Baldur’s Gate 3 patch 1.007.500 is rolling out on PS5 and PC. According to the official BG3 1.007.500 patch notes, the latest update addresses a few crashes and blockers, integrates a handful of gameplay bug fixes, and resolves some issues with the Mod Manager. Apart from this, Baldur’s Gate 3 version 1.007.500 also fixes an issue with multiplayer, where some players were getting caught in an enable–disable loop in the Mod Verification Window when trying to disable a mod that the host doesn’t have.
Previously, a big update 3 added the bard class, playable gnomes, Swarm AI, and countless other improvements and fixes. Unfortunately, since the last update, players have been facing various issues with the game. Today’s BG3 version 1.007.500 will fix a few of these issues. The upcoming BG3 update 1.007.400 will fix more issues.
Read more details below.
BG3 Version 1.007.500 Patch Notes
- On PS5, the ‘Continue’ button will now work the same as the ‘Load Game’ screen in that it won’t allow you to start a game if there are any mod issues.
- On console, when loading a savegame that has unresolved mod issues, the Mod Verification Window will no longer keep asking you to re-download or uninstall mods when the action has already been taken.
- Resolved an issue with mod dependencies not being loaded in the correct order after enabling/disabling some mods.
- Fixed the animated downloading bar not appearing in the Mod Verification Window after you click ‘Download’.
- Fixed the horizontal scrollbar on the Mod Details page not being vertically centred between the arrows that flank it.
- Fixed a bug preventing you from opening the Mod Manager on PC when using a controller.
- Fixed the button prompts in the Mod Details page not updating correctly when using a controller.
- Fixed the filter tags in the Mod Manager not appearing in localised languages and made sure that the English string is shown as a backup in case there’s an issue with fetching the translation.
- The mod browser scrollbar now resets to the top when you navigate to a previous or next page.
- On PS5, the Mod Manager now correctly reports the amount of remaining memory after uninstalling a mod.
- Fixed a crash that could occur when changing pages in the Mod Manager.
- Fixed clients on a multiplayer game getting caught in an enable–disable loop in the Mod Verification Window when trying to disable a mod that the host doesn’t have.
- Updated the ‘Explicit Content’ filter’s name to ‘Mature Content’.
- Updated the name of the Mod Issues window to ‘Mod Verification Window’ to more accurately reflect what the window is for, and updated its description.
- Improved loading times for players with many mods installed.
- You can no longer add items to your wares even if they cannot become wares (e.g. pact weapons) by selecting them along with another item that can become a ware. This prevents a trade exploit where you could sell your wares and the bound items would not leave your inventory. Any more of these up your sleeves?
- Fixed Honour Mode features, like Legendary Actions, carrying over to non-Honour-Mode games if you’d previously loaded an Honour Mode save.
- On PS5, fixed the DualSense lightbar updating colours every single frame of the game when a new user logs in with a new controller.
- Resolved an issue with Wyll opting for negative greeting nodes even when he does like you.
- Fixed the character models becoming offset in the Trade UI when switching between trade and barter when using a controller.
- Fixed a crash when trying to load into a playthrough rather than a particular savegame within that playthrough.
- Fixed a crash that could occur when loading a savegame.
- On PS5, fixed a potential crash when going full disco on the DualSense lightbar.
The following changes were added previously.
Crash Safeguards:
- Introduced measures to prevent crashes when loading savegames, ensuring a return to the Main Menu in case of failure.
Split Screen Fix:
- Resolved issues causing the second player on split screen to encounter a black screen for 30 seconds.
Container Access:
- Fixed a bug preventing the opening of containers during trading when switching characters, eliminating a money exploit.
Combat Progression:
- Addressed a bug where environmental actions stalled combat progression, ensuring smoother gameplay.
Combat Stuck Fix:
- Rectified a bug causing players to become stuck in combat if bats remained after defeating Cazador.
Loot Duplication Fix:
- Eliminated an infinite loot bug that duplicated Herdmaster Skardjall’s Scale Mail upon removing the Whipping Cane.
Crime Dialogue Fix:
- Fixed spamming of crime dialogue for trespassing near the Steel Watch Foundry.
Cinematic Visuals:
- Corrected banding and shader issues in cinematics, eliminating VFX artifacts on faces from certain angles.
NPC Movement Fixes:
- Ensured Minthara’s proper following in Acts II and III, and Halsin’s movement to position in Act II.
Party Member Issue Fix:
- Resolved Minthara’s failure to leave the party after escorting her out of Moonrise Towers.
Conversation Bug Fix:
- Fixed characters falsely claiming to be busy when attempting to speak with them.
UI Improvements:
- Restored missing tab textures in the Trade UI for better navigation.
Trader Filter Tab Removal:
- Temporarily removed filter tabs for traders during bartering for further testing in future updates.
Cinematic Preloading Stability:
- Addressed a potential crash when preloading complex cinematics for improved stability.
Download free Baldurs Gate 3 update 1.007.500 on PlayStation 5 and PC.