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    The Slormancer Update 0.3.107 Patch Notes (February 7, 2022)

    The Slormancer update 0.3.107 is now rolling out for PC players. According to the Slormancer patch notes, the latest patch added some adjustments and fixes.

    Previously, a major update was released with various quality of life improvements. Unfortunately, many players are still experiencing several issues while playing the game. Today’s Slormancer patch 1021 will fix a few of these issues.

    Check out more details below.

    The Slormancer Update Patch Notes – February 7, 2022

    0% Pure Stats

    • The issue with 0% Pure Stats on equipment has been resolved and should no longer occur.
    • This also includes stats that were Locked on your equipment after loading the game.

    Items with this issue have been restored:

    • Unless I missed something, 0% Pure Stats were not Pure Stat from the start, and only became Pure Stat (at 0%) because of said bug, so your stat should be restored to its Non-Pure Stat version.
    • Stats that were Locked to your item should also be unlocked.

    If you’re still having issues, please let me know.

    Major Bugs:

    • Fixed a crash occuring when being hit by a trap with Emergency Nova equipped.

    Slorm Reapers:

    • Reaper of Concentrated Inner Strength should now deal the proper amount of damage.
    • Concentration should now work properly and display the correct icon.
    • Totem from Slormandrite Reaper of the Shaman should no longer benefit from additional projectiles.
    • Inner Fires should no longer trigger the sound of Wall of Omen

    Extras

    • Treasure Chests should now properly spawn in The Mage Academy.
    • Minions should no longer benefit from Cataclysms (this time it’s for real).
    • Max Slormite, Slormeline and Fragments Stack size has been increased to almost infinity.
    • Skill behavior change: You now have to release the button used to cast a Skill inherited from a Reaper or a Legendary before being able to cast it again. This was made to prevent multiple and accidental casts with high Attack Speed.

    Enemies

    • Elite Witchs should cast slower, so that the seal remains avoidable.
    • Witches’ Seals should now properly appear in The Slorm Temple.
    Jack Johnson
    Jack Johnson
    Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.

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