Dead by Daylight update 3.21 (version 8.100.002) details are now available for PS4, PS5, PC, and Xbox One. According to the official DBD update 3.21 patch notes, the latest update enables new map variations, updates perks and killers, introduces the new 2V8 game mode, and fixes numerous bugs, enhancing overall gameplay and stability. Apart from this, DBD patch 3.21 also includes stability fixes.
Previously, a big Dead by Daylight update 5.4.0 was released which added a new Killer (The Onryō) and a new survivor (Yoichi Asakawa). Unfortunately, players are facing various issues with the game. Today’s Dead by Daylight patch 8.100.002 will address a few of these issues.
Read more details below.
DBD 3.21 Patch Notes – July 24, 2024
Content
- Map Variations:
- Enabled third Mount Ormond Resort map variation.
- Re-enabled Backwater Swamp maps.
Killer Perk Updates
- Stridor:
- Increased grunts of pain to 30/40/50% (was 25/50/50%).
- Increased regular breathing to 15/20/25% (was 0/0/25%).
- Bonuses are now additive (was multiplicative).
Killer Updates
- The Singularity:
- [NEW] Holding the Ability button while taking control of a Biopod auto-aims at the nearest Survivor.
- [CHANGE] Reduced Biopod destruction time to 0.75 seconds (was 1.5 seconds).
Events & Archives
- Game Mode: 2V8 (Begins July 25, 11:00 Eastern):
- Team as survivors or a killer duo.
- New Skill and Class systems for loadout customization.
- Killer Bots replace disconnected killers.
- Features unique larger Map variations: Suffocation Pit, Azarov’s Resting Place, The Thompson House, Disturbed Ward, Mother’s Dwelling.
- Event tome opens with the mode.
Features
- UI:
- Removed notifications on characters & customizations in the lobby.
Bug Fixes
- Archives:
- Fixed “Knockout (Remix)” not randomizing perks after a disconnect.
- Fixed “Core Memory” and “Glyph” challenges not appearing in the Trial after a disconnect.
- Bots:
- Custom Game with 4 Survivor Bots ends match correctly, no more spectating.
- Characters:
- Fixed idle animations for some survivors in the lobby.
- Fixed The Lich’s locker grab animation stutter.
- Fixed brief downed animation for survivors when first injured.
- Fixed floating animation for survivors released by The Mastermind.
- Fixed head missing for The Executioner during Mori.
- Fixed Cage of Atonement slowing/stopping bleed-out.
- Fixed gate opening animations with flashlight equipped.
- Fixed flashlights being unusable after using Flash Grenade or Firecracker.
- Environment/Maps:
- Fixed placeholder tiles in various realms.
- Fixed Nurse blinking through walls in Underground Complex.
- Fixed Nurse blinking on debris in Nostromos.
- Fixed Trapper hiding traps under debris in Crotus Prenn Asylum.
- General collision cleanup in various maps.
- Fixed movement block in Midwich School.
- Fixed immunity to killer’s basic attack near boat in Backwater Swamp.
- Perks:
- Fixed Endurance for survivors with Dead Hard or Borrowed Time off the hook.
- Fixed Resourceful progress with swapped items.
- Fixed Hex: Ruin sparks remaining on generator after skill check failure.
- UI:
- Fixed Tally Scoreboard formatting issue.
- Fixed Tutorial softlock when opening Settings menu with popup.
- Misc:
- Improved data consistency post-Trial.
- Fixed Survivor T-pose and bounce down from hook when unhook animation is interrupted.
- Fixed Generator count decrease when a Survivor leaves Tally screen.
- Fixed Gamepad input conflict in Lobby MatchMaking and Customizations menu.
Download DBD update 3.21 on PS4, PS5, PC and Xbox.