Total War Warhammer 2 Update 1.12 Patch Notes – July 13, 2021
[World of Warcraft] WOW Hotfix Patch Notes - July 13, 2021
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Total War Warhammer 2 update 1.12 (July 13, 2021) is now available to download on PC. According to the official Total War Warhammer 2 patch notes, the new Hammers & Herdstones update added support for various DLC and FLC. Apart from this, Total War Warhammer 2 patch also include a long list of bug fixes and gameplay changes.
Previously, a big update released with various bug fixes and changes. Unfortunately, since the last patch, players are experiencing a number of issues when trying to play the game.
Today’s Total War Warhammer 2 update 1.12 will address a few of these issues. Check out more details below.
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Table of Contents
Total War Warhammer 2 Patch Notes – July 12, 2021
BUG FIXES
BATTLE
Addressed a bug where interrupting a projectile-type spell could allow the player to cast it without cost or cooldown, and outside of the cast range
Addressed a bug that was stopping 360 fire on Great Stag Mounts for Glade Lords and Glade Captains
Addressed a bug where Glade Riders T-posed whilst they were part of the Hunters of Kurnous Rogue Army
Addressed a bug that had Dragon Ogres use Zoat visual effects for their animations
Chariots will no longer collide with invisible dead bodies
Throgg’s Fimir Linebreakers ancillaries now apply ‘Rattled’ effect
Fixed some instances where Units did not break their hidden state when they fired while moving
Stopped the Damage Value Tracker from tracking friendly fire damage
‘Whip of Agony’ ability can no longer be cast on artillery
The ‘Eagle Bow’ ability now has it’s VFX displayed correctly
Addressed a bug where an overly harsh morale penalty is applied when the player only has flying units left
Fixed a situation where the player is unable to overcast Magic Missile spells
Fixed some instances where Sea battles would load incorrectly
Fixed a modding issue where unit-variant colour behaviour would not match schema data
Mousing between Shot Type tooltips rapidly will no longer cause the text to become offset
Replaced some placeholder icons appearing on characters in the Post-Battle screen for faction ‘Court of the Nighthawk’
Spellweavers no longer goes bald once they die
Fixed some issues with unexpected holes appearing in Grimgor Ironhide, Black Orc Warboss and Orc Warboss after their death animations had played
Addressed a bug when Unit Icons could appear beneath the terrains on Black Ark Landing maps
Fixed some terrain height issues on MP Blue Reach River map
Solved an issue where opening and closing the settlement gates on some Small Settlements would be very loud
Arachnarok spiders no longer share the same 3D/2D Porthole in battles
The sound effects of the Warden’s Cage ability no longer persists after the Lord is wounded/killed in battle
Fixed a variety of crashes and text issues.
CAMPAIGN
Addressed a bug where players were unable to complete Campaign Objectives for certain factions during playthroughs where Chaos Invasion was disabled
Army reinforcement lines now show when an army is close by
Addressed a bug where the player could instantly confederate Wydrioth and Torgovann as Orion or Durthu in a Multiplayer Mortal Empires Campaign
Explosive squig kills are now calculated in the post-battle screen
Fixed an instance of broken terrain next to the Witchwood in the Mortal Empires Campaign
Fixed a crash that could occur when capturing a lord with the Warden’s Cage ability
Addressed a bug where Very Hard/Legendary settlements required fewer growth points per level than lower difficulty levels
UI will now accurately reflect Army unit count when teleporting between deep root locations whilst recruiting
Waaagh! marker no longer remains indefinitely if the faction that called it is destroyed
the active Waaagh! target button can no longer be click-dragged around the map
Fixed an instance where Waaagh! armies would spawn with larger armies than their parent army
Fixed issues where Waaagh! armies caused the movement point bars of their parent armies to display incorrectly and allow usage of Ambush Stance with no movement points remaining
Addressed a bug as Clan Eshin, where Eshin Actions information is displayed in the central panel whilst Clan Contracts is selected
Addressed a bug where the upgrade button for Athel Tamarha Buildings did not update instantly when selecting to upgrade a prison
Addressed a bug where UI would not close/open correctly when confederating a faction with an army without a Lord
Fixed a variety of crashes and text issues
Nakai will no longer incorrectly gift certain regions to Empire factions.
MP UNIT CAP FIXES
All Slann units no longer count towards Rare Single Entities.
Great Stag mounts were counting as rare single entities
Vampire Fleet Captains no longer count towards ranged unit cap.
Addressed a bug were some Wood Elf character eagles were counting towards High Elf Eagle caps.