Changelogs

Beamng Drive Update 0.24.1.2 Patch Notes – Dec. 22, 2021

Beamng Drive update 0.24.1.2 is now rolling out on PC (Steam). According to the official Beamng Drive game patch notes version 0.24.1.2, the latest update tweaks to the Civetta Bolide, the Bruckell Bastion, and the Burnside Special.

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Since the last patch, players are facing a number of problems with the game. Today’s Beamng Drive patch 0.24.1.2 will fix a few of these issues.

Check out more details below.

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What is new in Beamng Drive February 9 Update?

Vehicles

  • Civetta Bolide: Group 5 setup tweaks
  • Bruckell Bastion
    • Changed off road config to use normal seats, improved refnodes of gauge needles so they don’t clip through the dashboard
    • Removed adaptive brake lights from Bastion
  • Burnside Special: Improve frame rigidity, fix frame crossmember mesh spiking, suspension instability on full compression, frame beams deforming on small bumps

Levels

  • West Coast
    • Addressed decalroads
    • Addressed bypass bridge mesh collision
  • Utah
    • Addressed billboards at the gas station
    • Addressed floating rocks
  • Italy
    • Raised the airport sign on the entrance
  • Gridmap
    • Addressed the lights of dragstrip screens

User interface

  • Addressed inability to customize bindings in computers set to certain languages (such as Korean)
  • Addressed the ‘Main Menu’ automatically stopping any replay in progress (both playback and recording)

Overview Map Mode

  • Turned off depth of field when in the map mode
  • Cut the transition sound when the transition animation is cancelled

World Editor

  • Addressed an issue that allowed duplicate naming
  • Addressed notification window not closing
  • Addressed an error that could happen in the file dialog
  • Addressed wrong number limits for some parameters in the audio engine debug tool

Traffic

  • Addressed stuttering performance issue by improving the respawn logic
  • Improved spawn point search performance
  • Addressed typo preventing suspects mode from working if the player is driving a police vehicle

Flowgraph

  • Added missing “risk” pin to traffic parameters node

Mission Editor

  • Mission Editor can now reload the complete mission system without having to reload Lua

Game Engine

  • Addressed camera when opening Option’s UI panel in levels with near plane values different than 0.1m

Audio

  • Addressed sound sources leaking memory which decreased performance over time.

Misc

  • Updated game EULA
  • Addressed Performance Statistics testing not working properly
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