COD Vanguard Update 1.12 Patch Notes (1.012) - Season 2 Update
COD Vanguard update 1.12 (1.012.000) is now available to download on PS4, PS5, PC, and Xbox One. According to the official Vanguard 1.12 patch notes, the latest Season 2 update added new operators, new weapons, new map, gameplay changes, and more. Apart from this, today’s Call of Duty Vanguard version 1.12 (1.012) also includes various fixes, quality of life updates, and other features.
Previously, a major update was released with new weapons, changes, and improvements. Unfortunately, since the last patch, players are experiencing several issues with the game.
Today’s Vanguard patch 1.12 will address a few of these issues. Read more details below.
Call of Duty Vanguard Season 2 update size is around 13GB.
Anna Drake (Launch)
This soldier takes justice into her own hands.
Anna fights for vengeance and plans to release her fury on those who murdered all she loved. She protects the vulnerable, taking on their trauma to fuel and direct her rage.
Her expertise in the Alps is built on years of hunting and defending her people, making her a prime leader for Butcher’s latest task force.
Thomas Bolt (In-Season)
He would rather live in the past than the present and insist that everyone else should do the same.
Thomas Bolt is a strict man with a passion for following the rules and serving his country.
He believes he’s fighting for a better world, and underneath his hard exterior, he’s promised himself he’ll finally get married after the war.
Gustavo Dos Santos (In-Season)
After receiving confidential intelligence about Germany’s plans for Brazil from members of the resistance, Gustavo returned home to protect his family and deliver this intelligence.
He was then immediately conscripted into the Brazilian Expeditionary Force — “the Smoking Cobras” — leading his unit in taking Monte Castello and breaking the last German line in Northern Italy.
Operators will get their hands on several classic armaments to bolster their Loadouts across Multiplayer, Zombies, and Warzone.
Unlock the KG M40 Assault Rifle and Whitley LMG on day one through the Battle Pass; then prepare to add the Ice Axe and a prototypical SMG as you settle into Season Two.
KG M40: Assault Rifle (Launch)
“Workhorse assault rifle, naturally steady and accurate.”
Adopted across several Scandinavian armies during the war, and also the preferred weapon of Anna Drake, the KG M40 is a high-caliber fully automatic weapon that rivals the first three Assault Rifles unlocked in Vanguard.
Whitley: LMG (Launch)
“Heavy long-range machine gun, cumbersome but consistent.”
The Whitley represents one of the first machine guns ever used in warfare, rivaling its Battle Pass brother for a strong mid- to long-range tool across all three game modes.
Despite its age, this LMG is highly customizable, and even in its base form provides a niche role with the best damage per shot compared to its four Vanguard competitors.
Ice Axe (In-Season)
A handy climbing implement that has combat use as both a melee or thrown weapon.
In the Alps, an Ice Axe is sharp enough to stick through rocky mountainsides or a hard target.
This strong melee tool is fit for snowy conditions, although it is deadly enough to be a one-hit kill no matter where in the world it is swung.
Armaguerra 43: SMG (In-Season)
Very high rate-of-fire SMG. Effective at short to medium range engagements.
Only produced in small quantities, this advanced submachine gun gave insight into how modern CQB armaments could function, even though its design was never built upon in the decades to follow.
Due to its prototypical nature, more research is needed on its available attachments and effectiveness in live-fire scenarios.
The Armaguerra 43 can be unlocked in one of two ways: through an SMG-based challenge or via Store Bundle to be released later this season, which features a Weapon Blueprint from this weapon’s family.
A shining jewel of Morocco, Casablanca is a medium-sized, three-lane-style map within a bustling marketplace. With several buildings to explore and climb upon, expect a variety of vertical engagements that invite a variety of close- to long-range tactics.
Gondola (Launch)
Don’t look down on this medium-sized, three-lane-style map. Take a trip on the Gondola to travel above a large gulch and fire watchtower, but hop off before it rides off the cliff! Operators can also take advantage of the long sightline this gondola route provides, or head through the power plant and caves for more close-quarters battle.
Ball Turret Gunner — Killstreak
The Ball Turret Gunner can be activated after achieving a 12 Killstreak.
This Killstreak is hard to earn but rewarding to use, so prepare for potential carnage if you place it within one of three available slots.
Sticky Bomb— Lethal Equipment
A familiar sight for veteran players, the Sticky Bomb is a direct rival to the Frag Grenade and Gammon Bomb as a throwable explosive equipment piece.
Consider it the perfect choice for those stuck between a Frag and a Gammon Bomb.
Armory — Perk 1
A direct counter-Perk to Engineer, Armory is ideal for Operators who use more than just their weaponry in combat, namely placeable Demolition Charges, concussion mines, and placeable Field Equipment pieces.
Mechanic — Perk 3
Don’t have an IRL Duo for Season Two launch day? Vanguard will feature a Valentine’s Day themed experience with some Double XP opportunities and thematic changes for dropping in around this time.
No love is needed to enjoy it; just invite some friends and prepare to fight for a true King of Hearts.
An Arms Race with Armored War Machines is bigger than infantry combat — it’s piloting Motorcycles, Squad Transport Vehicles, and Tanks en route to destroying enemy bases.
This and other features are expected to arrive during Season Two. Sledgehammer Games will release their initial Patch Notes next week, including weapon balance changes.
Gateways to new arenas will open, including the Dark Aether itself in an entirely new location for Vanguard Zombies. Professor Krafft and his Special Forces fighters have established a “beachhead” within the Dark Aether in the fight against Von List, where they’ll risk everything to obtain a lost page from the Tome of Rituals.
New Ally and Foe: Vercanna the Last and Zaballa the Deceiver
The Dark Aether entities continue a supernatural war through the mortal world as a new ally appears and a powerful enemy makes her presence known.
New Artifact Power from Vercanna the Last: Healing Aura
Vercanna the Last is the latest Dark Aether entity to lend her powers to the battle against Von List and Kortifex. A newcomer to our world, Vercanna seeks revenge on Kortifex for wiping out her entire clan. She is the Last of her kind, and joins Krafft’s allies at a crucial moment in the war on the undead.
Her elemental command of Life Energy through her Artifact, the Wand of the Wilds, grants the player the Healing Aura ability that can be crucial in combat. By default, activating her Artifact will send beams of light down on all Operators, instantly bringing them back to full health.
Healing Aura’s base ability and upgrade tiers include:
Zaballa the Deceiver — A Cunning and Shifty Trickster
Those brave enough to survive in “Der Anfang” or “Terra Maledicta” for multiple rounds will come across Zaballa the Deceiver, a powerful enforcer from the Dark Aether unleashed upon the world by Kortifex. For thousands of years, she served Kortifex as one of his “Sisters of Agony,” and her deep history with the existing Dark Aether entities means they all have scores to settle with her.
A chaotic evil charlatan with a devious sense of humor, Zaballa’s true face hides behind three masks. These give her the strength to hover away from Operators, striking beneath the surface with electrical eruptions at a moment’s notice.
Although she is resistant to many forms of attack, that which gives her energy could also be her greatest weakness…
Our Special Forces Operators already have access to dozens of ballistic-based weapons, as well as some melee tools, to fend off the undead. But in Season Two, the four new weapons across Vanguard and Warzone are just the beginning of what Zombies fans can expect in their arsenals.
Through a bit of exploration, elite skill, and perhaps some divine intervention, Operators can wield two Wonder Weapons: energy-based arms with mysterious origins and herculean effects in battle.
Explore “Terra Maledicta” to discover the Decimator Shield, an all-new Wonder Weapon offering superior protection and the mighty Decimation Blast ability. With a unique personality of its own, the Decimator is only too happy to help Krafft’s freedom fighters take down Von List’s undead army.
The other Wonder Weapon is one that veterans will be familiar with: the classic Ray Gun returns to Zombies! The gold — or rather, bright red — standard for Wonder Weapons since Call of Duty®: World at War, the Ray Gun fires circular enemy beams that can tear zombies apart in just one shot. Look for it in the Mystery Box, or as a lucky loot drop during a match.
Vanguard Zombies’ sixth Objective calls upon players to disrupt a gruesome Dark Aether blood-magic ceremony. Grotesque structures known as Syphoncores will suck the essence out of the surrounding undead. Once they feed, the Syphoncores will spawn more zombies than they consumed, unleashing the horde upon the world. Prevent the zombies from filling all three, and the dark ceremony will be thwarted.
“Terra Maledicta” also presents players with a special Story Quest that introduces Vercanna the Last to the action and gives players access to the mighty Decimator Shield. A series of special tasks and narrative revelations will advance the Dark Aether saga, as players search for a missing page from the Tome of Rituals that may be the key to defeating Von List and Kortifex.
In addition, side Easter Eggs are returning in Vanguard Zombies, this time inspired by the classic “Origins” map from Black Ops II. Pick up a shovel and find loot hidden throughout the Eastern Desert, and dig even deeper to uncover all the secrets “Terra Maledicta” has to offer.
A new ability joins the Altar of Covenants with three tiers of rarity. Equip Artifact Ward for a chance to trigger your Artifact for free when hit by a melee attack from the rear, which can come in clutch when your squad’s in trouble during higher rounds.
Artifact Ward’s three rarities are as follows:
New Maps:
New Mode:
New Killstreak:
New Lethal Equipment:
New Perks:
Upcoming Seasonal Event:
Stability
Maps
Modes
Progression
Weapon Adjustments
Equipment
Perks
Killstreaks
Field Upgrade
Bundles & MTX
UI/UX
Misc
Maps
Story Quest
New Intel
Wonder Weapons
New Ally
Enemies
Objectives
Artifacts
Covenants
Weapons
Pack-a-Punch Camos
Challenges
Stability
Download free Call Of Duty Vanguard update 1.12 on PlayStation 4, PlayStation 5, and Xbox One.
This website uses cookies.