EA Sport has released a new UFC 5 update 1.007 on PS5(version 1.007.000), PC(1.07) and Xbox Series X/S. According to the official UFC 5 1.07 patch notes, the latest update update adds 9 new fighters, including Diego Lopes and Geoff “Handz of Steel” Neal. Apart from this, the UFC 5 patch 1.007 also includes adjustments to stamina recovery between rounds, evasion properties while ducking, and re-balancing speed and power for various strike types.
Previously, a major update 1.003 added various tweaks and changes. Unfortunately, players have been experiencing several server issues with the game. Today’s UFC 5 version 1.007.000 will fix a few of these issues. The upcoming UFC 5 patch 1.08 will include more tweaks and changes.
Read more details below.
UFC 5 update 1.007 Patch Notes – April 4, 2024
NEW FIGHTERS
- Movsar Evloev (#5 FEATHERWEIGHT)
- Brendan Allen (#6 MW)
- Marina Rodriguez (#6 WSW)
- Muhammad Mokaev (#7 FLYWEIGHT)
- Serghei Spivac (#8 HW)
- Geoff Neal (#10 WW)
- Umar Nurmagomedov (#10 BW)
- Tracy Cortez (#10 WFW)
- Diego Lopes
UFC 300 FIGHT WEEK CHALLENGES AND NEW ALTER EGOS
- These will be added on April 9, 2024, at 10 am PT
STRIKING
- Reduced Stamina recovery between rounds by around 20%.
- Improved the evasive properties of the stationary duck.
- Improved the evasive properties of advancing and retreating ducks.
- Slowed down the haymaker execution.
- Execution from 22 to 24 frames.
- Sped-up the execution of the rear overhand.
- With both this and the haymaker’s change, the overhand will become only 2 frames slower and continue to have a longer range.
- Execution from 28 to 26 frames.
- With both this and the haymaker’s change, the overhand will become only 2 frames slower and continue to have a longer range.
- Increased the slap’s base damage and damage scaling and sped up its execution.
- Base Damage from 5 to 7.5
- Damage Scaling from 0% to 65%
- Execution from 32 to 26 frames
- Increased the stopping power of all leg kicks.
- Lead and Rear Leg Kicks = 20% to 30%
- Lead and Rear Calf Kicks = 40% to 50%
- Lead Side Kick to the Leg and Oblique Kick = 60% to 80%
- Made the cartwheel kick and the rolling thunder much easier to counter after blocking them.
- Reduced the cartwheel kick’s block stun by 10 frames.
- Increased the time it takes to block after landing the cartwheel kick by 16 frames.
- Reduced the rolling thunder’s block stun by 30 frames.
- Increased the time it takes to block after landing a rolling thunder by 14 frames.
- Increased rolling thunder’s base damage from 35 to 45.
- Increased rear hook kick’s base damage from 40 to 45.
- Increased the lead and rear jumping switch kicks block bleedthrough from 30% to 40%.
- Increased the tornado kick base damage and block bleedthrough.
- As a very slow kick, it should hit harder and should make opponents care more about dodging the kick instead of merely blocking.
- Base Damage from 50 to 52.5.
- Block Bleedthrough from 30% to 40%.
- As a very slow kick, it should hit harder and should make opponents care more about dodging the kick instead of merely blocking.
- Increased the 720 Spinning Kick (O’Malley Kick) base damage and block bleedthrough.
- This is a similar case to that of the tornado kick, except the 720 kick is even slower, and blocking them should be a terrible idea.
- Base Damage from 55 to 57.5 (the new highest base damage).
- Block Bleedthrough from 50% to 70%.
- This is a similar case to that of the tornado kick, except the 720 kick is even slower, and blocking them should be a terrible idea.
- Sped up the lead front kick’s execution.
- This should make it compete with the rear front kick, especially when advancing.
- Standing Execution from 28 to 26 frames
- Advancing Execution from 34 to 28 frames
- This should make it compete with the rear front kick, especially when advancing.
- Reduced the rear front kick’s base damage and slowed down its advancing execution
- Base Damage from 35 to 32.5.
- Advancing Execution from 30 to 34.
- Increased the lead side kick’s base damage and sped up its execution.
- Base Damage from 25 to 27.5
- Standing Execution 26 to 24.
- Advancing Execution 32 to 28.
- Increased the rear side kick’s base damage.
- Base Damage from 20 to 32.5.
- Fixed a rare issue that could cause strikes or takedowns to mix against forward lunges performed after a series of lunges in other directions.
- Tuned visual damage to match doctor check results more authentically and intuitively.
- Cuts will now only reach maximum bleeding when the cut damage is maxed out.
- Visual swelling will be more limited until the swelling damage is maxed out. This should create a clearer distinction between when eyes are almost swollen and when they are.
- These changes should result in fewer instances of “just rub some dirt on it” moments – when it looks like it should be a stoppage but the doctor lets the action continue.
- Removed reduction of visual swelling after fighters are treated by cutmen, such as when going into a new round or the official decision.
- For instance, eyes should now remain swollen shut when going into the Bruce Buffer announcement of a doctor stoppage TKO.
GRAPPLING
- Significantly increased the range and speed of double legs and single legs.
- Allowed the single leg to morph into the low single leg when the opponent walks out of range.
- Fixed an issue that made double legs often miss when used from combos.
- Increased the short-term stamina cost of muscle-modified transitions by 50%.
- Launch Value = x 5
- December Patch Value = x 2.5
- New value = x 3.25
- Allowed Single Under Escapes to interrupt the dominant fighter’s elbows.
- Made the AI’s ground-and-pound strike selection more unpredictable.
- Lowered the chances of the AI posturing up from full guard and half guard.
MISC. ADDITIONS AND UPDATES
- Added Aljamain Sterling to Featherweight
- Career Mode Longevity Attribute decay will now be affected by the chosen Fighter Style and the overall impact has been reduced.
- Career Mode Fitness has been increased to allow users to get to Peak Fitness faster.
- Enabled vanity preview within the Punch Card when accessed from the main menu option
- Updated walkout commentary for over 30 fighters
- New vanity rewards added
Download free UFC 5 patch 1.007 on PlayStation 5 and Xbox Series X/S.