Valorant update 4.04 (Episode 4 Act 2) released on PC. According to the official Valorant 4.04 patch notes, the latest update brings agents balancing and map changes. Apart from this, the latest Valorant patch 4.04 also includes various quality of life improvements.
Previously, a big update added a new Agent Neon, Battlepass, and skinline. Recently, a hotfix was also released.
Unfortunately, players are still experiencing a number of issues when trying to play the game online. Today’s Valorant version 4.04 will fix a few of these issues.
Valorant 4.04 Patch Notes – March 1, 2022
AGENT UPDATES
GENERAL
- Improved the system used to place abilities at targeted ground locations. This update should make it easier to find valid placement locations in tight spaces. These are the abilities affected:
- Omen’s Shrouded Step
- Viper’s pit
- Chamber’s Trademark and Rendez-vous
- Every Killjoy ability
- Yoru’s Gatecrash
- Sage’s Barrier Orb
OMEN
Dark Cover
|
Shrouded Step
|
Paranoia
|
BRIMSTONE
Sky Smoke
|
Stim Beacon
|
ASTRA
Stars
|
Gravity Well
|
Nova Pulse
|
Nebula
|
Astral Form
|
VIPER
Fuel
|
Toxic Screen
|
Poison Cloud
|
Snake Bite
|
YORU
Fakeout
|
Gatecrash
|
Dimensional Drift
|
Map Update inValorant Patch 4.04
ASCENT
- B orb can now be taken from the lower box (previously, you had to double jump up to the box to get it)
ICEBOX
This set of Icebox updates are focused around B Site and adjusting some of the problem spaces throughout the map. Stay tuned for an upcoming article where map designer Joey Simas dives deeper into these changes and what we hope to see from Icebox in the near future.
B GREEN
Changes to B “Green” lane are focused on improving attacker options and making the space more comfortable to play in.
Before
After
- Doorway from Attacker spawn building near Green lane moved to the first cubby. This is to give attackers a new way to approach B Green instead of having to enter from two similar positions.
Before
After
- Green lane slightly widened. This is to make moving through this space more comfortable.
Before
After
- Pocket in Green lane near Yellow extended. This is to make angles toward B Site and Snowman more clear and readable.
B SITE REWORK
The B Site rework is focused on adding more importance to controlling the site when attacking and making engagements around the site more manageable.
Before
After
- Yellow container adjusted and new stack of crates added. As players have settled into Icebox we’ve noticed a lot of rounds revolve around anchoring down behind yellow during post plant situations. This change should allow Yellow to retain some power while adding more value to holding space on the actual site.
Before
After
- Lower container removed and geometry adjusted into a cubby facing Green. Doorway on the upper container widened and it’s position adjusted. This should allow players to better isolate fights around the site and make utility usable more meaningful.
Before
After
- Outer wall on B site and crane structure brought in toward the site. Narrowing the site allows for more controllers to comfortably use their utility without having to worry about gaps.
Before
After
- Building in Back B closed off. We want to encourage attackers to push further and hold more space. Closing off this building should allow players to better anchor themselves in Snowman. It should also better highlight using B Fence to cut off rotations.
Before
After
- Plant zone on B site adjusted. This change is to encourage more spike plant diversity while retaining some safer defaults to work with. You can now also plant on the bridge from kitchen to upper container as well.
MID
The changes to mid are aimed at adjusting lines of sight and making these spaces more comfortable to play in.
Before
After
- Back wall in Kitchen adjusted. This change should help moving through this space feel more comfortable and allow players to more easily clear this space.
Before
After
- Crates added to Orange lane to block line of sight from under tube to danger.
Before
After
- Boiler ramp geo simplified and slightly narrowed. Smokes will now fully cover Boiler and players should find head peaks from ramp more predictable.
A Site
A Site can feel overwhelming for defenders so these changes should give them some new options and allow them to better isolate Attacker angles.
Before
After
- Cover on back A site adjusted. This change should give Defenders a little extra space to anchor on.
Before
After
- Head peak on attacker side pipes removed. Where Attackers can peak from on A Site can feel overwhelming. This change should allow Defenders to better isolate where threats can come from.
Before
After
- Doorway into A lowered to prevent foot shot on players on top of screens.
Bug Fixes in Valorant 4.04
AGENTS
- Fixed issue where enemies wouldn’t trigger Cypher’s Trapwire in rare situations
- Fixed the boom not showing up for Astra if planted while in Astral Form
- Fixed a bug where Viper’s Toxic Screen audio could play in the next round if it is activated right on round end
- Fixed Yoru’s Gatecrash icon showing up as a big white circle on Brimstone’s targeting map
- Fixed a bug where Chamber’s teleport would sometimes fail when cast immediately after firing the last bullet of Headhunter
- Fixed a bug where Chamber’s Tour de Force would inconsistently spawn slow zones when firing at KAY/O during NULL/CMD
SOCIAL
- Fixed an issue with AFKs in Escalation game mode
ESPORTS FEATURES
- Fixed a bug where the timer would overlap itself while viewing the megamap as an observer
GAME SYSTEMS
- Fixed an issue where you could tap the scroll wheel to activate the defuse audio without actually initiating a defuse.
Download free Valorant update 4.04 on PC.