Dayz Update 1.61 Patch Notes for PS4 & Xbox (v1.24)

Dayz update 1.61 is rolling out on PS4, PC(v1.24), and Xbox One. According to the official Dayz 1.61 patch notes, the latest update adds a new Vikhr rifle and 30rd 9x39mm magazine for the Vikhr, ASVAL and VSS rifles. Apart from this, today’s Dayz version 1.61 also includes improvements to collision geometries, firearm particles, weapon behavior, infected AI, and bandaging mechanics.

Previously, a major Dayz update 1.22 added new bags, new animations, and numerous fixes such as crashes, gameplay inconsistencies, and sound glitches. Unfortunately, players are still experiencing bugs with the game. Today’s Dayz version 1.61 will address a few of these issues. The upcoming Dayz update 1.62 will fix the remaining issues.

Read more details below.

Dayz 1.61 Patch Notes – February 20, 2024

Dayz 1.61 Patch Notes for PS4 & Xbox (v1.24)
Dayz 1.61 Patch Notes for PS4 & Xbox (v1.24)

ADDED

  • Vikhr rifle
  • 30rd 9x39mm magazine for the Vikhr, ASVAL and VSS rifles
  • Camouflage variants of the ballistic helmet
  • Sounds for crafting improvised clothing from rags
  • Sounds for crafting base-building kits
  • Sounds for crafting a bone knife
  • Sounds for wringing out clothing
  • Sounds for splitting firewood
  • Sounds for breaking down bushes with hands
  • Animations for cleaning hands with the cooking pot and gasoline canister

FIXED

  • Fixed incorrect key display for heavy melee attack in settings
  • Fixed weapon desynchronization when modified out of network range
  • Fixed item interaction desynchronization when leaving another player’s network bubble
  • Fixed microphone icon displaying with no microphone connected in voice activation mode
  • Fixed bolt animation on doors with vehicles
  • Fixed exploit to reset bolt health by unloading from full inventory
  • Fixed corpse pulling out of vehicles
  • Fixed camera exploit to glitch through walls
  • Fixed weather desynchronization between players
  • Fixed bolt shooting direction on players and creatures
  • Fixed potato peel yield regardless of tool used
  • Fixed camera position when standing from prone with raised hands
  • Fixed player body rotation until respawn
  • Fixed color issues with female character skirts
  • Fixed birch tree bark collection option
  • Fixed lab coat damage visualization
  • Fixed leather duffel bag button display
  • Fixed blue hoodie color in inventory view
  • Fixed clipping with sling bag on female model
  • Fixed oversized item display in inventory view
  • Fixed shooting through corners of base fence
  • Fixed blocking position when activating after picking up firearm
  • Fixed unjam sound on AUR AX
  • Fixed synchronization of jammed firearm models on ground
  • Fixed camera position after unconsciousness in vehicle
  • Fixed padded glove repair with leather sewing kit
  • Fixed attaching items to fence and watchtower
  • Fixed watchtower roof widget blocking other walls
  • Fixed cement works door sound
  • Fixed skipping of stagger animation
  • Fixed infected reaction range to suppressed shots
  • Fixed pushing vehicles while clutch is depressed
  • Fixed firearm twitching near obstacles
  • Fixed invisible barbed wire from despawned base items
  • Fixed saving crossbow state across server restarts
  • Fixed inventory view clipping in narrow resolutions
  • Fixed crash from connecting to multiple servers
  • Fixed combining items from cargo hold
  • Fixed infinite liquid exploit
  • Fixed item spawn points in bus wreck
  • Fixed desynchronization from two players putting items in cargo slot
  • Reduced server load from player connections and respawns
  • Fixed removing items from incapacitated player/infected
  • Fixed getting stuck in prone with map open
  • Fixed server crash from player death
  • Fixed picking up items next to fences/gates
  • Fixed passing below walls exploit
  • Fixed torch refueling while lit
  • Fixed ship wreck collisions
  • Fixed ambient fruit spawns at Northwest Airfield
  • Fixed underground item spawns in Chernogorsk hotel

CHANGED

  • Improved weapon raise collision checks
  • More accurate weapon length calculations for collision detection
  • Blunt weapon shock damage now partially transfers to health damage against infected/animals
  • Bandaging is now a continuous action when treating multiple cuts
  • Removed outdated server browser filters
  • Partial networking traffic optimizations
  • Simplified tree collisions for better vehicle behavior and reduced penetration shot performance impact
  • Added basic chemical protection to OKZK cap
  • Blow torch can now repair great helmet, chestplate, tripod and barrel
  • Pulling bodies from vehicles now uses F key instead of holding
  • Adjusted insulation values of tracksuits and police clothing for consistency
  • Rebalanced weight of tools and melee weapons
  • Reduced shovel weight
  • Reduced plant material weight
  • Splitting plant material disabled
  • Adjusted recoil of several automatic firearms
  • Reduced Vaiga fire rate and recoil
  • Reduced alert area from bullet impacts
  • Reduced infected alert level from suppressed shots
  • Increased pistol suppressor silencing
  • Increased infected alert state duration
  • Tweaked firearm overheating particles
  • Updated SK 59/66 sounds
  • Updated game credits

LIVONIA

  • Updated the Lukov Airfield

SERVER

  • Added: PlayerSpawnEditor now has (?) next to values to tell you more about them
  • Added: It is now possible to have player spawn points not generate a grid and stay a singular spawn point by setting density to 0
  • Added: Player spawn point editor now saves which subwindows are hidden and what checkboxes were ticked
  • Added: Player spawn point editor now has options for the debug shapes being drawn
  • Added: Player Spawn Points can now avoid triggers
  • Fixed: PlayerSpawnEditor duplicating group points into regular points when saving with <groups_as_regular>true</groups_as_regular>
  • Fixed: Servers with verifySignatures=0 should no longer disconnect players in the queue due to validation errors.
  • Fixed: Linux: Json files loaded through script had capitalization.
  • Changed: Player Spawn Points will now automatically force change group when no good points are available in the currently selected group
  • Changed: PlayerSpawnEditor now saves documentation when saving xml
  • Changed: Player spawn gear JSON: If a particular preset has an empty or undefined characterTypes, the character model last set in character creation menu will be used for that preset.

LAUNCHER

  • Added: The password window now allows to view the password
  • Fixed: The Direct Connect window could not connect to LAN servers
  • Fixed: The command line parameter could not be removed in the favorites tab
  • Changed: Made the Direct Connect button red for better visibility
  • Removed: Outdated server browser filters

Download the free Dayz update 1.61 on PlayStation 4, PC, and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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