The Hunter Call Of The Wild update 1.34 released on PS4. According to the official the Hunter COTW version 1.34 patch notes, the new Tru-PATCH comes with various improvements, gameplay changes, shotgun overhaul, and bug fixes. Apart from this, the Hunter Call Of The Wild patch 1.34 also includes stability and performance improvements.
Previously, a big update was released which added 6th reserve ‘Yukon Valley’ to the game. Unfortunately, since the last patch, many players are experiencing a number of issues. Today’s the Hunter Call Of The Wild update 1.34 is expected to fix a few of these issues. Check out more details below.
The Hunter Call Of The Wild (COTW) Update 1.34 Patch Notes
Game Improvements
- Population reset of all animals on all reserves
- Reset of animal need zones
- Reset of Leaderboards
- Reset of Hunting Log
- Consecutive Harvest bonus no longer affects score (but does affect XP and money in the same way as before)
- Increased limit of deployable tents per map from 8 to 16
- The loadout when starting a new game has been updated to include more items (these items have no level requirement anymore and some are available for free for returning players)
- Updated story missions in Medved Taiga to use waypoints
- Equipment is no longer holstered when exiting ATV
- Various updates to existing missions where sometimes there would be no animals in the mission area or the required scoring didn’t match shown objective
- Improvements to path-finding for all animals on all reserves
- Added new, clearer descriptions for blood splatter
- Various improvements to first person and animal animations
- Various localization improvements
- Updated the Antler Rattler description to include affected species
Shotgun Overhaul
- Shotgun hits now group up and display all pellets that hit the target
- Hitlist displays how many pellets hit the target in brackets
- Pellets now move with deviations in velocity
- Damage and integrity has been reworked on all shotguns
- Integrity is now reduced per shot, no longer per pellet
Bug Fixes the Hunter COTW patch 1.34
- Fixed issue with multiplayer clients being unable to hunt Geese
- We continue our work here as host migration can still cause issues
- Backpack no longer makes noise when standing still
- Fixed missing legacy Moose racks
- Fixed issue where the camera would flip when changing stance
- We continue our work here as it might still occur after shooting
- Fixed issue that resulted in small stepped movement of iron sights
- Fixed issue with the Hunting Log being reset after the game was restarted
- Improved an issue where players lose map data (e.g. claimed outposts)
- Once you re-discover these locations, they should be saved properly now.
- We will continue to work on this issue
- Fixed weird looks of the eyes of Wolves when aggressive
- Noise indicator now correctly displays noise when deploying portable structures
- Virant Klasika now uses the correct visual effects
- Wolf eyes should no longer glow when harvest is highlighted
- Fixed issue with big bulges on the side of animals due to breathing
- Fixed issue with The Mile, The Scandinavian Mile, etc. achievements
- Fixed issue where player would sometimes examine a clue under a downed animal instead of harvesting the animal, even though “Harvest” prompt was shown
- Fixed issue with shotguns having wrong zeroing order
- Fixed issue where some waterfowl blinds would change colors when entered
- Fixed issue with Quickdraw perk not working with lever-action rifles
- Fixed issue with Keen Eyes skill sometimes not working properly
- Fixed issue with Both Eyes Open not working with 20GA semi-auto shotgun
- Fixed issue where toggling aim would mute footstep sounds and break animation
- Fixed various issues with aim cancelling
- Aiming with weapons or optics holstered is no longer possible
- Fixed issue with thumb clipping through rifles when exiting aim while prone without scope
The Hunter Call Of The Wild update 1.34 for PS4 is now available for download.