Dead by Daylight update 2.17 patch notes released for PS4 and Xbox One players. According to the official Dead by Daylight 2.17 patch notes, the latest hotfix added brings various fixes and tweaks to the game. Apart from this, Dead by Daylight version 2.17 also includes performance improvements.
Previously, a big update 4.2.0 added a new Killer – The Blight, a new Survivor – Felix Richter, and much more. Recently, a minor hotfix was also released.
Unfortunately, since the last patch, players are facing issues while playing the game online. Today’s Dead by Daylight version 2.17 will fix a few of these issues.
Table of Contents
What is new in Dead by Daylight 2.17?
Added a new Killer – The Trickster
Added a new Survivor – Yun-Jin Lee
Added Party Privacy options – You can now set your party privacy to automatically block join requests from strangers, allow friends to join without approval, etc.
Added the Chat Filter feature
Added an error message when a user fails to add a friend because he has too many friends
Adjusted his first person animations and camera position to be higher up
Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.
Increased his cloaked move speed
Decreased his move speed while uncloaking
Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
Removed the uncloaking move speed penalties from the Windstorm addons
Colorblind modes have been added and can be accessed VIA the Options menu.
Decisive Strike – Now deactivates when performing certain actions that are not part of evading the Killer
Increased the visibility and size of the negative status effect timer fill.
Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.
The warning and max stingers for Laceration Meter (from Killer’s perspective) have been changed
The bat swing attenuation was reduced for Survivors
The 2D scream on the Mori was fixed
Main Event cooldown now has SFX support
New VO for The Trickster while in Chase mode
Visual Update for the main Lobby, Store, and Tally
Fixed a crash in the initial interaction screen.
Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
Fixed an issue that could cause lockers to play loud noise notifications when slowly entered
Fixed an issue that prevented Killers to drop on top of the chairs in Ormond’s chalet.
Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
Fixed an issue that caused the item’s icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
Fixed an issue that would rarely cause the in-game UI to appear when entering spectator mode while the last survivor reaches the tally screen
Fixed an issue that caused the Trapper’s bear trap to clip into doors
Fixed an issue that caused a collision between statue and a hill on Sanctum of Wrath map
Fixed an issue that caused the Nurse to blink out of bound in the killer shack
Fixed perks appearing as Tier 1 in the Match result screen of a Custom Game
Fixed an issue in Spectate mode where the player could see the remaining generators left instead of the Exit Gate objective when the hatch is closed
Fixed an issue where a player could lose pips when leaving during loading
Fixed an issue that could cause the server to crash If multiple Survivors spam the heal interaction while crouching
Fixed an issue that could prevent the Killer from picking up Survivors along the edge of the Exit Gate
Fixed an issue that could cause disconnected players not to count towards progress on the Devout emblem
Fixed an issue that could cause lockers to become horizontal
Fixed an issue that could cause two survivors to swap positions if they quickly took turns attempting to unhook the same survivor
Fixed an issue that prevented Hex: Blood Favor from showing survivors the “cursed’ status when activated
Fixed an issue that could cause the Legion’s Feral Frenzy power to end incorrectly after hitting a second survivor
Fixed an issue that could cause survivors hands to become misaligned when using the exit gate switch
Fixed an issue that could cause survivors to gain interaction progress when successfully hitting a skill check from the perk Oppression
Fixed an issue that could cause the Blight and the Demogorgon to stop moving while dashing if the menu is opened
Fixed an issue that could cause hooked Survivors to float off the hook if the Killer downs an injured survivor attempting to unhook them.
Fixed an issue that could cause Victor to remain suspended in the air if a Survivor disconnected while Victor was attached
Fixed an issue that could cause the Blight’s rush to hit an invisible collision where a Hatch could later spawn
Fixed an issue that could cause camera snapping when quickly starting and stopping generator repairs
Fixed an issue that could cause the perk Tinkerer to activate when the last generator is completed
Fixed an issue that could cause survivors to become stuck in lockers in network conditions with high packet loss
Fixed an issue that could cause the Killer to completely block the access to a specific hook on Disturbed Ward, Lery’s Memorial Institute and Gideon maps.
Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
Fixed an issue where the HUD could display the same buff icon twice
Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.
PS4 and PS5 only:
Fixed an issue where if a player using a PS5 invites a player using a PS4 the invitee can’t accept the invitation.
Xbox Series X|S only:
Fixed an issue where the application would crash when accepting an invitation sent to a signed-in but inactive account.
Xbox One only:
Fixed an issue where Recently Played With XB1 players can enter a Public Lobby without requesting to join the Party
Fixed an issue where the player could be soft-locked after disconnecting the Xbox Live profile while being in a Play as Survivor lobby.
Description of The Nightmare’s power states he can accumulate 5 Dream Tokens instead of 8.
The DLC exclusive cosmetic for Chapter 19: All-Kill will not be awarded upon purchase. The cosmetic will be automatically applied to eligible players once this issue is fixed in an upcoming patch.
(TENTATIVE) Missing string for Chapter name for DLC banner in in-game Store Featured page.
Windows Store only:
The game crashes when revoking consent on the Microsoft Store version of the game
Changes from PTB to Live
When activating Main Event, The Trickster will automatically throw Blades
It is now possible to cancel Main Event by pressing the Ability button
While in Main Event, the ammo count no longer decreases. If The Trickster had 50 Blades when it was activated, he will have 50 Blades when it ends.
Improved visual feedback for Showstopper’s cooldown after Main Event has ended
Added additional states to The Trickster’s power icon when in Main Event and when in cooldown after Main Event.
Improved the Laceration Meter UI readability around the Survivor portraits
Updated the Trick Blades add-on: Blades will now ricochet twice. Ricochet hits will grant bonus Bloodpoints. Ricochet hits no longer deal double laceration.
Smash Hit: Duration increased to 4 seconds
Self Preservation: Now also hides pools of blood & grunts of pain
Starstruck: Exposed effect now refreshes any time the Survivor enters your Terror Radius, and the effect persists for 26/28/30 seconds after leaving it. Cooldown reduced to 60 seconds
No Way Out: Now has a base time of 10 seconds, +4/6/8 seconds for each token
Updated rush hitbox to be higher and narrower in order to reduce collisions with objects on the edge of the player’s screen or out of view
Download free Dead by Daylight update 2.17 on PS4 and Xbox One.
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.