Dead by Daylight (DBD) Update 3.43 Patch Notes (v8.7) – May 6, 2025

Dead by Daylight update 3.43 (8.7.0) is available to download on PS4, PC, and Xbox One. According to the official DBD update 3.43 patch notes, the latest update introduces new Survivor Orela Rose with powerful healing and support perks. Killer balance changes target The Ghoul, Houndmaster, and others. Multiple Haste-based perks receive buffs across both Survivor and Killer roles. In addition, DBD patch 3.43 also adds a unified Quest System, Perk Previewer, Abandon Option, and clearer UI for movement effects.

DBD 3.43 Patch Notes – May 6, 2025

DBD 3.43
DBD 3.43

Patch Summary Highlights

  • New Survivor: Orela Rose added with 3 unique support-focused perks.

  • Killer Adjustments: The Ghoul, Doctor, Houndmaster, Oni, and Singularity receive gameplay balance changes.

  • Movement Perk Buffs: Several Haste-related Survivor and Killer perks improved.

  • System Features: New Quest System, Abandon Option, Perk Previewer, and revised Rarity Tiers.

  • Haste & Hindered: Effects now show exact speed modifiers in the UI.


New Survivor: Orela Rose

Unique Perks

  • Do No Harm
    Heals 30/40/50% faster per hook state of the target. Great Skill Checks grant +3% progress.

  • Duty of Care
    When taking a protection hit while healthy, all Survivors within 12m gain 25% Haste for 4/5/6 seconds.

  • Rapid Response
    Fast Exiting a locker causes Exhausted for 30/25/20 seconds. When becoming Exhausted, see Killer’s aura for 2 seconds.


Killer Updates

The Ghoul

  • Power cooldown now based on 2 Leap Tokens (was 1).

  • Hindering on vault hits reduced to 0.5s (was 1.0s).

  • Yamori’s Mask Add-on: No longer reveals Survivors in lockers.

  • “Become Enraged” score event now grants 600 BP (was 250) when grabbing in Enraged Mode.

The Doctor

  • Added cooldown to interrupting Unhooks with Shock Therapy.

The Houndmaster

  • Dog’s vault speed in Chase Command reduced to 0.65s (was 0.45s).

  • All Deviousness score BP rewards doubled.

The Oni

  • Turn rate limit removed during open phase of Demon Strike.

The Singularity

  • Overclock Mode now grants 3% base speed (no longer a Haste effect).


Perk Balance Updates

Survivor Perks

  • Babysitter: Haste to unhooked Survivor increased to 15% (was 10%).

  • Boon: Dark Theory: Haste bonus increased to 3% (was 2%).

  • Breakout: Haste while near carried Survivor increased to 6/8/10% (was 5/6/7%).

  • No One Left Behind: Now gives unhooked Survivors 10% Haste (unified, not separate).

  • Unbound: Haste after vaulting a window increased to 10% (was 5%).

Killer Perks

  • Batteries Included: Haste near powered generator increased to 7% (was 5%).

  • Furtive Chase: Haste after hooking Obsession increased to 10% (was 5%).

  • Game Afoot: Haste after breaking an object while chasing Obsession increased to 7% (was 5%).

  • Hex: Pentimento (Rework):

    • Reveals auras of cleansed Totems.

    • Rekindled Totems cause 20% slower Healing/Repair, with +1/2/3% per additional Rekindled Totem.

    • All Totems become permanently blocked if all five are Rekindled.

    • Survivors cursed by the perk can see Rekindled Totem auras within 16m.


Game Features & System Updates

Quest System

  • Unified interface for all quest types: Daily, Event, Rift, and more.

Base Game Adjustments

  • Anti-spam protection added for Survivors interacting with hooks.

  • Skill Check failures just before ending interactions are now protected.

Haste & Hindered Updates

  • Haste and Hindered icons now show exact speed effects.

  • Movement perks now clearly state whether they use Haste or Hindered.

Killer Abandon Option

  • New endgame option: Killers can choose to abandon the trial 10 minutes after final generator is completed.

Loadout Enhancements

  • New characters come with pre-equipped perks, items, and add-ons for easier onboarding.

Perk Previewer

  • New pre-game lobby widget shows a player’s own perks.

Bug Fixes

Archives

  • Fixed an issue where some users were getting an error message when selecting “The Tomes” in the main menu.

Audio

  • Fixed an issue where the wrong audio SFX would play when walking in the Grim Pantry’s big Cabin.
  • Fixed an issue where the wrong audio SFX would play when walking on the balcony of the mine tower in the Ormond Lake Mine map.
  • Fixed an issue where the wrong audio SFX would play when walking on parts of the ramp inside the mine building in the Ormond Lake Mine map.
  • Fixed an issue where unwanted SFX would persist in-game with certain Tome 23 survivor outfits equipped.

Bots

  • Fixed an issue where Survivor bots could reveal The Ghost Face and were able to clear their Weakened status against The Unknown from normally impossible locations.

Character

  • Fixed an issue where The Knight would be stunned at the Guard’s spawn location.
  • Fixed an issue where The Knight’s power could break when being stunned at the start of a summon.
  • Fixed an issue where The Knight could stay in the Patrol Path creation speed due to latency.
  • Fixed an issue where Deep Wound would not stop depleting when a Survivor is grabbed by the Houndmaster’s Dog.
  • Fixed an issue where The Houndmaster’s head customization, ‘Festering Scar,’ was missing her grin animation during the Mori.
  • Fixed an issue where The Houndmaster’s dog end up standing in unnatural angles and partially clip into the ground.
  • Fixed an issue where there was no cancel interaction prompt when The Trickster was in Main Event.
  • Fixed an issue where The Nurse could briefly see Survivors in a locker when blinking through a nearby wall.
  • Fixed an issue where The Ghoul’s hair and mask would briefly appear off his head when reaching the tally screen.
  • Fixed an issue where The Ghoul’s Kagune mark reticle clipped into male Survivors head when aiming at them.
  • Fixed an issue where The Ghoul’s Kagune Leap could activate without playing the animation when canceling the power.
  • Fixed an issue where The Nemesis stopped playing his menu interrupt animations.
  • Fixed an issue where The Nemesis’ Zombies would be invisible when using the Tyrant Gore and Depleted Ink Ribbon add-ons.
  • Fixed an issue where The Nemesis could vault at nearly twice the normal speed.
  • Fixed an issue where Survivors could become stuck inside a dropped pallet after vaulting towards the Hag’s Phantasm trap with the Scarred Hand add-on.
  • Fixed an issue where The Twin’s camera could get stuck on the Survivor after Victor pounced on them with some network lag.
  • Fixed an issue where The Lich’s Vorpal Sword add-on did not increase the pallet break time to 4 seconds.
  • Fixed an issue where Survivors became infected quicker when the Plague aimed Vile Purge at the Survivors held item.
  • Fixed an issue where Survivors could bleed out during a Mori.

Environment/Maps

  • Fixed an issue which caused slowdowns on Midwich Elementary School.
  • Fixed an issue on Temple of Purgation that did not allow zombies to reach the arch base.
  • Fixed an issue with collisions on Lerys Memorial Institute.
  • Fixed an issue with collisions on Father Campbell’s Chapel .
  • Fixed an issue on Disturbed Ward where zombies that could get stuck on a ramp.
  • Fixed an issue in Dead Dawg Saloon where a character could land on top of Saloon decorations.
  • Fixed multiple issues in Autohaven Wreckers Realm where the characters clipped through the lockers when exiting them.
  • Fixed an issue in Lery’s Memorial Institute where the red stain of the killer would appear through a wall.
  • Fixed an issue in Raccoon City Police Department where the characters could get stuck on top of the hooks.
  • Fixed an issue with lighting in Nostromo Wreckage .
  • Fixed an issue where The Mastermind was unable to vault a specific window using Virulent Bound on Mothers Dwelling.
  • Fixed an issue where The Knights Guards could get stuck after vaulting on Raccoon City Police Department.

Perks

  • Fixed an issue where Teamwork: Collective Stealth would show a second cooldown after exiting the perk’s range.
  • Fixed an issue where the reduced action speed color and icon were missing on the progress bar when co-oping Invocation: Treacherous Crows.
  • Fixed an issue where The Wraith remained Cloaked after being stunned by a pallet mid uncloak with Enduring.
  • Fixed an issue where Killers with Stridor equipped could not hear grunts of pain from recently unhooked Survivors equipped with Off The Record.
  • Fixed an issue where The Ghouls aura would not be shown to the Survivor that had Hardened equipped, if The Ghoul had the Yamori’s Mask add-on.

UI

  • Fixed an issue where the Tally Screen would leave the Bloodpoints earned page before displaying all bonuses.
  • Fixed an issue where notifications would disappear when transitioning to the main menu.
  • Fixed a visual glitch with equipped add-ons in the loadout menu.
  • Added audio feedback when hovering collected nodes in the Bloodweb.
  • Added audio feedback when hovering items in the offering sequence.
  • Added audio feedback when hovering items in the Tally Screen Match Consequences page.
  • Added plus/minus audio feedback on Rift Tier update button.
  • Fixed an issue where the external skills icon of any team skills would only appear in a brown color.
  • Fixed a potential crash issue when selecting a player card in the player profile.
  • Fixed a crash issue when cancelling an infinite tier purchase.

Misc

  • Fixed an issue where the What Lurks Beneath Achievement/Trophy would gain progress when the damage source was caused by a Survivor perk.
  • Fixed an issue where items retrieved during the match are listed as gained when reaching the Tally Screen when the Abandon Feature is used.

Public Test Build (PTB) Adjustments

Haste & Hindered

  • Reverted the changes to Haste and Hindered stacking. Multiple sources of Haste and Hindered can stack once again.

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Perks

  • Babysitter:
    • Increased Haste effect granted to the unhooked Survivor to 15%. (was 10%)
  • Batteries Included:
    • Increased Haste effect when near a powered generator to 7%. (was 5%)
  • Champion of Light:
    • Reverted Haste effect to 50%. (was 70%)
  • Game Afoot:
    • Increased Haste effect when breaking an object while chasing the Obsession to 7%. (was 5%)
  • Hex: Pentimento:
    • Increased Repair and Healing speed penalty to 20% (was 15%), +1/2/3% (was 3/4/5%) per additional totem.
  • Duty of Care:
    • Lowered range of effect from 16/16/16 to 12/12/12 meters.
  • Rapid Response
    • Exhaustion changes from 30/30/30 to 30/25/20 seconds.
    • Aura reveal now constant at 2/2/2 seconds

Killers

  • The Singularity:Overclock Mode now provides a 3% base speed increased instead of Haste.

Bug Fixes

  • Fixed an issue where Orela Rose’s idle animation was missing in lobbies.
  • Fixed an issue in Badham Preschool where three generators would spawn in the same house.
  • Fixed an issue where the Spirit’s Husk was missing the Terror Radius if a Survivor entered the Terror Radius while the Spirit used her ability.
  • Fixed an issue where Survivors lose the Dredge’s Nightfall effect after the Dredge performed a Mori.

Previously, a big Dead by Daylight update 5.4.0 was released which added a new Killer (The Onryō) and a new survivor (Yoichi Asakawa). Unfortunately, players are facing various issues with the game. Today’s Dead by Daylight patch 3.43 will address a few of these issues.

Download DBD update 3.43 on PS4, PS5, PC and Xbox.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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