Dead by Daylight (DBD) Update 3.33 Patch Notes for PS4, PC & Xbox One

Dead by Daylight update 3.33 is available to download on PS4, PC, and Xbox One. According to the official DBD update 3.33 patch notes, the latest update balances Killers like The Good Guy and The Dark Lord, improves perks like Human Greed, and resolves various issues. In addition, DBD patch DBD version 3.33 also introduces major adjustments to The Houndmaster’s mechanics and add-ons.

DBD 3.33 Patch Notes – December 9, 2024

DBD 3.32 Patch Notes
DBD 3.33 Patch Notes

The Houndmaster Updates

Basekit Adjustments
  • Chase Command: Cooldown reduced to 4 seconds (from 5 seconds).
  • Search Command: Completed Generators now appear light orange after charging, rather than always visible.
  • Houndsense Radius: Survivors see the radius only if the dog is within 20 meters (previously visible at any range).
  • Survivor Affliction Visibility: Reduced color and opacity for afflicted Survivors’ outlines to improve clarity.
Add-On Changes
  • Training Bell: Survivor aura reveal increased to 8 seconds (from 5 seconds).
  • Spiked Collar: Mangled and Haemorrhage status effects duration increased to 60 seconds (from 45 seconds).
  • Gunpowder Tin: Action speed bonus reduced to 30% (from 40%).
  • Marlinspike:
    • Updated to exclude grabbed Survivors from receiving Houndsense.
    • Description updated to reflect the change.

Other Killer Adjustments

The Dark Lord
  • Medusa’s Hair:
    • Hindered penalty reduced to 8% (from 15%).
    • Duration reduced to 3 seconds (from 5 seconds).
The Demogorgon
  • Upside Down Velocity: Increased suggested velocity to 32 m/s (from 28 m/s).
The Good Guy
  • Hidey-Ho Mode: Cooldown increased to 14 seconds (from 12 seconds).
  • Slice & Dice:
    • Duration increased to 1.8 seconds (from 1.2 seconds).
    • Movement speed reduced to 8 m/s (from 10 m/s).
The Shape
  • Evil Within: Stalking gain multiplier increased to 0.6 (from 0.4) when up close.

Perk Updates

Human Greed
  • Unopened Chests and Survivor Auras: Revealed for 3/4/5 seconds when Survivors enter an 8-meter range (was 3 seconds).
  • Chest-Kicking Cooldown: Reduced to 10 seconds (was 30/25/20 seconds).
Weave Attunement
  • Aura Effects:
    • Dropped item auras now visible.
    • Increased Survivor aura visibility around dropped items to 12 meters (from 8 meters).
    • Affected Survivors see the item’s aura.
  • Oblivious Effect: Survivors picking up dropped items now suffer Oblivious for 20/25/30 seconds.

Bug Fixes

Archives & Events

  • Fixed an issue where the challenge “Means To An End” in Tome 6 – DIVERGENCE was not properly tracking progress from successful pallet stuns after a dropped pallet was reset.
  • The Tome 6 challenge Means To An End can now be correctly completed.

Audio

  • Fixed an issue that caused Memory Shard idling sound to be audible after collecting it.
  • Fixed an issue that caused the Demogorgon to be able to spam Grunts while interacting with a Glyph.
  • Fixed an issue that caused The Skull Merchant’s Radar to persist when inspecting the Radar multiple time.
  • Fixed an issue that caused The Spirit and Yun-Jin Lee to play the wrong menu theme music for their ‘Cozy Break’ outfits.
  • Fixed an issue that caused The Dark Lord Hellfire’s sound to keep playing after getting Stunned during charging.

Characters

  • Fixed an issue that caused the Lute to not dissolve after selecting any item for Aestri Yazar or Baermar Uraz.
  • Updated the animation for Female Survivors: it is now intentional for them to no longer grip the Huntress’s axe during the Memento Mori.
  • The Lich’s Fly spell can now correctly fly through vaults when the Survivor is on another side.
  • Survivors’ M1 action to remove The Doctor’s Madness no longer randomly fails.
  • Getting downed by Deep Wound while in the Struggle phase with a Mimic no longer locks the animation.
  • Fixed an issue that caused the Plague to no longer have a cooldown when cancelling Vile Purge.
  • The Cenobite’s chains correctly spawn faster while a Survivor blesses a totem while carrying the Lament Configuration.

The Houndmaster

  • Fixed an issue that caused the Dog to grab Survivors that are being killed by the Entity during the End Game Collapse.
  • Fixed an issue that caused the Dog’s Chase command to always vault if it is next to a vault location in Redirect mode.
  • Fixed an issue that caused the trail boost to have no effect when starting a chase on the search path.
  • Fixed an issue that caused the Dog to get stuck on walls and fail to dash when the Killer quickly sends the dash command on the other side of a wall.
  • Fixed multiple path finding issues with the Dog in various maps.
  • The Dog no longer teleports at the start of a dash.
  • The Dog patrol path can appear above ground level when the patrol is sent to a different elevation.
  • Fixed an issue that caused the Houndsense Killer Effect to be removed when an injured Survivor is grabbed.
  • Fixed an issue that caused the Houndsense Killer Effect timer to reset if a Survivor was hit while having the Endurance effect.
  • Fixed an issue that caused the power not to visually appear on cooldown when spectating.
  • Fixed an issue that caused spectators not to see the reverse Red arrow marker when The Houndmaster points at objects with the patrol ability.
  • The Nipping at Your Heels score event is no longer earned twice when the survivor escapes the trial with Houndsense.

Environment/Maps

  • Fixed issues of Camera Fade exclusion for the Mori Update feature.
  • Fixed a placeholder textures in the main building tile on the Eyrie Of Crows map.
  • Fixed issues related to the collisions around the Shuttle on the Nostromo Wreckage map.
  • Fixed issue in the Raccoon Police Department where collisions were preventing The Nurse, The Houndmaster, and The Cenobite to use their powers properly in the front part of the building.

Perks

  • The Corrective Action perk no longer gains tokens on a successful “Snap Out of It” Skill Check from The Doctor.
  • Fixed an issue that caused the Invocation perks to use the wrong input button prompts.
  • Fixed an issue that caused Survivors auras to be missing around a newly created Scourge Hook when using Scourge Hook: Jagged Compass and Scourge Hook: Hangman’s Trick while carrying a Survivor.
  • Fixed an issue that caused the Clean Break prompt to be seen briefly after recovering from the Dying State with the Broken status effect.
  • Fixed an issue that caused Unnerving Presence to only affect the first skill check when No Quarter is active.
  • The White Aura of the Invocation Ring is no longer visible to all Survivors after an Invocation has been completed.
  • The Dance With Me perk is no longer missing 3 seconds of cooldown.

UI

  • Fixed an issue with a superfluous Blood Mark displayed behind the Survivor’s HUD portrait icon when a Survivor stuns the Houndmaster’s Dog using a Pallet while being chased.
  • Fixed an issue where the Perk Inventory was not instantly refreshed after purchasing a perk in the Shrine of Secrets.
  • Fixed an issue with the Inventory Tooltip in the Tally Scoreboard that could be partially cut-off.

Misc

  • Fixed an issue where unowned perks show up as disabled in the loadout presets with “None Remaining” in tooltip description.

Previously, a big Dead by Daylight update 5.4.0 was released which added a new Killer (The Onryō) and a new survivor (Yoichi Asakawa). Unfortunately, players are facing various issues with the game. Today’s Dead by Daylight patch 3.33 will address a few of these issues.

Download DBD update 3.33 on PS4, PS5, PC and Xbox.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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