Cyberpunk update 1.10 will soon roll out on PS4, PS5, Xbox Series X, and Xbox One. According to Cyberpunk 1.10 patch notes, the update will add various quality of life fixes and improvements. Apart from this, Cyberpunk patch 1.10 also includes general stability fixes.
Previously, a big update added various gameplay changes and bug fixes. Recently, a minor hotfix was also released.
Unfortunately, players are still experiencing several issues with the game. Cyberpunk patch 1.10 will fix a few of these issues.
Cyberpunk 1.10 Patch Notes
Stability
Various stability improvements including:
- Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
- Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).
Quests/Open World
- Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up inEpistrophy.
- Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles inEpistrophy.
- Fixed an issue where the objective could get stuck on “Answer the call from Mr. Hands” inM’ap Tann Pèlen.
- Fixed an issue where Judy could teleport underground inPyramid Song.
- Fixed an issue where it would be impossible to talk to Zen Master inPoem of The Atoms.
- Fixed an issue where Takemura wouldn’t call inDown on the Street.
- Fixed an issue where Jackie could disappear inThe Pickup.
- Fixed an issue where it could be impossible to get out of the car inThe Beast in Me: The Big Race.
- Fixed an issue where players could stop receiving calls and messages after moving too far away fromA Day In The Lifearea.
- Fixed an issue where opening the package wouldn’t updateSpace Oddity.
- Retro-fixed the saves affected by a rare issue where speaking to Judy inAutomatic Lovewould be impossible due to an invisible wall. The underlying issue is under investigation.
- Fixed an issue that prevented players from collecting the reward inGig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
- Fixed an issue where Delamain would remain silent throughoutEpistrophyif the player initially refused to help him.
UI
- Fixed an issue where prompt for exiting braindance could be missing.
- Removed an invalid item from loot.
Visual
- Fixed an issue where a grenade’s trajectory could be displayed in photo mode.
- Fixed particles’ hue appearing pink when viewed close up.
- Fixed cars spawning incorrectly inReported Crime: Welcome to Night City.
Achievements
- Fixed an issue where completing one of theassaults in progress in Santo Domingo would sometimes not contribute towards progression forThe Jungleachievement, preventing its completion.
Miscellaneous
- Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
- Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
- Fixed an issue where the “Continue” button in the Main Menu could load an end game save.
PlayStation-specific
- Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
- Various crash fixes on PlayStation 4.
Xbox-specific
- Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.
PC-specific
- It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
- Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.
Stadia-specific
- Concert audio should no longer be inaudible inNever Fade Away.
- Fixed corrupted textures on several melee weapons.
- Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.
- Added stability fixes.
- Fixed various glitches.
- Addressed various stuttering and lag issues.
- Fixed PS4 and Xbox One/S specific crashes.
- Addressed crashing problems on PC.
- Fixed framerate drop issues.
- Other under the hood fixes.
Download links for Cyberpunk 1.10 will be available soon on PlayStation 4, PlayStation 5, and Xbox Series X.