TMNT Shredder’s Revenge Patch 1.03 Notes (


TMNT Shredder’s Revenge patch 1.03 is rolling out on PS4, PS5, PC, and Xbox. According to the official TMNT Shredder’s Revenge 1.03 patch notes, the latest update brings a long list of bug fixes and gameplay changes. Apart from this, Teenage Mutant Ninja Turtles: Shredder’s Revenge update 1.03 also includes stability fixes.

Previously, a major update added various tweaks and changes. Unfortunately, since the release, players are experiencing several issues since the last major patch. Today’s TMNT Shredder Revenge version 1.03 will address a few of these errors.

Read more details here.


TMNT Shredder’s Revenge 1.03 Patch Notes ( – August 3, 2022



  • Addressed enemies sometimes frozen after a Fling Slam.
  • Addressed Rat King sometimes frozen after being defeated.
  • Addressed Krang’s torso sometimes leaving the screen. You can sing it: “Krang-no-loooon-ger leeeeea-ving theeeeee-screen!”
  • Addressed Dirtbag sometimes stuck in its Blinding Flash attack.
  • Addressed some player attacks granting immunity to falling down holes, performed over a hold, resulted in a near-instantaneous KO for the player.
  • Addressed the Dive Kick attack sometimes getting the player stuck when landing on edges.


  • Addressed clients sometimes stuck in a cutscene.
  • Addressed many connection issues at the beginning of stages that could result in desyncs and missing players.
  • Addressed a few crashes caused by packet loss or lag, resulting in incomplete attack, player or camera data. Bodacious!
  • Addressed clients ignoring enemy grab cancellation (when a player grabs for too long or an enemy is too healthy to grab).
  • Addressed clients interrupting a Grab with a Super Attack, leaving enemies stuck in their Grab reaction.
  • Addressed client-side Chrome Dome sometimes not getting up when it should.
  • Addressed Groundchuck often not facing the right direction on clients (or sometimes not animating at all) when charging.
  • Addressed some replication issues in the Shredder fight.
  • Addressed Super Shredder and Rat King sometimes freezing on clients when the host leaves the game.
  • Addressed client-side rat spawning in the Rat King fight often not occurring when it should.
  • Addressed client-side Buzzer having a hard time doing U-turns.
  • Addressed client-side Motorcycle Foot Soldiers sometimes frozen on screen before attacking.
  • Addressed client-side Splinter’s Super Flying Attack not increasing your Hit Counter and Score. He is a radical rat!
  • Addressed online lag during boss fights sometimes breaking the boss’ behavior resulting in the fight getting impossible to finish (boss disappearing, for example).
  • Addressed online game search no longer working after a failed search.
  • Addressed connection issues occurring after the end game cutscene.
  • Addressed host able to block the game by opening the Party Up menu while in a stage end cutscene.


  • Addressed saving customized controls only partially.
  • Addressed using a keyboard with a layout other than QWERTY when customizing controls.


  • Addressed saving the VSync value in the Options.
  • Addressed a way to get the Pause menu stuck on the screen during gameplay.


  • Addressed resetting the progression of stat-based achievements like “Complete Cast!” when starting a New Game.
  • Achievement unlock is now saved immediately. Achievement progression is now saved when leaving a stage.


  • Addressed audio volume issues on stereo setups.


  • Added some awesome people that worked on the game. Tubular!
  • Addressed Edwin’s name. Cowabunga, dude!


  • Addressed a crash when no audio hardware is found.
  • Addressed sound playback when the game window is not in focus.


  • Addressed handling some access issues to the MyDocuments folder on Windows and falling back to
  • AppData (Roaming) folder if necessary.



  • Improved performance by preloading all possible enemies to be used in a stage.
  • Dizzy players are no longer invincible. Bummer, dude!
  • In Story mode, doing Continue no longer loads up How To Play.


  • Improved detecting all connected players as Ready, which would prevent entering a stage.
  • Improved transitions between the different parts of stage 6 (Crystal Palace Mall).
  • Improved bosses snapping to (sometimes bad) positions after client-side hits.
  • Remote players now visually do their Double Jump and additional Somersault attacks. Wicked!


  • Added platform icons when listing online games and friends.


  • Improved connecting to other Parties. Excellent!



  • Added a message popup if kicked from a party. Sorry!
  • Added netcode check popup on version mismatch. Friends don’t let friends play un-patched.


  • Added support for input glyphs specific to the Steam Deck.
  • Now showing the Steam Input binding menu when customizing controls.

Download free TMNT Shredders Revenge update 1.03 on PC, PS4, PS5, and Xbox.