Dead by Daylight (DBD) Update 7.0 Patch Notes: Chapter 28

Dead by Daylight update 7.0 (Chapter 28) is now available to download on PS4, PS5, PC, and Xbox One. According to the official DBD update 7.0 patch notes, the latest update added a new a new killer(The Singularity), and a new survivor (Gabriel Soma) and a new map (Dvarka Deepwood – Toba Landing). Apart from this, DBD patch 7.0 also includes general stability fixes and changes.

Previously, a big Dead by Daylight update 5.4.0 was released which added a new Killer (The Onryō) and a new survivor (Yoichi Asakawa). Unfortunately, players are facing various issues with the game. Today’s Dead by Daylight patch 7.0 will address a few of these issues.

Read more details below.

DBD 7.0 Patch Notes (Chapter 28) – May 23, 2023

New

New Killer: The Singularity

The Singularity is a new Killer that uses the power of gravity to its advantage. It can create a black hole that pulls Survivors towards it, and can also use its power to teleport short distances. The Singularity is a powerful Killer, but it can also be difficult to control.

New Survivor: Gabriel Soma

DBD 7.0 Patch Notes (Chapter 25)
DBD 7.0 Patch Notes (Chapter 25)

Gabriel Soma is a new Survivor who has a natural talent for repairing generators. He can also see the auras of generators that are close to being completed. Gabriel is a valuable asset to any team, and his skills can help Survivors escape the Killer more quickly.

New Map: Dvarka Deepwood – Toba Landing

Dvarka Deepwood – Toba Landing is a new map that is set on a lush, alien planet. The map is full of dangerous creatures and obstacles, and Survivors will need to use all of their skills to survive.

Killer Tweaks

The Artist, The Nemesis, The Trickster, The Ghost Face, and The Executioner have all received some balance changes in this update. These changes are designed to make these Killers more effective and fun to play.

Perk Updates

Pop Goes the Weasel and Déjà Vu have both been updated in this patch. Pop Goes the Weasel now damages generators more severely, and Déjà Vu now reveals the auras of generators for a longer period of time.

Features

The loadout and customization screens have been updated with a new search bar. This allows players to quickly find the items, add-ons, offerings, perks, cosmetics, outfits, and charms that they are looking for.

Items have also been divided into three categories: Survivor Items, Special Items, and Temporary Items. This makes it easier for players to keep track of their items and to know which items can be returned to their inventory at the end of a match.

Bug Fixes

Audio

  • Fixed an issue where survivors could hear the Terror radius when affected by the Oblivious status during a chase.
  • Fixed an issue where The Wraith’s Coxcombed Clapper addon also muted the sound when The Wraith uncloaks.

Bots

  • Bots can now use the following Perks:
    • Background Player
    • Blood Rush
    • Potential Energy
    • Power Struggle
    • Reassurance
    • Urban Evasion
  • Bots are more likely to run out of the Basement after wiggling off the Killer while in the Basement or on its stairs.
  • Bots no longer attempt to use Dead Hard when the Killer is unable to hit them (for example, when chased by a Demanfested Onryo).
  • Bots no longer drop held Items after wiping a Hag’s Phantasm Trap.
  • Bots no longer have trouble with one window on the Rancid Abattoir Map.
  • Bots no longer make the horror trope decision to run away from a chasing Killer into the Basement.
  • Bots no longer stubbornly stay in a flee loop when there are important goals available (e.g. escape through opened gates).
  • Bots now avoid dropping an unsafe pallet when separated from the Killer by a small wall.
  • Bots playing against Freddy Krueger can now use Alarm Clocks.
  • Bots playing against Pyramid Head can now crouch whilst attempting to cross a Trail of Torment while crouching.
  • Bots playing against The Dredge now lock Lockers near Generators they are working on.
  • Bots playing against The Knight no longer consider a loop to be safe if a Guard is chasing alongside the Killer.
  • Bots playing against The Trapper have learned to avoid Bear Traps set at pallets.
  • Bots playing against The Twins are more likely to run up to and kick Victor.
  • Bots playing against The Twins can now use the Shove Door or Push interaction to remove Victor from a locker.
  • Multiple Bots no longer attempt to sabotage the same hook at the same time.

Characters

  • The Frumious Jabberwock skin for The Artist no longer causes FPS spikes after completing a game.
  • Fixed an issue where, when playing as the Executioner, survivors who were rescued from a Cage of Atonement while the Killer was looking away from their location resulted in the rescued Survivor being displayed in their caged animation for the remainder of the Trial, but only for the Killer.
  • Fixed an issue where the Pig’s hand would move unnaturally when mainly moving sideways to the left.
  • Fixed an issue where Cenobite appeared to be sliding around instead of walking.
  • No longer showing an extra placeholder mesh of The Cenobite in every map
  • Survivors affected by the Oblivious status effect can no longer hear the Terror radius during a chase
  • A Survivor’s Flashlight no longer remains visible to The Spirit if turned off during a Phase Walk
  • The game no longer crashes if a Zombie falls out of bounds
  • Legion is no longer able to vault on top of the bus in Autohaven Wreckers during Feral Frenzy
  • Correctly display scream noise indicator when a Survivors screams from The Knight’s Healing Poultice add-on
  • Fixed Knight Guards being unable to patrol in various locations
  • The Plague can no longer infect breakable walls and Exit gates
  • The Milk’n’Cookies achievement can no longer be advanced more than once per trial
  • Using The Cenobite’s power during a chase now correctly resets Bloodlust
  • Scratch marks are no longer visible for a short period of time when switching from Charlotte to Victor

Environment

  • Fixed issues related to the placement of the Singularity in Door frames
  • Fixed an issue where Victor would not dissolve in Badham Preschool

Perks

  • Multiple survivors with “Any Means Necessary” cannot all raise the same pallet, preventing the ability to climb elevated collision
  • Adrenaline is now triggered in a way that is compatible with Sprint Burst
  • Adrenaline is now correctly triggered when being unhooked or self-unhooking when the exit gates become powered
  • Survivors who receive the Oblivious status by way of the Nemesis perk now maintain it for the full 60 seconds even if the Obsession is changed.
  • The Potential Energy perk can no longer be activated for a short duration after being grabbed from a Generator by the Killer
  • The Distortion perk now correctly hides auras when caught in a bear trap

Platforms

UI

  • Disconnecting a controller while transitioning to the Tally Screen no longer hardlocks the UI.
  • Fixed a soft-lock that could occur when changing role while in the Characters menu.
  • Fixed a potential crash when quitting the Game.
  • Fixed an issue in the Settings menu where some settings were not reset properly after selecting the “Reset to Default” option.
  • Fixed an issue where the character name could sometimes overlap with the preset buttons in the Lobby.
  • Fixed an issue in the Bloodweb where players’ Bloodpoints show 0 when pressing on the prestige button while having less Bloodpoints than the required amount.
  • Trimmed extraneous space entered in the Promo code input text.

Misc

  • Black bars around the screen no longer appear in the Main Menu when using an unexpected aspect ratio.
  • Cosmetics accessories such as hair and cloths should now be correctly in sync.
  • Multiple players with the same display name within the same lobby no longer body-swap to each other’s characters.
  • Outlines now correctly display when playing the Tutorials on a “Core Chunk”/”Ready to Play” partial installation on consoles.
  • The loadout is correctly reloaded after re-enabling parts of it in the Custom Game match settings.

Dead by Daylight (BDB) Chapter 28 Release Date

Dead by Daylight Chapter 28, titled “End Transmission,” will release on June 13, 2023. It features a new Killer, The Singularity, a new Survivor, Gabriel Soma, and a new map, Dvarka Deepwood – Toba Landing.

Download free DBD update 7.0 on PS4, PS5, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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