Will To Live Online update 0.56.2 is now available to download on PS4 and PS5. According to the Will To Live Online version 0.56.2 patch notes, the latest update Unreal Engine was updated. In this version, we’ve added new options for graphical settings, made optimizations and improvements, and fixed some bugs. Additionally, Will To Live Online version 0.56.2 also includes stability fixes.
Recently, the game was released with positive reviews. Unfortunately, players are experiencing problems with the game.
Today’s Away patch 1.03 will fix a few of these issues. Check out more details below.
updated Unreal Engine to version 4.26. In this patch, we’ve updated Unreal Engine to version 4.26. That’s why the update size is large enough to download.
Despite the fact that the version of Unreal Engine 4.27 was just recently announced, at the moment we have updated the Unreal Engine in our game to version 4.26, because, in our experience, the most recent version of the engine may not be the most stable.
Added experimental support of DirectX 12 and Vulkan. DirectX 11 still can be chosen in the game settings and is the main render mode.
DirectX 11 will stay as the main render mode and will be available in the game settings.
Many anomalies now use Niagara – this is an Unreal Engine tool for VFX. Also, campfires in locations, use Niagara too.
In the graphics settings, in addition to DirectX 12 and Vulkan, it is now possible to enable “Volumetric clouds”. This is an updated sky, thanks to which the picture and lighting, in general, are noticeably improved in the game.
Thankful to volumetric clouds, clouds became more realistic. What about the performance, as they say, “Beauty requires sacrifice”, and new light and clouds require more powerful hardware. Those users, whose hardware doesn’t have enough computing power can always switch to the previous version of the light and clouds in the game settings. Moreover, we’ve made additional optimizations.
There is an interesting fact, that DirectX 12 sometimes can show better performance with volumetric clouds and skies, than DirectX 11. But it depends on the hardware and VGA drivers.
In any case, all players have the ability to switch between new skies and old ones, as well as switch between DirectX 11, DirectX 12, and Vulkan modes. Everyone is able to find the optimal settings for themselves! Experiment!
In addition to updating the game engine, in version 0.56.2 we paid attention to optimizations.
In the screenshot above, you can see 84 FPS in the “Korovie” location from version 0.56.1. After the optimization, in DirectX 11 mode, and with old clouds it became 108 FPS, with the same graphics parameters, time of day, and weather conditions:
This kind of optimization has been done in many places in the game. Of course, work in this direction will continue in the future, without reducing the quality of the graphics.
In version 0.56.2, the rating system of the faction players has been improved. Now, you can see the statistics of the best players for the CURRENT week, month, quarter, and year.
The first time, these statistics will be empty, since statistics from the previous version of the game are not taken into account. This is a great chance for those who want to prove themselves even on old servers.
Download free Will To Live Online version 0.56.2 on PlayStation 4 and PlayStation 5.
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