Arena of Kings Update 1.0.5.0 Patch Notes – December 23, 2021
Arena of Kings update 1.0.5.0 is now available to download on PC(Steam). According to the official Arena of Kings patch notes, the latest update added a long list of fixes, balancing, and improvmenets.
Since the last patch, players are experiencing problems with the game. Today’s Arena of Kings patch 1.0.5.0 will fix a few of these issues.
Check out more details below.
Arena of Kings Patch Notes – December 23, 2021
1006R Disconnect: Added networking improvements to reduce this common error. We’re continuing to monitor this.
“Stuck in game”: Added protection against this common issue that has required Mods to manually fix user accounts. We’re continuing to monitor this.
Tutorial no longer displays EXP gains (this was just a visual bug and didn’t actually grant any EXP – so if you lost EXP that is why).
Items looted in-game with a full inventory are now automatically delivered to your Stash (requires having a Stash Tab).
Fixed a rare issue where characters were being deleted with the wrong entity.
Adjusted Auto Mod’s autoban system to temp ban for 5 minutes.
Several client stability improvements thanks to your #crashlogs.
Balance Changes
Assassin
Bandage cooldown reduced from 10 to 8 seconds.
Dash cooldown reduced from 16 to 14 seconds.
Disappearing Act cooldown reduced from 35 to 30 seconds.
Shroud healing received increased from 25% to 30%.
Stealth cooldown reduced from 20 to 18 seconds.
Temple Strike energy cost reduced from 35 to 30.
Whirling Knives energy cost reduced from 50 to 40. Cooldown reduced from 6 to 5 seconds.
Champion
Basic attack damage reduced by 5%.
Crippling slash damage reduced by 5%
Decapitate damage increased by 4%.
Enduring Warcry cooldown increased from 15 to 16 seconds.
Intimidation armor penetration increased from 14% to 18%.
Resounding Warcry cooldown reduced from 45 to 35 seconds.
Safeguard cooldown reduced from 25 to 22 seconds.
Elder
Mending Spirit damage reduction per stack reduced from 3% to 2%. Healing per tick reduced by 2%. Mana cost increased from 200 to 210.
(We know you can’t exit Bear form when on low mana)
Fixed a game breaking bug with Elder being Disenchanted while Shapeshifted. Your Shapeshift form can never be dispelled now.
Lich
Acid Rain damage per tick increased by 4%.
Miasma damage amplify per source reduced by about 10 damage.
Underworld Armor health and mana restored per tick increased from .25% to .5%.
Nihilist
Lingering Demise execute range reduced from 25% to 20%.
Miasma amplify damage from all sources reduced by around 10 damage.
Orb of Smoke damage reduction reduced from 10% to 8%.
Paladin
Angelic Strike damage increased by 3%.
Divine Light base healing increased by 3%.
Glimmer of Light healing increased by 5%.
Stream of Light base healing increased by 2%.
Fixed a bug with Prudence increasing the target’s Magic Resist. Temporarily disabled the Magic Resist component of the spell.
Ranger
Elemental Arrow damage increased by 3%.
Mark of Death vulnerability increased from 6% to 8%.
Poisonous Shot duration of Poison and Infection increased from 2 to 3 seconds.
Rejuvenation Potion cooldown reduced from 30 to 28 seconds.
Twisting Shot damage increased by 4%.
Scholar
Armageddon damage per tick reduced by 5%.
Gospel of Defiance damage reduction increased from 10% to 15%.
Portal duration increased from 16 to 18 seconds.
Wizard
Fireball damage reduced by 2%.
Frostbolt Chill duration reduced from 3 to 2 seconds.
Ice Spikes damage reduced by 4%.
Lightning Strike cooldown reduced from 16 to 15 seconds. Damage increased by 5%.
Shock Nova changes: cooldown has been reduced back to 0 seconds. No longer deals bonus damage if Shocked. Damage lowered slightly.