Transport Fever 2 summer update is now rolling out on PC. According to the official Transport Fever 2 patch notes, the latest TF2 “Spring Update” includes new features and options. Apart from this, the latest TPF2 summer update also includes various stability fixes.
Previously, a big update added various balancing, changes, and bug fixes. Unfortunately, many players are still experiencing a number of issues when trying to play the game online.
Today’s Transport Fever 2 patch will fix a few of these issues.
What is new in Transport Fever 2 Spring Update? – May 10, 2022
– New challenges and game options
– More control over road and ship lines
– Better cargo and passenger management
– More fun and options
– Improved modding support
– Many other improvements
- Addedadvanced game settingsto customize difficulty and game mechanics
- Added dynamic closure of unused industries over time
- Added dynamic spawning of industries over time
- Added optional additional cargo demands to growing towns
- Added additional shared capacity for stations in building extensions
- Added side buildings for street stations
- Added alternative terminals assignment in line manager
- Added lane selection to waypoints for road vehicles
- Added buoys as waypoints for ships
- Added horn trigger in cockpit view
- Added new horn sounds for coaches and planes
- Added load speed penalty for trains with overlength
- Added option to save and load mod presets in mod options menu
- ModdingAdded option to visualize passengers and cargo items at station modules
- ModdingAdded option to trigger soundevents of passing trains and road vehicles at waypoints
- ModdingAdded url metadata in mod.lua to support linking of non-workshop sources
- Model EditorAddedmodel validation function
- Model EditorAddedadvanced screenshot options
- Model EditorAdded selectivesave options by resource type
- Improved free game menu
- Improved settings dialog: added option to toggle sound effects of bulldozer actions
- Improved settings dialog: added option to toggle sound effects of construction actions
- Improved user settings: added option to configure and disable crash savegames
- Improved notifications: added settings to disable notifications
- Improved application responsiveness during load screens
- Improved highlighting of lines in line manager
- Improved line and vehicle color selection
- Improved persistence of HUD icon filter settings
- Improved cockpit camera: add default camera position for leading vehicle in train if no camera positions are provided by model
- Improved construction mode: skip camera move and zoom if station is already on screen
- Improved tunnel construction: added (experimental) feature to adjust the minimum depth below ground
- Improved bridge construction: added (experimental) feature to adjust the minimum heights above ground
- Improved town editor: added new options to customize town needs per town
- Improved load/unload time calculation for trains
- Improved train stations: increased maximum platform length
- Improved demolition sounds
- Improved loading of DDS mipmaps
- Improved debug output for certain asserts
- Improved localization
- ModdingImproved base config: added value to disable load speed penalty
- ModdingImproved base config: added value to toggle particle effects for bulldozer actions
- ModdingImproved base config: added value to toggle particle effects for construction actions
- ModdingImproved scripting interface: added parcel system to scripting api
- Model EditorImprovedmetadata editing
- Model EditorImproved settings persistence
- Model EditorImprovedreference model selection
- Model EditorImproved FBX import of seat locators
- Fixed sinking ships when docking
- Fixed road vehicle unbend at stops
- Fixed cargo loss on vehicle replacement
- Fixed incomplete loading on mixed cargo vehicles
- Fixed sorting of vehicle model column in vehicle statistics
- Fixed clickable area of town labels
- Fixed game freeze when assigning ships to invalid lines
- Fixed disabled advanced settings when mods are missing
- Fixed stalled camera rotation
- Fixed cut off filenames in error messages
- Fixed deterministic simulation in increased game speeds
- Fixed construction error related to lanes with length zero
- Fixed hidden fault in crash saves resulting in later crashes with maxAge assert
- Fixed crash related to open popups while line stops get removed
- Fixed crash when building a road at very short distance from an existing node
- Fixed crash when panning/zooming the map
- Fixed crash in camera tool when two key frame positions are nearly the same
- Fixed crash related to undefined vehicles from missing mods
- Fixed crash on startup of the game (Windows)
- Fixed crash on game start with missing read access to directories
- Fixed crash caused by SOL lua errors
- Fixed crash caused while rebuilding street segments
- Fixed crash when using autocomplete in the console
- Fixed crash related to sequence recording with the camera tool
- Fixed crash on AMD graphics cards (MacOS)
- CampaignFixed train station filter in mission 1
- CampaignFixed crash related to stone circle task in mission 3
- ModdingFixed scripting interface: added missing signal id
- ModdingFixed scripting interface: minor documentation corrections
- ModdingFixed scripting interface: EdgeGeometry returns pair for attributes pos and tangent
- Model EditorFixed crash with empty compartments
- Model EditorFixed empty folders in dropdown menus
- Model EditorFixed initial values of new metadata fields to be empty instead of 0
Download free Transport Fever 2 Summer Update on PC.