Transport Fever 2 summer update is now rolling out on PC. According to the official Transport Fever 2 patch notes, the latest TF2 “Spring Update” includes new features and options. Apart from this, the latest TPF2 summer update also includes various stability fixes.
Previously, a big update added various balancing, changes, and bug fixes. Unfortunately, many players are still experiencing a number of issues when trying to play the game online.
Today’s Transport Fever 2 patch will fix a few of these issues.
What is new in Transport Fever 2 Spring Update? – May 10, 2022
– New challenges and game options
– More control over road and ship lines
– Better cargo and passenger management
– More fun and options
– Improved modding support
– Many other improvements
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Added advanced game settings to customize difficulty and game mechanics
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Added dynamic closure of unused industries over time
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Added dynamic spawning of industries over time
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Added optional additional cargo demands to growing towns
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Added additional shared capacity for stations in building extensions
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Added side buildings for street stations
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Added alternative terminals assignment in line manager
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Added lane selection to waypoints for road vehicles
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Added buoys as waypoints for ships
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Added horn trigger in cockpit view
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Added new horn sounds for coaches and planes
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Added load speed penalty for trains with overlength
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Added option to save and load mod presets in mod options menu
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Modding Added option to visualize passengers and cargo items at station modules
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Modding Added option to trigger soundevents of passing trains and road vehicles at waypoints
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Modding Added url metadata in mod.lua to support linking of non-workshop sources
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Model Editor Added model validation function
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Model Editor Added advanced screenshot options
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Model Editor Added selective save options by resource type
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Improved free game menu
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Improved settings dialog: added option to toggle sound effects of bulldozer actions
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Improved settings dialog: added option to toggle sound effects of construction actions
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Improved user settings: added option to configure and disable crash savegames
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Improved notifications: added settings to disable notifications
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Improved application responsiveness during load screens
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Improved highlighting of lines in line manager
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Improved line and vehicle color selection
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Improved persistence of HUD icon filter settings
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Improved cockpit camera: add default camera position for leading vehicle in train if no camera positions are provided by model
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Improved construction mode: skip camera move and zoom if station is already on screen
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Improved tunnel construction: added (experimental) feature to adjust the minimum depth below ground
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Improved bridge construction: added (experimental) feature to adjust the minimum heights above ground
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Improved town editor: added new options to customize town needs per town
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Improved load/unload time calculation for trains
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Improved train stations: increased maximum platform length
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Improved demolition sounds
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Improved loading of DDS mipmaps
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Improved debug output for certain asserts
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Improved localization
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Modding Improved base config: added value to disable load speed penalty
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Modding Improved base config: added value to toggle particle effects for bulldozer actions
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Modding Improved base config: added value to toggle particle effects for construction actions
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Modding Improved scripting interface: added parcel system to scripting api
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Model Editor Improved metadata editing
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Model Editor Improved settings persistence
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Model Editor Improved reference model selection
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Model Editor Improved FBX import of seat locators
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Fixed sinking ships when docking
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Fixed road vehicle unbend at stops
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Fixed cargo loss on vehicle replacement
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Fixed incomplete loading on mixed cargo vehicles
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Fixed sorting of vehicle model column in vehicle statistics
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Fixed clickable area of town labels
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Fixed game freeze when assigning ships to invalid lines
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Fixed disabled advanced settings when mods are missing
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Fixed stalled camera rotation
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Fixed cut off filenames in error messages
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Fixed deterministic simulation in increased game speeds
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Fixed construction error related to lanes with length zero
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Fixed hidden fault in crash saves resulting in later crashes with maxAge assert
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Fixed crash related to open popups while line stops get removed
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Fixed crash when building a road at very short distance from an existing node
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Fixed crash when panning/zooming the map
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Fixed crash in camera tool when two key frame positions are nearly the same
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Fixed crash related to undefined vehicles from missing mods
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Fixed crash on startup of the game (Windows)
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Fixed crash on game start with missing read access to directories
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Fixed crash caused by SOL lua errors
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Fixed crash caused while rebuilding street segments
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Fixed crash when using autocomplete in the console
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Fixed crash related to sequence recording with the camera tool
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Fixed crash on AMD graphics cards (MacOS)
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Campaign Fixed train station filter in mission 1
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Campaign Fixed crash related to stone circle task in mission 3
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Modding Fixed scripting interface: added missing signal id
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Modding Fixed scripting interface: minor documentation corrections
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Modding Fixed scripting interface: EdgeGeometry returns pair for attributes pos and tangent
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Model Editor Fixed crash with empty compartments
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Model Editor Fixed empty folders in dropdown menus
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Model Editor Fixed initial values of new metadata fields to be empty instead of 0
Download free Transport Fever 2 Summer Update on PC.