Changelogs

BF2042 Update 1.14 Patch Notes (BF2042 1.1) – Official

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A new BF2042 update 1.14 (1.000.016) is now available to download on PS4, PS5, PC, and Xbox One. According to the official BF2042 1.14 patch notes, the latest update added new XP events for Pilot Kills, Disarming Mines and Repairs. Apart from this, today’s BF2042 version 1.14 also includes multiple vehicle balance changes such as a reduction in power for the MV38-Condor’s 50mm Cannon.

Currently, Battlefield 2042 servers are down. You can check Battlefield 2042 server status here.

Previously, a major update added a new Specialist. a new helicopter. new map in the background and more. Unfortunately, since the patch, players are facing various disconnection and login issues with the game. Today’s BF 2042 update 1.14 will fix a few of these issues. Read more details below.

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BF 2042 Patch 1.14 (1.1.0) Notes – July 6, 2022

Battlefield Portal

  • New game presets Air Superiority and Ground Superiority have been added to the Web Builder
    • You are able to adjust vehicle count in Air Superiority and Ground Superiority game modes
  • AI Soldiers are now better at climbing ladders across Classic era maps
  • Underbarrel attachments can now be resupplied as expected by Ammo Crates
  • Added Ranger to Restrictions tab
  • Teleportation action block now works inside HQs

Audio

  • New and unique character voices have been added for:
    • Battlefield 1942 British Engineer
    • Battlefield 1942 American Anti-Tank
    • Battlefield 1942 German Engineer (aka Günter)
  • Additional voice over lines have been added for Bad Company 2 and Battlefield 3 non-squad soldiers

Maps

  • Added 4 extra-small layouts for existing maps (Battle of the Bulge, El Alamein, Kaleidoscope and Manifest). These are suitable for creating new Vehicle TDM experiences, but they’ll also work with Team Deathmatch and Free-for-All modes
  • Several fixes have been made across Classic era maps to resolve terrain, prop and collision issues

Modifiers

  • Added Passenger Seat Modifier: disabling passenger seats allows for a higher maximum number of vehicles.
  • Added the option to toggle passenger seats availability
  • Added Set Max Health Multiplier modifier for vehicles
  • Added InfiniteWeaponMagazines modifier
  • Added Projectile speed multiplier modifier for throwable items

Rules Editor

  • Added CompareVehicleName value block and VehicleName selection list block
  • Added GetVehicleState GetPosition value block for vehicles
  • Added GetVehicleState GetFacingDirection value block for vehicles
  • Added AllPlayersInsideVehicle array value block
  • Added GetVehicleState LinearVelocity value block
  • Added the option to enable and disable capture points in Air Superiority and Ground Superiority experiences
  • Added GetCapturePoint value block
  • Allow error reports to send additional payloads in Error Logs
  • Add new action block for sending custom error reports in Logic Editor

Vehicles

  • Bad Company 2
    • Replaced the UH-60 on the Russian team with the Mi-24 Hind
    • Replaced the BMP-2 on the Russian team with the BMD-3
  • Battlefield 3
    • Added the A-10 Warthog and SU-25TM Frogfoot as new vehicles

 

Gadgets

  • Resolved several clipping animations for melee weapons while vaulting over obstacles
  • Resolved several gadgets clipping through hands while vaulting
  • The EMP effect from thrown EMP Grenades will no longer affect players outside the visual radius

FXM-33 AA Missile

  • FXM-33 AA Missile UI will no longer remain on screen while switching to another weapon
  • Fixed an issue where no ‘In Stealth’ state is displayed while locking on to Helicopters with the FXM-33 AA

Repair Tool

  • The “Repairing” voice over no longer plays when attempting to repair destroyed vehicles
  • Using the Repair Tool no longer sometimes causes the camera to shake

Smoke Grenade Launcher

  • The Smoke Grenade Launcher’s name is now properly displayed in the Kill Log and Kill Card

SOFLAM

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  • The overlay on vehicles for the SOFLAM now has the accurate colors; grey when in progress and yellow when fully locked on

Spawn Beacon

  • The Spawn Beacon now takes 1 to 2 bullets to destroy instead of 4 to 7

 

Hazard Zone

We’ve made several changes to reduce the reliance on the Data Drive Scanners within Hazard Zone. This should make it easier to understand the mode, and allows you more choice in which gadgets you want to deploy with.

  • Increased cost of the Data Drive Scanner from 0 to 200
  • Now only shows players carrying Data Drives when scanning
  • Data Drives are now globally shown in the world
  • IBA Armor Plates are now free and the default gadget

A new mechanic has been added to Hazard Zone, called Second Chance. This should make it more forgiving while you are first getting to know and start interacting with new squad mates.

  • If your squad wipes before the first extraction, then the whole squad is redeployed one time after 15 seconds, at a different location from where you first inserted
  • Redeploy and Second Chance now spawns players at 500m instead of 100m. Until the player is 100m above the ground, the parachute cannot be used

Several further changes have been added to faster to get into a Hazard Zone match

  • Map Overview has been removed
  • Reduced the amount of players needed to start the timer for starting the round, even if the server isn’t full yet
  • Reduced the start timer from 2 -> 1 minute

Tactical Items

  • Quickdraw Holster has been removed
  • Throwable Increase I – Increased to +2 extra throwable, up from +1
  • Faster Healing I – Increased healing with 50%, up from 20%
  • Insider Information – Increased location reveal from 30s -> 60s before impact
  • Insider Information – Reduced rarity to Rare, down from Epic
  • Insider Information – Reduced costs from 400 -> 200 Credits
  • Biometric Scanning – Now spots enemies for 100% longer, up from 50%
  • Biometric Scanning – Increased rarity to Rare, up from Common
  • Biometric Scanning – Increased costs from 100 -> 200 Credits
  • Table Deal – Increased cost from 400 -> 600 Credits
  • Ammo Increase II – Increased to +3 additional magazines, up from +2
  • Ammo Increase II – Increased rarity to Epic, up from Rare
  • Ammo Increase II – Increased cost from 400 -> 600 Credits
  • Faster Healing II – Increased healing with 100%, up from 50%
  • Faster Healing II – Increased cost from 400 -> 600 Credits

Maps & Modes

  • Fixed several visual, collision, lighting and interaction related bugs across Current era maps
  • Resolved an issue on Discarded that could cause defending players to become stuck when spawning
  • Resolved instances on Discarded where EMP Grenades exploded without delay after being thrown
  • It no longer happens that the wrong voice overs would sometimes play when a match was in overtime

Download free BF 2042 patch 1.14 for PlayStation 4, PlayStation 5, PC, and Xbox One.

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