The First Descendant update 1.083 (1.83) is available to download on PS5 PC and Xbox. According to the First Descendant 1.083 patch notes, the latest update optimizes performance (Axion Assault Ships, Ines’s skills), speeds up Axion Plains’ time progression, and rebalances Battle Pass challenges. Weapon Cores drop in Sigma Sector/Infiltration Ops. Apart from this, today’s TFD patch 1.083 also boost Event UI, fixes Ally join issues in dungeons, Battle Pass EXP bugs, and Descendant ability animations. UI/text improvements, sound fixes, and crash resolutions (PS5 Ray Tracing) are included. Multiple quest/mission bugs addressed.
The First Descendant 1.83 Patch Notes – August 8, 2025

Content Improvements
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Optimized performance:
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Axion Assault Ships’ appearance and destruction effects.
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Ines’s skill effects and item drop effects to reduce stuttering.
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Axion Plains improvements:
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Weather and time progression adjusted—time now flows faster to showcase dynamic conditions.
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UI/Text adjustments:
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Reorganized Boost Up Event guidance text for clarity.
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Modified Junk Filter behavior when “Activate Boost” is selected:
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(Before) External Components with Set Effects: Exclude from Junk
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(After) External Components with Set Effects: Include as Junk
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Updated Boost Path text:
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Added time indications for “Increased Descendant EXP Gain” items.
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Added difficulty labels to “Complete Sigma Sector Missions” quest.
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Revised tooltips for “Reach Descendant Level” and “Open Amorphous Materials” quests.
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Improved Quest shortcut connections for better Boost Path guidance.
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New features:
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Added 3 Social Tags under Party > Social Tags.
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Weapon Cores now drop in:
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Infiltration Operation: Hard (400%)
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Sigma Sector (Normal & High-risk).
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Added goal-setting guide to Quest UI (triggers after Starter Pass/Axion Plains quests).
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Battle Pass rebalancing:
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Reduced requirements for:
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Monster defeats (specific weapons/Attributes/Arche Skills).
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Encrypted Vault openings.
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Commander defeats & Outpost completions.
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Squad Rescues now require 1 completion (down from previous).
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Terminology updates:
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Updated in-game terms across all relevant areas.
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(2) Weapons & Modules
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Trigger Module adjustments:
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Battering Ram:
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Damage increased: 188.0% → 376% per tick.
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Added Skill Attribute Resistance reduction to DEF Decrease effect.
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Arche Leak:
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MP Cost on hit reduced: 4 → 3.5.
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Bug Fixes
(1) Content
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Fixed crashes when entering Wall Crasher due to incorrect Intercept Battle map loading.
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Corrected Reactor type drops from monsters in certain content.
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Fixed Boost Event screen not appearing on first login.
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Resolved ally join issues in Invasion Dungeons:
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White-night Gulch: Mystery’s End
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Echo Swamp: The Chapel
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Fixed “Own Descendants with Trigger Modules Unlocked” Award miscounting.
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Addressed animation bugs:
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“Breach Spreader” midair death animation.
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“Carapace Hull” shell not visually disappearing after Dispel.
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“Abyss Scarab” midair ambush attacks.
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Adjusted Axion Plains out-of-bounds detection range.
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Fixed Battle Pass issues:
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“Mission Specialist” progress tracking.
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Reroll counter visibility in multi-language.
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EXP not granted after Daily Bonus Challenges (retroactive rewards coming).
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Corrected Dimensional Breach Stabilization icon display.
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Fixed Boost Path Quest issues:
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Path indicators not auto-setting during Boost Event.
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“Complete Infiltration Operation: Hard” now clears at 400% difficulty.
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Text typos addressed.
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Fixed incorrect “Shortened Time” display on first-time Mobile Energy Monitoring completions.
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Resolved mission bugs:
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“Residential District” timeout failures.
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Void Intercept Battle death animation on “Abort Mission.”
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(2) Descendants
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Nell: Fixed midair “Gaze of the Abyss” animation.
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Kyle: Fixed “Superconductivity Thrusters/Bombing” freezing when used on vehicles.
(3) Weapons & Modules
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Fixed misleading red text in Weapon Unique Ability Enhancement UI.
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Addressed “Magnus AA” motion/aiming blockage.
(4) UI & UX
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Improved Wall Crasher acquisition text in Library.
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Removed redundant Battle Pass reward popups.
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Fixed Shop “Popular” tab discount delays post-purchase.
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Corrected Korean-language Battle Pass “Challenge” tab text.
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Adjusted party member name colors in Social tab.
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Removed controller button overlap for Library actions.
(5) Sound
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Fixed looping Operator voice after loading.
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Adjusted Immunity sound location behavior.
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Restored missing weapon sounds in Void Intercept Battles.
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Added Waypoint marking sound effect.
(6) Miscellaneous
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Fixed PS5 Pro crash with Ray Tracing ON during Axion Plains supply collisions.
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Addressed Fellow skins reverting to default after reconnecting.
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Fixed Fellow dismantle quest progress in fields (e.g., Kingston).
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Corrected voice line mixups (Enzo’s voice playing for Nell).
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Fixed tooltip values for External Component “Moving Fortress.”
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Resolved invincibility bug in Invasion: Order of Truth drone interactions.
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Removed ghost dismantled items in Inventory.
- Fixed an issue where rewards would not drop after defeating ‘Wall Crasher.’
- Fixed an issue where rewards could not be obtained when using ‘Boost Up’ with Bunny dismissed.
- Fixed an issue where, after an 8-player match with ‘Wall Crasher,’ no additional players could join if some Descendants left the match.
Recently, a major The First Descendant update 1.057 resolved various issues including a bug where party members cannot join mid-session. Unfortunately, players have been facing various server issues with the game. Today’s TFD patch 1.083 will address a few of these errors.
Download free The First Descendant update 1.83 for PS4, PS5, PC and Xbox One.
