World War Z game 1.14 (WWZ 1.14) is now rolling out on PS4 and Xbox One. According to the official World War Z update 1.14 patch notes, the latest update some bug fixes and improvements to Horde Mode. Apart from this, World War Z version 1.14 also includes stability and performance improvements. The Professionals Character Skin DLC is also out.
Previously, a big Proving Grounds update was released with the new “The Undead Sea” Tokyo mission and the six-skulls extreme difficulty setting for all chapters. Unfortunately, since the last update, some players are still experiencing a number of issues when trying to play the game. Today’s World War Z game version 1.14 is expected to fix these issues. Check out more details below.
World War Z Game 1.14 Patch Notes, Read What is New in WWZ 1.14 (PS4)
New Features
- Added The Professionals character skin pack (included for Season Pass owners)
Horde Mode
- The goal is to have shorter but more fun and much more rewarding sessions
- Overall difficulty is greatly increased
- Rewards for beating wave 10 and higher are greatly increased
- Wave difficulty increases much faster
- The amount of resources player get is slightly reduced, especially after wave 20
- World War Z update 1.14 introduced a limit to the number of defense kits of the same type that can be deployed simultaneously
- WWZ 1.14 reduced cost of equipment bags from 30 to 25
- Reduced auto turrets ammo by 25%, thus players have to reload them more often
- Wave preparation time will begin to decrease after wave 15
- Reduced the amount of resources players can get by using breaching charges from 150 to 100
- Rejoining the same session in horde mode will now not restore ammo and health to full
- World War Z update 1.14 added option to restore environmental objects like gasoline pools and gas cylinders via shop
- Added new side objectives
- Search bodies
- Capture area
AI
- Bomber takes 20% more damage to limbs; this makes him easier to bring down
- Reduced Bomber move speed by 10%
- WWZ 1.14 fixed issue that would make Bomber explode even if player had not hit his detonator
Weapons
- Heavy Sniper Rifle
- Increased damage by 100%
- Classic Battle Rifle
- Increased damage by 10%
- Increased maximum ammo carried by 1 extra mag
Perks
- Fixed issue with Thrifty perk not working as intended
- WWZ 1.14 fixer’s “Scavenger” perk (a chance to restore defense kit) is now less efficient in Horde Mode
UI
- Minor UI and localization fixes
Stability
- Fixed issue with UI not being shown after mission complete screen in rare cases
- Fixed critical issue that caused the game to spawn less zombies with more waves in Horde Mode
- World War Z update 1.14 fixed issue that caused desync in zombie positions in Horde Mode
- Fixed server performance and memory degradation in Horde Mode
- WWZ 1.14 fixed several gameplay crashes
Levels
- Fixed some gameplay bugs that were causing inability to progress in levels
- Fixed issue that allowed players to clip through geometry in some places
General fixes
- WWZ update 1.14 fixed issue that caused supply bags to be unusable after a while
- Fixed issue that caused flares from unbuilt Auto Turrets to appear when joining a game in progress
- World War Z update 1.14 fixed issue that prevented a player from selecting a character when joining a game in progress
- Fixed issue that caused friendly fire from allied gunship on NY4 episode
- Fixed issue that prevented players from getting rewards if a party leader left the game in rare cases
PC Specific Fixes
- Fixed key binds being reset after each game launch if certain buttons were used for mapping
- World War Z update 1.14 fixed issue that would cause players to get stuck in the lobby when matchmaking via Quickplay
Stability
- WWZ update 1.14 fixed an issue that was causing significant performance drop
- Fixed zombie desync that would accumulate between waves in Horde Mode
World War Z update 1.14 is now available for download on for PS4 and Xbox One.