Cyberpunk 2077 Patch Notes (All Updates) – [Official]

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Cyberpunk 2077 update is now rolling out on PS4, PS5, Xbox Series X, Xbox One, and PC. The game developer Project CD red also released the official Cyberpunk 2077 patch notes. According to the official changelog, the latest patch added various quality of life changes, tweaks, changes, and more.

Recently, the game was released with positive reviews. Unfortunately, since the release, players are experiencing several issues with the game.

Download Cyberpunk 2077 optimized AMD and Nvidia graphic card display drivers on Windows 10. This will fix a few issues with the game. If you have an Nvidia RTX card, don’t forget to enable Ray Tracing.

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Cyberpunk 2077 Hotfix (Upcoming)

  • Addressed an issue where players get stuck at “Throw a grenade at the truck” event.
  • Fixed an issue where Blood Pump implant stops working.
  • [New] Missing Rayfield Caliburnfrom the game.
  • [New] Fixed various exploits related to crafting XP and money.

Cyberpunk 2077 Hotfix 1.06 Update Patch Notes

Quests

  • Dum Dum will no longer go missing from Totentanz entrance during Second Conflict.

Console-specific

  • Improved memory management and stability, resulting in fewer crashes.

PC-specific

  • Removed the 8 MB save file size limit. Note: this won’t fix save files corrupted before the update.

[New] Addressed an issue with missing PT-BR VO in Brazil  [Xbox]

[New] Fixed an issue where players unable to leave the settings menu.

Workaround –

  1. Close Application.
  2. Upon restart, you may see an error notification about corrupted data: press “OK”.
  3. From this moment you should be able to change the settings with no issues.

Cyberpunk 2077 Hotfix 1.05 Patch Notes

  • Jackie will no longer disappear in The Pickup or The Heist.
  • Fixed an issue preventing players from landing the helicopter in Love like Fire.
  • Fixed an issue with Takemura not calling in Play it Safe.
  • It’s no longer possible to trigger the same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don’t Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Storm.
  • Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv’s arrival was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly after leaving Viktor’s clinic.
  • Wakako’s dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn’t prevent other characters from calling you anymore.
  • Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer…
  • Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don’t Lose Your Mind.
  • Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
  • Fixed an issue with objective getting stuck on “Talk to Viktor” in The Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie’s in The Information.
  • Added description for Don’t Lose Your Mind in the Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam not calling about any other matter until I’ll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after The Pickup is finished.

Gameplay

  • Improved the reaction times of NPCs taking cover.
  • Corrected the number of shots needed to kill civilians from a distance while in combat.

Visual

  • Fixed an issue with Delamain’s image displayed on top of the current caller during phone calls.
  • V’s mouth doesn’t stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in the inventory preview after the half year montage 😉
  • NPCs are faster to appear in the quest area during Stadium Love.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
  • Silencer icons are no longer displayed with no image in the inventory.

UI

  • Fixed an issue with weapon crosshair persisting on screen.
  • The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.

Performance & Stability

  • Multiple stability improvements, including crash fixes.

Miscellaneous

  • Offscreen explosions make noise now.

PC-specific

  • [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn’t mean we don’t want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too bright in comparison to the environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.

Console-specific

  • Improved image sharpness with Chromatic Aberration and Film Grain on.
  • Settings should no longer reset to default after several game session restarts.
  • Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier issue with settings reset.
  • Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.

[New] Addressed some glaring issues on PS4 and Xbox One.

[New] Addressed missing audio and dialogues.

[New] Fixed various crashing issues on consoles and PC.

Added various AI improvements.

Fixed issues related to NPC movements.

Addressed more glitches on consoles.

Cyberpunk 2077 Patch 1.04

Quests

  • Fixed an issue with completing the final objective in Gig: Freedom of the Press.
  • Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
  • Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
  • Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
  • Fixed issues blocking progress in I Fought The Law if the quest area is left.
  • Fixed inability to find Delamain in Epistrophy.

Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.

Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.

Adjusted mappings and re-enabled quest tracker in M’ap Tann Pèlen/I Walk the Line/Transmission.

Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.

  • Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
  • Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
  • Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
  • Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.

Other quest fixes

Gameplay

Fixed the preview in weapon crafting.

Visual

  • Reduced vehicle appearance pop-in.
  • Speeded up switching first person perspective to third person perspective in a vehicle.
  • Fixed issues with animations missing from important quest NPCs during cinematics.

Performance & Stability

Improved stability, including various crash fixes.

Miscellaneous

Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.

Removed copyrighted songs incorrectly present in the game with “Disable Copyrighted Music” feature toggled on.

PC-specific

Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.

Console-specific

  • Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
  • Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
  • Fixed an issue with missing PT-BR VO for Xbox players in Americas.

[New] Addressed TAA ghosting related issues.

[New] Fixed an issue where some players are experiencing a crash after each prologue.

[New] Addressed blurriness on PS4 and Xbox One S.

[New] Various game crashing issues. (Including a fix for an issue where Cyberpunk crashes after pressing “Play” in CD Project Red launcher. Players receivingWhoa! Cyberpunk 2077 Flatalined message.

[New] Added a “risk of seizure” warning to the game.

Missing audio and other audio related issues.

Addressed various bugs related to trees, bushes, and more.

Fixed vehicle-related issues.

Fixed missing textures and glitches.

Addressed ‘Whoa! Cyberpunk 2077 has flatlined.’ error on PC.

Cyberpunk 2077 Day One Patch

  • Improved graphics and animations
  • Improved combat and economy balance
  • Trophy and achievement fixes
  • Fixed various glitches.
  • Addressed audio-related issues.
  • Addressed issues related to UI.
  • Added UI improvements.
  • Added gameplay optimizations.
  • Fixed framerate drop and freezing issues.
  • Added performance and stability improvements.
  • Optimized performance to improve framerates for RTX GPUs.
  • Fixed sporadic crashes on PS4.
  • Fixed sporadic crashes on Xbox One/S.
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