Workers & Resources: Soviet Republic Update 0.8.5.12 Patch Notes – Nov. 10, 2021

A new Workers & Resources: Soviet Republic update 0.8.5.12 released on PC. According to the official Workers & Resources: Soviet Republic patch notes, the latest update addresses some bugs and crashes.

Since the last patch, players are experiencing problems with the game. Today’s Workers & Resources: Soviet Republic patch 0.8.5.12 will fix a few of these issues.

Check out more details below.

Workers & Resources: Soviet Republic Patch Notes – November 10, 2021

0.8.5.10

  • Secret police duty vehicles now installing spy equipment few seconds
  • Fixed rendering of frozen people on entry of the residential buildings
  • Now should be able to connect modded helipads to buildings like hospital, plants, etc
  • Now small and big underground pipes have visually different size
  • Decreased inflation of dollar from 1-15% to 1-3%.. and inflation of Ruble from 1-15% to 1-10%
  • Fixed issue when workshop map contains power plant, and player set as startup parameter no electricity, it was crashing
  • Fixed problem with signals near custom house – the track inside customs was not apart of signal bloc, now fixed – this change should not affect the modded customs with allow pass flags, let us known in case yes
  • Fixed road snap – for example upgrade of roads was very hard with dense streets, when buildings was too close the roads
  • Fixed manufacturing vehicles with random color
  • Tweaked pathfinding, increased footpaths penalty to avoid service vehicles going too much over the footpath especially in winter
  • Corrected broadcasting happiness wrong calculation
  • Fixed snapping errors with underground pipes and heating pipes
  • French localization update
  • Russian localization update

0.8.5.11

  • Fixed helicopter tutorial
  • Fixed mistake in code, when some demands of workers was not meet at certain circumstances his government loyalty was possible to increase

0.8.5.12

  • Fixed crash with notification message
  • Fixed error in code related to workshop item icons initialization, now with “fast init (BUILDINGS)” option are icons loaded only when use, which should save loading time and memory
Renu
Renu
Content writer for games at UpdateCrazy.com. Also, love anime and toons.

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