The Perfect Tower 2 update 0.12.2 is available to download on PC (Steam). According to the official The Perfect Tower 2 patch notes, the latest update added new challenges to the Winter region and refactored the underlying damage pipeline.
Since the last patch, players are facing a number of problems with the game. Today’s The Perfect Tower 2 patch 0.12.2 will fix a few of these issues.
Check out more details below.
The Perfect Tower 2 Patch Notes – September 16, 2022
New Stuff
- added tutorial to Power Plant
- added tutorial to Museum
- added notifications for unlocking artifacts
- added notifications for unlocking modules
- added confirm dialog when clearing all town assets
- added confirm dialog to canceling Shipyard orders
- added more tooltips for gem experiment
- added new categories for town assets
- added tech upgrades to solar panel in Power Plant
- added tech upgrades to wind turbine in Power Plant
- added buy max. via right-click to Shipyard upgrades
- added buy max. via right-click to Trading Post upgrades
- added buy max. via right-click to Town Perks
- added auto-restart timer to Tower Testing result screen
- added current and max. level to upgrades in Trading Post
- added crate preview to quick trade offer tooltips in Trading Post
- added artifact [spoiler]’Carrot'[/spoiler]
- added artifact [spoiler]’Energy Sphere'[/spoiler]
- added module [spoiler]’Super Bounce'[/spoiler]
- added module [spoiler]’Energy Sphere'[/spoiler]
Changes
- updated artifact descriptions
- dyson nodes boost energy production of surrounding components by 40%
- replaced Workshop navigation with new components
- toggleable modules show up as ‘toggleable’ instead of ‘active’ inside the Workshop
- adjusted a few UI components in the Workshop
- changed color of various dialogs
- confirmation dialog can now be canceled via ESC
- disabling era abilities for enemies does not increase cost for other upgrades anymore if the base price of the disabled element is 0
- [PC] improved perfect.log
- [PC] turned off unity logging
Fixes
- fixed esc closing building if there is an open dialog
- fixed a bug when highlighting town assets
- fixed pressing esc while hovering over town perks still showing the hover effect next time the town perks window is opened
- fixed crafter not displaying any scannable items if the game hasn’t been loaded at least once
- fixed statistic rewards not being claimable (only via claim all)
- fixed missing tooltips of statistic rewards
- fixed quick trading selecting the next trading offer
- fixed W.I.N.C.E. being unlockable multiple times during the same session
- fixed pressing ESC on the global boost screen closing the window behind it
- fixed result screen being offset on some regions
- fixed Museum worker task buying lowest instead of highest tier Power Stones