World of Warcraft (WOW) Update Patch Notes – July 21, 2021

[World of Warcraft] WOW update (July 21, 2021) is now rolling out on PC. According to the official WOW patch notes, the latest hotfix brings some balancing and changes. Apart from this, the World of Warcraft patch also includes performance improvements.

Previously, a big update was released with various bug fixes and changes. Recently, a hotfix was also released.

Unfortunately, since the last patch, players are experiencing a number of issues when trying to play the game.

Today’s WOW update will address a few of these issues. Check out more details below.

World of Warcraft Patch Notes – July 21, 2021

Classes

  • Druid
    • Born Anew’s (Conduit) primary stat bonus reduces to 20 upon the beginning of a new encounter.

Developers’ note: The intent of this bonus is to provide a benefit when using resurrections in combat. But it is best to avoid situations where players might feel compelled to min/max something like this before starting a pull.

  • Priest
    • Shadow
      • Shadow Crash’s (Talent) ground visual will now match the area effect.
      • Void Volley’s (PvP Talent) ground visuals will now match the area effect and has more defined edges.
  • Warrior
    • Arms
      • Fixed an issue where Swift Patrol (Niya Soulbind) caused the auto-attack timer to reset.

Creatures and NPCs

  • Players now have a 2 second grace period to keep their vision of targets within the area contained by the Soul Chains between the Soul Cages during the Mor’geth encounter.
  • Reduced the number of Prince Renathals in Sinfall. Press F to pay respects.

Dungeons and Raids

  • Sanctum of Domination
    • Defeating Sylvanas Windrunner on Mythic difficulty will now reward 2 Vengeance’s Reins.
    • Remnant of Ner’zhul
      • Players can no longer cause a second orb to become non-interactable while carrying an Orb of Torment.
  • Plaguefall
    • You must now defeat the first three bosses of the dungeon before the door to Margrave Stradama opens on all difficulties.

Developers’ note: The first two bosses of the dungeon were frequently being skipped in lower-difficulty dungeons, typically by groups who were trying to earn Renown much faster than intended. To improve players’ Renown earnings, we’ve also added a chance for Renown to be earned by completing layers in Torghast (see hotfix below).

Items and Rewards

  • Teleporter Repair Kits should no longer have a Unique count and will now stack to 50.
  • Repaired Riftkeys will also now stack to 50.

Developers’ note: Early in development, Teleporter Repair Kits and Repaired Riftkeys were only available from the vendor. Based on player feedback of not knowing if they were worth purchasing, we decided to have them drop occasionally as well. Now that these items dropped and became out of player’s control, we should have removed the unique cap on the Teleporter Repair Kits then. Also, since you have access to purchasing the Teleporter Repair Kits or Repaired Rift Keys, we are disabling them from going to mail if you loot one with a full inventory so they will no longer fill up your mailbox.

  • The item levels of Conduits sold by the Rated PvP vendor have been corrected.
  • Fixed an issue where the Salvaged Fusion Amplifier was not dropping for Marksmanship and Beastmaster Hunters.

Quests

  • Fixed an issue during “Nal’ragas” that caused internal text to be visible to users of certain nameplate addons.

Torghast, Tower of the Damned

  • Renown is now a possible reward from Torghast completions, with better chances at Renown coming from higher Torghast difficulties.
Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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