites
      • Updated audio and visuals when receiving Fireteam Invites, Bungie Friend Requests, and Clan Invites
      • Addressed a bug preventing Clan invites from consistently showing a tooltip within the Invite Management section of the Roster
  • Roster
      • Updated visuals on Roster nameplates to improve legibility, particularly when a player is using a nameplate with a bright background color
      • Added a new privacy setting provide more control over who may see your Cross Save-linked identities.
      • The Share Platform Names setting may be found in the Social Preferences tab on the Roster screen.
      • Addressed a bug where Player Search would not consistently refresh info for a searched player if they changed various social or investment states, mid-inspect.
  • Dares of Eternity
      • Addressed a bug that was preventing the Dares of Eternity header UI from displaying game mode information during the activity intro cinematic.
      • Addressed a bug that was causing icons in the reputation tooltip to appear squished.
      • Seals and Triumphs
      • Addressed a bug that prevented Seals from sheening when a triumph within them was available to claim.
      • This could lead to situations where a pagination button would show something was ready to claim on another page but no seals would sheen when you changed pages.
  • Text Chat
      • Virtual keyboard support is now available for console text chat
      • Updated text chat messages sent by the Destiny services to be more easily distinguished from Local chat messages
      • Addressed a bug that could soft lock console players who attempted to send text chat whispers to other players
      • Whisper chat has been disabled for console players while the team investigated this issue but is now re-enabled and available to all platforms
      • Inventory
      • Updated the background color for the number indicator on inventory item stacks that are full
  • Director
      • Increased the subtitle opacity on tooltips within the Director to improve legibility
  • Seasonal Artifact
      • Increased the opacity of mods within the Artifact screen that are still locked to improve legibility
  • Miscellaneous
      • Updated the Sort button UI to be consistent across all screens where it is present
      • Shifted the Sort button upward to fill the space left by the removal of the Shaders tab alongside The Witch Queen

SANDBOX

  • Weapons
      • Addressed a bug where the “Eyes of Tomorrow” rocket launcher was not tracking as intended and would sometimes kill the wielder.
      • Addressed a bug that was causing the “Empirical Evidence” sidearm to be less stable than intended.
      • This has been updated to be closer in feel to the “Breachlight” sidearm.
      • Addressed a bug where the “Explosive Personality” grenade launcher was displaying the wrong RPM stat in the crafting screen.
      • Addressed a bug where the “Adaptive Munitions” perk would no longer increment when the target had a weaken debuff.
      • The damage bonus from the “Bait and Switch” perk has been increased from 20% to 35%
      • Addressed a bug where Drifter would always give the Stasis Containment Device from The Stasis Prototype Quest after the quest is complete.
      • Addressed a bug where “Immovable Object” and “Tilting at Windmills” had unclear descriptions.
      • Addressed a bug where grounded sword light attacks off an edge can be looped until the player runs out of ammo, letting the player move long distances through the air.
      • Addressed a bug where the Divinity exotic weapon has two kill tracker columns.
  • Weapon Crafting
      • Adjusted Enhanced Chain Reaction and Enhanced Field Prep to provide benefits to more archetypes.
      • Added an additional Deepsight Resonance extraction option that focuses only on Neutral Element.
      • Added a consumable item that allows viewing of Element counts. Acquired from the Relic Conduit.
      • Addressed a bug where the Father’s Sins Wellspring Sniper rifle didn’t initialize the kill tracker as active on crafting the weapon
  • Armor
      • Made adjustments to the physical melee scalar on Wormgod and One-Two Punch to prevent high damage output.
      • Hopefully this completely removed the ability for Guardians to delete raid bosses in 4 shotgun blasts and two punches, but we’ll be watching for the next mega-melt strategy…
      • Addressed a bug where elemental Siphon mods for helmet head armor cost glimmer to apply for each armor elemental affinity.
      • Addressed a bug where Osmiomancy Gloves lost a grenade after dying.
      • Addressed a bug where the activator for Exotic Hunter perk Voltaic Mirror could become perpetually enabled.
      • Addressed a bug where players could continue to block a few seconds after the Arcstrider Super deactivated while wearing Raiju’s Harness.
      • Addressed a bug where the countdown for the Resist buff perks were not synced with the duration of the Duskfield Grenade.
      • Addressed a bug where the Shield Throw Void Melee was not giving the Fury Conductor buff for the ACD/0 Feedback Fence Exotic.
      • Addressed a bug where sidearm mods were not dropping.
  • Abilities
      • Addressed a bug where players could cancel Nova Warp’s cast sequence and spawn the initial detonation blast without costing Super energy.
      •  Addressed a bug where Devour would sometimes grant less buff time if multiple targets were killed very rapidly.
      • Added aim assist targeting to enemy Axion Bolt secondary projectiles to help players hit bolts that are chasing themselves or allies.
      • Addressed a bug where the “Echo of Instability” fragment was not activated by initial explosions from Void Spike Grenades.
      • Addressed a bug where players could remain Invisible by timing a Sword attacks with invisibility activations.
      • Addressed a bug where the Hunter ornament, Nemean Strides, appears twice in the transmog menu when acquired and equipped.

COLLECTIONS AND CUSTOMIZATION

  • General
      • Addressed a bug where multiple vehicles had missing flavor texts when viewed from their details menu.
      • Addressed a bug where Prime Gaming entitlements didn’t unlock the One of US emblem in Collections.
      • Addressed a bug where the “Ruinous Clash” shader appeared twice in the appearance customization menu.
      • Addressed a bug where the “Paragon” Vanguard shader appears twice in the shader customization screen.
      • Addressed a bug where the seasonal shotgun Reckless Endangerment couldn’t be reacquired from Collections after being dismantled.

CLANS

  • General
      • Fixed issue where players have clan banners going into their postmaster every time the went to orbit

PLATFORMS AND SYSTEMS

  • PlayStation 4
      • Background compatibility files now download at full speed while Destiny 2 is running.

MISCELLANEOUS

  • General
      • Several stability and crash fixes.
      • Addressed a bug where seasonal pursuit weapon ornaments were not available on the exotic archive vendor.
      • Addressed a bug where Exotic armor purchased from Xur had slightly different stats than advertised.
      • Addressed a bug where Rahool Destination Material purchase options were not rotating with daily reset.
      • Updated Vanguard ritual bounties to gate status effect bounties on matching element burn weeks.
          • Ex: Void bounties should appear when Void is a featured element on the Vanguard Ops playlist.
      • Addressed a bug where the Seasonal challenge for Scorn strike bosses could be incremented by completing any strike.
      • Addressed a bug where Vostok and Eternity Crucible maps were not being weighted heavily enough for Season 16.
      • There is now a tip leading to the Bungie.net/MentalHealth help page.
  • Localization
      • French: Addressed a bug where The Flow, The Metal emblems did not have text strings.
      • Italian: Addressed a bug where Vanguard OPS weekly challenge objective tooltips would overlap.

Download free Destiny 2 update 2.48 on PlayStation 4, Xbox One, and PC.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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