Changelogs

To The Rescue Update 1.0.23 Patch Notes – Nov. 4, 2021

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A new To The Rescue update 1.0.23 is now available to download on PC. According to the official To The Rescue patch notes, the latest update added a long list of bug fixes.

Since the last patch, players are experiencing problems with the game. Today’s To The Rescue patch will fix 1.0.23 a few of these issues.

Check out more details below.

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To The Rescue Patch Notes – November 4, 2021

Major Bug Fixes/Changes
  • Fixed issue with game not saving the first time a scene is loaded.
  • Dogs should no longer spawn with the same names as dogs needed to progress tutorial in Sunny Paws (again: we’re looking at you Peanut and Ringo)
  • Made it no longer possible for dogs to run away where you can’t get them in Sunny Paws
  • Made dogs that spawn in Sunny Paws have much higher needs at the start to make it hopefully a bit less hectic or stressful
  • Fixed the visual issue in the character selection screen that occurs after having unlocked the secret character
  • Added Story Tutorial toggle to the new game panel. Toggling this off will skip the introduction of the story and progress straight to the Mayor’s tour of the new shelter
  • Fixed an issue that would occasionally lock the save slots preventing a new game from being started
  • Adjusted font settings to address the issue with dissapearing text on Mac
  • Added a failsafe to check skill availability so they shouldn’t become incorrectly locked
  • Loose dogs now return to the player if they get too far away. They also now generally prefer to stay inside
  • Limited the maximum rate of disease spread to make outbreaks more manageble.
  • Balance changes for adoption and new dog event biases: should reduce the number of times one will happen without the other
  • When the foster network is unlocked, it is now very likely that the first foster will appear on the next day.
  • Fix for bug that allows unlimited liking of a social media post with the Floofscrolling sklil.
Minor Bug Fixes/Changes
  • Added a catch to remove dogs from the list of current dogs that shouldn’t and dont spawn into the scene
  • Fixed issue causing superdog traits and other recently added traits to appear as mirrors of other traits or garbage data
  • Fixed issue with superdogs not knowing what shelter stage they belonged in and haunting the player for all eternity
  • Fix for the issue with the Backer Plaque being interactable from outside the lobby. It should no longer override interactions with nearby kennels.
  • Fixed an issue for dogs recieving duplicate traits.
  • Fixed animation issues with several visitor and player designs
  • Fixed helpers removing dogs from show kennels to bathe them in certain circumstances
  • When the foster network is unlocked, it is now very likely that the first foster will appear on the next day.
  • Fix for bug that allows unlimited liking of a social media post with the Floofscrolling skill.
  • Added a failsafe to return dogs to their current kennel if they have wandered out for some reason.
  • Added a markerboard next to the First Aid cabinet to show the current inventory count of first aid kits.
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