UFC 3 Update 1.13 Released, Read What’s New and Fixed

EA Games has released a new UFC 3 update 1.13 for PS4 and Xbox One. According to the official UFC 3 1.13 changelog, the new update has added fixes for issues related to stuttering/lag, game crashing, and UI bugs. In addition, the latest UFC 3 version 1.13 also comes with various stability and performance improvements.

Previously, a big update was released with various gameplay changes and improvements. Unfortunately, since the previous patch, many players were experiencing a number of issues when trying to play. Today’s UFC 3 patch 1.13 is expected to fix all these issues. Check out more details below.

UFC 3 Update 1.13 Changelog

Updates

  • Added Fight Night Champion Boxers – Andre Bishop and isaac Frost
  • Added Icon Fighter – Dan Severn (1996)
  • Added Icon Fighter – Middleweight Chael Sonnen (2012)
  • Added Icon Fighter – Light Heavyweight Chael Sonnen (2013)

Added icon Fighter status to the following fighters:

  • Chuck Liddell
  • Forrest Griffin
  • Mark Coleman
  • Matt Hughe
  • Rampage jackson
  • Royce Gracie

Gameplay Additions

  • Added driving double leg takedowns
  • Added takedown feints
  • New spear takedown animation added
  • New stamina based denial logic for driving takedown

Other fixes UFC 3 1.13

  • Removed auto sprint on health events. Sprinting will only activate manually now.
  • The power takedown can still be attempted by starting a regular double leg takedown, and then holding the power modifier for the finish.
  • The success/failure of the denial of a driving takedown is a function of those same variables, not just the timing of the denial.
  • The driving takedown will cost more stamina in general than a regular takedown, but the stamina cost is a function of ratings, the amount of time it takes to get to the cage, and the opponent’s denial timing.
  • A successful driving takedown will end with you in the dominant double leg position against the cage, where you can work to complete the takedown. A denied driving takedown will always result in a sprawl.
  • Added a new type of takedown called the driving takedown. You perform this takedown by attempting an LB/L1 modified double leg takedown from range, where your opponent’s back is closer to the cage than the center of the octagon.
  • Increased the recovery time after missing a side body kick.
  • Added a new set of undeniable spear double leg takedown animations that play when you shoot a double at range when your opponent is in a health event or you have a 50% stamina advantage.
  • Fixed a bug causing grapple-oriented AIs to occasionally get up from dominant positions.
  • Non-grappling AIs will to tend to get up more often when taken down.
  • AI is now more responsive to stand-up grapple advantage.
  • Successive forward lunges can now be executed without sprinting if entered quickly
  • Added the ability to feint takedowns by pressing the block button to cancel any takedown attempt.
  • Added fixes for crashing issues with UFC 3 patch 1.13.
  • Fixed some glitches.
  • Added fixes for framerate drop and freezing issues.
  • Added fixes for stuttering/lag issues.
  • UFC 3 1.13 for PS4 added performance and stability improvements.
  • Gameplay improvements added with UFC 3 1.13.
  • Added other minor fixes and changes with UFC 3 version 1.13.

UFC 3 update 1.13 is now available for download on PlayStation 4 and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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