The Universim update 0.1.53 is now available to download on PC (Steam). According to the official Universim patch notes, the latest update added resized planets and various bug fixes to the game.
Previously, a big update was released with a long list of quality of life improvements. Unfortunately, since the last patch, players are facing several issues. Mordhau patch will fix a few of these issues.
Read more details below.
We are happy to introduce you to resized planets! This exciting addition was requested by the community for quite some time and, though we would have loved to have rolled it out earlier, we were waiting for the right time to pull the trigger. Creating resized planets was a monumental task that required plenty of game optimization and a reworking of the systems in place.
As many of you know, we are working full speed ahead on the Space Age (in addition to new planets). If you checked out our Halloween Patch, you not only were able to experience some holiday atmosphere, but you were one of the first players to test a couple planet customization systems for the upcoming Space Age and its alien planets!
Today, we are happy to present another part of our Space Age puzzle: resized planets. Please note that the size of the planet will require more resources from your at-home equipment. We tried to optimize the game and planet generation process to work as fast and efficiently as possible but, due to increased planet size, object amounts, etc., bigger planets will require more resources from your PCs. The biggest input on the performance will be your computer memory. As of now (and based on our internal tests), in order to comfortably play on the biggest planet, you will need at least 16bg RAM. This patch will allow us to experiment with sizing in the hopes of achieving comfortable gameplay experiences for you, our Creators.
Low Memory Warning
If you try to load the largest planet on a machine that does not have enough memory, we will warn you in order to ensure your understanding that the planet’s performance may struggle. You still will be able to proceed forward and load the planet.
In further preparation for the Space Age, we are adjusting our pollution system to provide different conditions on foreign planets, ultimately influencing your approach to a planet’s colonization – in fact, even affecting your decision on whether or not you WANT to colonize it.
New pollution system UI was added to the game. We are still iterating different effects, but from that UI you will notice 3 main factors: toxicity, atmosphere, and temperature. All 3 factors will influence your planet in several different ways. As of now, the following changes are already in effect:
Improvements and Balance Changes
Fixed: Fade in / Fade out under certain conditions didn’t work properly during transition to and from the main menu
Fixed: Save folder link was breaking if Windows username had a space in it
Fixed: Nuggets were getting stuck in the bunker
Fixed: Nuggets getting stuck in defense towers and garrisons during an attack
Fixed: Coffin dodgers were getting stuck in the hospital
Fixed: Saving and loading the game while Nugget reserved the drinking spot in the building (reservoir) would cause that Nugget to get stuck forever
Fixed: Missing text with instructions on how to build the exit for the hyperlube
Fixed: Thunder sound was not affected by the audio settings in the game
Fixed: Atmosphere/fog flickering was happening in the intro to the game
Fixed: Subtitles were being displayed in the main menu screen
Fixed: Hunters were able to hunt invalid animals
Fixed: Text on the animal UI was too small
Fixed: Localization error when volcano eruption was killing a Nugget
Fixed: Tooltips with the death cause and information about the dead Nugget were not working correctly in the cemetery
Fixed: Saving and loading the game during the appearance of the easter egg with the portal was causing an error
Fixed: Game crashed when the Nugget was thrown into the temple with a chance to spawn confetti
Fixed: Previously, custom resolution fields allowed 6 digit numbers to be entered that were crashing the game
Fixed: Error was causing by using telekinesis and dropping a Nugget over the water portion of the water building
Fixed: Lost child quest had an issue where dropping the Nugget next to the epicenter would cause the Nugget to fall through the world
Fixed: Text on the billboards in the Modern Age was not correctly displayed
Download free The Universim patch on PC.