World War Z (WWZ) Update Version 1.13 Patch Details
World War Z Aftermath Update 1.24 Patch Notes - Sep 19, 2021
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World War Z (WWZ) update 1.13 is now rolling out on PS4 and Xbox One. According to the official World War Z 1.13 changelog, the latest update brings various gameplay changes and bug fixes. Apart from this, World War Z version 1.13 also includes stability and performance improvements.
Previously, a big Proving Grounds update was released with the new “The Undead Sea” Tokyo mission and the six-skulls extreme difficulty setting for all chapters. Unfortunately, since the last update, some players are still experiencing a number of issues when trying to play the game. Today’s World War Z version 1.13 is expected to fix these issues. Check out more details below.
World War Z (WWZ) update 1.13 changelog
Stability
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Fixed an issue that was causing significant performance drop
Fixed zombie desync that would accumulate between waves in Horde Mode
Horde Mode
Fixed and issue that would prevent zombies from spawning at Wave 20+
Reduced maximum number of Auto Turret refills from 3 to 2
Increased Auto Turret cost from 50 to 70
Fixed an issue that was causing Heavy Weapons to spawn in a wrong place when purchased
All rewards (including yellow and blue currency) are now growing up to Wave 40 instead of Wave 20
Reduced XP rewards growth by 20% to compensate overall rewards increase
General fixes
Fixed an issue that would allow to launch Horde Mode with mutators, resulting in unexpected crashes during gameplay
Fixed an issue that would prevent weapons from leveling up if they got a few XP left
Fixed an issue with certain mutators not reducing game rewards as originally intended in Private Lobby
Addressed crashing issues.
Fixed stuttering and lag issues.
Fixed framerate drop issues.
Performance and stability improvements.
Other minor under the hood fixes.
World War Z update 1.13 is now available for download on for PS4 and Xbox One.