Workers & Resources: Soviet Republic Update Patch Notes – Nov. 10, 2021

A new Workers & Resources: Soviet Republic update released on PC. According to the official Workers & Resources: Soviet Republic patch notes, the latest update addresses some bugs and crashes.


Since the last patch, players are experiencing problems with the game. Today’s Workers & Resources: Soviet Republic patch will fix a few of these issues.

Check out more details below.


Workers & Resources: Soviet Republic Patch Notes – November 10, 2021

  • Secret police duty vehicles now installing spy equipment few seconds
  • Fixed rendering of frozen people on entry of the residential buildings
  • Now should be able to connect modded helipads to buildings like hospital, plants, etc
  • Now small and big underground pipes have visually different size
  • Decreased inflation of dollar from 1-15% to 1-3%.. and inflation of Ruble from 1-15% to 1-10%
  • Fixed issue when workshop map contains power plant, and player set as startup parameter no electricity, it was crashing
  • Fixed problem with signals near custom house – the track inside customs was not apart of signal bloc, now fixed – this change should not affect the modded customs with allow pass flags, let us known in case yes
  • Fixed road snap – for example upgrade of roads was very hard with dense streets, when buildings was too close the roads
  • Fixed manufacturing vehicles with random color
  • Tweaked pathfinding, increased footpaths penalty to avoid service vehicles going too much over the footpath especially in winter
  • Corrected broadcasting happiness wrong calculation
  • Fixed snapping errors with underground pipes and heating pipes
  • French localization update
  • Russian localization update

  • Fixed helicopter tutorial
  • Fixed mistake in code, when some demands of workers was not meet at certain circumstances his government loyalty was possible to increase

  • Fixed crash with notification message
  • Fixed error in code related to workshop item icons initialization, now with “fast init (BUILDINGS)” option are icons loaded only when use, which should save loading time and memory