A new Arma Reforger update 1.1 is rolling out on PC(Steam). According to the official Arma Reforger patch notes, the latest update introduces new playable content, civilian clothing, weapons and optics, vehicles, AI improvements, lighting improvements, and gameplay enhancements.
Unfortunately, since the last patch, players are facing a number of problems with the game. Today’s Arma Reforger patch 1.1 will fix a few of these issues.
Read more details below.
Arma Reforger Patch Notes – March 13, 2024
- Players can now experience a new cooperative scenario where they play as the guerilla resistance faction to liberate the island of Everon in the Combat Ops: Everon game mode.
- New weapons have been added for all factions, including the US M16A2 Carbine, enhanced optics, and an expanded arsenal for the FIA.
- Civilian clothing options are now available for the FIA, along with civilian vehicles based on Czech automobiles from the 80s.
- AI behavior has been improved with better tactics such as seeking cover and using smoke grenades.
- Lighting improvements have been implemented both indoors and outdoors, enhancing the overall visual experience.
Gameplay Improvements
A plethora of new fixes, tweaks, and enhancements have been integrated. Below are some key improvements aimed at boosting your gameplay experience:
- Radios must now be deployed to spawn on them— This limitation requires you to deploy radio backpacks to prepare for offensive maneuvers strategically.
- Fast travel is now limited to deployed radios— While it used to be fun to teleport across the map at will, the previous implementation of fast travel detracted from the game’s realism and immersion. Now, strategically deploying radios is crucial.
- Living quarters can only spawn a set number of AI— “Living quarter spam” is no longer an issue as the number of AI per base is now limited. Not to mention, spawning AI costs a decent amount of supplies.
- Spawning at bases under attack takes longer— Defenders can no longer quickly and repeatedly spawn into a base being captured, which previously gave them an unfair advantage and made capturing bases extremely difficult.
- Supplies spawn more slowly and are capped at lower amounts in bases— Logistics is more important than ever, and if your team isn’t running supplies, you will find it even more difficult to gain an advantage and hold your points.