Barotrauma Update 1.0.21 Patch Notes – June 21, 2023

Barotrauma update 1.0.21 is rolling out on PC(Steam). According to the official Barotrauma patch notes, the latest update addressed a bug where LOS effect sometimes “lagging behind” when the sub is moving fast. Apart from this, Barotrauma patch 1.0.21 also resolves an issue where issues in the bot AI that were causing a large performance hit, particularly in situations when there are lots of bots in a sub with leaks.

Previously, the Urban Expanses update added wallet and money functionalities to the game. Unfortunetly, players are still experiencing problems with the game. Today’s Barotrauma update 1.0.21.0 will fix a few of these issues.

Check out more details below.

Barotrauma 1.0.21 Patch Notes – June 21, 2023

  • Fixed LOS effect sometimes “lagging behind” when the sub is moving fast.
  • Fixed some minor visual issues (occasional jitter/flickering) on the LOS effect.
  • Fixed some issues in the bot AI that were causing a large performance hit, particularly in situations when there are lots of bots in a sub with leaks.
  • Fixed bots abandoning their orders (such as operating a turret) if the room is unsafe (e.g., flooded).
  • Fixed an issue in character syncing that occasionally caused disconnects with the error message “Exception thrown while reading segment EntityPosition, tried to read too much data from segment.”
  • Fixed wires set to be hidden in-game (e.g., invisible circuits built outside the sub) being visible on the Electrician’s Goggles.
  • Fixed an issue with level resources that caused crashes with certain mods (e.g., ones that include subs with piezo crystals).
  • Fixed NPCs waiting on some outpost modules never reaching their targets, causing peculiar behavior.
  • Fixed waypoints sometimes not getting connected between outpost modules if there’s a very short hallway between them. This addresses some cities missing connections between waypoints, causing AI to be unable to navigate through the modules.
  • Fixed some UI layout issues (most noticeably, ultra-wide crew list) on certain resolutions like 3440×1440.
  • Fixed campaign saves occasionally failing to load with the error “an item with the same key has already been added.” This seemed to only occur when using certain mods.
  • Fixed crashing when using a pet from some mod in the campaign, disabling the mod, and reloading the save.
  • Waypoint adjustments to most submarines, outposts, wrecks, and beacons, especially on ladders. These changes should take care of the remaining AI issues on ladders. Note that the fixes apply to new subs in a new game and not the old subs in existing saves.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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