The First Descendant Update 1.063 Patch Notes (Version 1.63)

The First Descendant update 1.063 (1.63) is available to download on PS5 PC and Xbox. According to the official The First Descendant 1.063 patch notes, the latest update introduces Ultimate Blair, new challenge content, a robust enhancement system, and comprehensive gameplay. Apart from this, today’s TFD patch 1.063 also includes system improvements,.

The First Descendant 1.63 Patch Notes – April 17, 2025

The First Descendant 1.063
The First Descendant 1.063

New Additions

  • Ultimate Blair
    • New playable Ultimate Descendant.
    • Acquire blueprints/codes via Amorphous Materials and research materials in Sigma Sector.
    • Equipping Blair/Ultimate Blair unlocks an Exclusive Quest, rewarding the Pyromaniac Objet chest attachment.
    • Skill Modules:
      • Killer Recipe (Module 1): Attacking burned enemies boosts Crit Rate/Damage and generates Chef’s Touch, which fires explosive meatballs or tracks designated enemies.
      • Next-Level Recipe (Module 2): Creates flame zones underfoot and sprays multi-level fire. Modules drop from Hard Intercept Battles and Module Combine.
    • Amorphous Material Changes:
      • Removed Patterns 013, 029, 036, 042, 056, 075, 082-Variant AC, 093, 105, 106, 113-Variant AA, and 115-Variant AA. Existing materials remain usable.
      • Added AC variants of Patterns 013, 029, 036, 042, 056, 075, 082, 093, 105, 106, 113, and 115. These drop Blair’s blueprints and codes.
  • Void Erosion Purge: Challenge Difficulty
    • Unlock: Clear Void Erosion Purge: Normal Stage 30.
    • Structure: 5 stages (unlocked sequentially). Complete within 12 minutes to progress.
    • Rewards:
      • Tier X Cores and Weapon Core Amplifiers (one-time first-clear rewards).
      • Enemies drop only Rounds, MP/HP items (no EXP/Proficiency).
    • Leaderboard: Tracks fastest stage clears. Resets seasonally (starting 2025.04.16).
    • ※ Existing Void Erosion Purge renamed to Normal mode.
  • External Components
    • New Components: Fire Brand, Plague, Enlightened Mage, Shell Crusher (Sigma Sector), Moving Fortress (Abyss Intercept).
  • Reactor/External Component Enhancements
    • Enhance options at workbenches using:
      • Reactors: Quantum Crystals and Nano Compounds.
      • External Components: Energy Control Cores.
    • Critical Success chance (double stat gain). Material cost rises up to 5 attempts, then stabilizes.
  • Medal System
    • Earn Medals via Awards. Level up Medals by repeating achievements. Equip via Inventory.
  • Guide Quests
    • Added Beginner’s Guide with quest objectives/rewards preview.
  • New Modules
    • Obtainable in Sigma SectorHard Intercept Battles, and Module Combine.

Events

  1. Blair’s Protection of Ingris
    • Weekly Challenge Tasks (reset every Wed). Runs 04.16.2025–05.21.2025.
  2. Weekly Firepower Support
    • One-time Daily Tasks (reset weekly). Same period as above.

Content Improvements
(1) Content Improvements
Normal Field Mission/Infiltration Operation Improvements

  • Champion monsters no longer use Skill Interruption or MP Leech.
  • Kingston ~ The Sterile Land mission improvements
    ㄴ Shortened the overall mission target times.
    ㄴ Changed the details of some missions.
    ㆍ Changed the movement route in the Urban District mission in Kingston – The Destruction.
    ㆍ Changed the objective of the Vulgus Data Transmitter mission in Kingston – Grand Square.
    ㆍ Changed the movement route in the External Reactor mission in the Sterile Land – Rockfall.
    ㆍ Change the movement route in the Kuiper Refinery mission in the Sterile Land – Repository.
    ㆍ Changed the movement route in the Barracks mission in the Sterile Land – Restricted Zone.
    ㆍ Changed the number of hacking required for the Logistics Facility mission in the Sterile Land – Ironworks.
    ㄴ Changed the quantity and spawn timing of monsters.
  • Vespers ~ Fortress mission improvements
    ㄴ Reduced the duration of Occupation, Hacking, and Seizure missions.
    ㄴ Reduced the number of Kuipers required for the Transport Disruption mission and the mission duration.
    ㄴ Reduced the number of hacking objects required for some multi-hacking missions.
    ㄴ Reduced the number of objects to detonate in the Fortress Control Facility mission in the White-night Gulch.
    ㄴ Changed the Occupation mission in some Infiltration Operations to the Extermination mission.
  • Adjusted the amount of EXP gained for defeating monsters in Kingston ~ Fortress field missions on Normal difficulty.
  • Changed or removed traps used in some Infiltration Operations.
    Void Fragments & Void Fusion Reactors
  • Void Fusion Reactors no longer require Void Shards.
  • Void Shards cannot be acquired from Void Fragments, Special Operations, or quests.
    ㄴ The guide message for Void Fragments has been deleted.
    Invasion Main Story Mission
  • Removed the Invasion hidden mechanics from the Invasion Main Story mission.
    Sigma Sector
  • Increased the Firearm EXP and Descendant EXP gained from High-risk Sigma Sector from 30,000 to 160,000.
  • Energy Control Cores can now be obtained in Sigma Sector.
  • Increased the drop rate of modules from Elite monsters in Sigma Sector by around 1.4 times.
  • Unique Arche Factor EXP can now be earned in Hard Special Operations.
    Erosion Purge Difficulty Improvements
  • Increased the skill damage of Descendants in stages 21-30.
  • Increased the Advantage Affinity firearm damage in stages 21-30.
    Erosion Purge Improvements
  • Added Support Drones to Normal and Challenge difficulties.
  • Adjusted the numbers for Awards that are hard to achieve.
    ㄴ Respond to Support Requests: 50 → 20, 500 → 50
    ㄴ Acquire High-Value Relics: 100 → 1, 250 → 5, 500 → 13, 1000 → 25
    ㆍ For these Awards, the Award Points have also been adjusted to match the difficulty adjustment.

(2) Descendants
Ultimate Bunny

  • Lowered the difficulty of obtaining the blueprints and codes for Ultimate Bunny.
  • Amorphous Material Patterns 009, 017-Variant AA, 024, 052-Variant AA, 082, 099-Variant AC, 113-Variant AA, and 123 can no longer be acquired.
    ㄴ You can continue using the Amorphous Materials you already have as before.
  • Added the “AD variants” of Amorphous Material Patterns 009, 017, 024, 052, 082, 099, 113, and 123.
    ㄴ Increased the drop rates of Ultimate Bunny’s Enhanced Cell Blueprint, Stabilizer Blueprint, Spiral Catalyst Blueprint, and Code that could previously be acquired from these Amorphous Materials.
    Serena
  • When a skin without wings is equipped, the wings will now only be visible while a skill is used.
  • The skins without wings are as follows:
    ㄴ Albion Administrative Support
    ㄴ Dandy Corn

(3) Weapons & Modules

  • Unique Ability enhancement or Core unlocking performed once on a weapon will now apply to all identical weapons.
    ㄴ When you have multiple copies of the same weapon, Unique Ability enhancement and/or Core unlocking performed on one copy will apply to the rest of the identical weapons.
    ㄴ If you dismantle or sell a weapon with Unique Ability enhancement and/or unlocked Cores and acquire the identical weapon again, it will have the same Unique Ability enhancement and/or unlocked Cores.
    ㆍ However, this does not apply to weapons that were removed before the update patch.
    ㄴ If you have more than one copy of the same weapon at the time of the patch, their Unique Ability levels will be combined.
    ㆍ Ex. If you had one copy of Smithereens with Unique Ability Enhancement Lv. 2 and another copy with Unique Ability Enhancement Lv. 1, both copies will now be at Lv. 3.
    ㄴ If you had two or more of the same firearms with unlocked Cores at the time of the patch, you’ll receive Core Binders used in excess via in-game mail. [Announcement]
  • Firearms with unlocked Core can be dismantled, sold, and used for enhancing Unique Abilities and as materials for Weapon Level Transmission.
    ㄴ A warning will be displayed when registering a Firearm equipped with Core as a material for enhancing Unique Abilities or Weapon Level Transmission.
    ㄴ A warning will be displayed when selling a Firearm equipped with Core.
  • Improved to apply Explosive ATK for Modules that have Firearm ATK Stats from Rare Modules that can be equipped to all High-Power Rounds for Firearms Modules.
    ㄴ Items applied with Explosive ATK Stats
  • Improved Modules that apply both Firearm ATK and Explosive ATK to display Firearm ATK as Firearm (Explosive) ATK.
    ㄴ Tooltip Improvements


(4) UI & UX

  • Changed to fix certain icons of small items to make it easier to get to key UI buttons in some menus when navigating with a gamepad.
    ㄴ Readjustment Material Icon in Weapon Readjustment Menu
    ㄴ Required Item Icon in Reactor Enhancement Menu
    ㄴ Implant Material Icon in Reactor Implant Menu
    ㄴ Material Details Icon in Craft Core Menu
  • Improved UI to display the current number of Reward Items held when using Selectable Boxes.
  • Improved UI to display the number of Paint items acquired.
  • Added Craft Core guide.
  • Improved the Sort By order for Firearms.
    ㄴ Changed to place equipped weapons front.
    ㄴ Changed the Sort By list and basic options in Equip Core, Weapon Level Transmission, Weapon Readjustment, and enhance Unique Ability screen.
  • Changed to display the calculation method applied (e.g., addition or multiplication) behind the numerical value of the displayed Stats.
    ㄴ Unique effect UI for Firearms and (Descendant) Skill Tooltip will be updated at a later time.
    ㄴ Applied to: Firearm, Module, Accessory, Inversion, Arche Tuning, Reactor, Random Options, Weapon Core Unlocking
  • Changes were made to the types of items that display notification upon acquisition.
    ㄴ Items excluded: Core Tier 1-5, Ultimate Tier Reactor, External Components excluding Ultimate Tier Sets, Ultimate Tier Module
    ㄴ Items included: Rare Tier Set External Component
  • Effect application rate (%) is added to Boost Item Icon.
    ㄴ It can be viewed in Inventory and View Items screen.

(5) Photo Mode

  • Added Play/Stop and Play Speed option to Descendants pose change function.
    ㄴ You can pause and restart the motion in play.
    ㄴ You can change the Play Speed.
    ㆍ x 1.0 / x 0.75 / x 0.5 / x 0.25
  • Added Filter option.
  • Added Slow Move function to Camera.
  • Changed the Reset button’s input to Hold.
  • Activating Hide UI hides the mouse cursor as well.

(6) Miscellaneous

  • Changed Item Type Info that was previously displayed only in Single/Group in Emotes Tooltip to be displayed as Emote I Single and Emote I Group.
  • Added details to view DPS in Laboratory Damage UI.
    ㄴ Max DPS: Displays the maximum value of Damage per second during battle.
    ㄴ Avg DPS: Displays the average value of Damage per second during battle.
  • Modified unnecessary descriptions for some of the External Components.
  • Changed the number of “Premium ETA Voucher” acquired when selling Ultimate Bunny’s “Enhanced Cell Blueprint,” “Stabilizer Blueprint,” “Spiral Catalyst Blueprint,” and “Code” at the ETA-0 Shop from 0 to 3.
    ㄴ Ultimate Bunny Code: 15 → 3
    ㄴ Enhanced Cell Blueprint, Stabilizer Blueprint: 10→ 3
    ㄴ Spiral Catalyst Blueprint: 5 → 3
  • Evolving Skins save Paint information at each of their evolution stage.
    ㄴ Paint information set for stage 2 and 3 of Evolving Skin will be reset.
  • Vespers Hunting Dog can now equip Fellow Skin’s “Gift Supply Hat” and “Gift Supply Cloak.”
  • Fellow’s Back Attachments and Spawn/Despawn Skins are now common skins.
    ㄴ Hagios Sheepdog and Vespers Hunting Dog can both equip them.
  • Changed the aggregation standards of the “Perform Arche Tuning with any Descendant” condition for Achievements and Battle Pass Challenge.
    ㄴ Previously, the highest invested Arche Tuning counts from Descendants were aggregated, but it has been changed to the Tuning counts of all Descendants.
  • Lowered the requirement of the Battle Pass Daily Challenge “Grant Me More Strength.”
    ㄴ Kuiper acquired: 5000 → 1000
  • For the purpose of optimization, some of Monsters’ effects have been simplified.
    ㄴ Defect Sentry, Defect Scrapheap, Defect Devastator, Fortress Guard, Elite Tracker
  • For the purpose of optimization, the entire body area of some monsters in the Sigma Sector is now Weak Point.
    ㄴ Defect Sentry, Defect Scrapheap, Ecive Shredder Trapball, Ripper
  • Added In-game Web Guide button.
    ㄴ Web Guide button will be displayed when you need help during your gameplay.
    ㄴ Select the button to go to the webpage of corresponding guide.
  • Added Quest Rewards for players in the early stages of the game.
    ㄴ Added “Bunny Enhanced Cell” as a Reward for completing The Kingston Normal Zone – Operation Authorized.
    ㄴ Added “Bunny Spiral Catalyst Cell” as a Reward for completing The Kingston Normal Zone – Target Spotted.

Bug Fixes
(1) Content

  • Fixed an issue where sometimes the Immunity of “Immortality Obliviant,” a commander monster, is canceled even when all of the monsters it spawned while it had Immunity effect.
  • Fixed an issue where a commander monster falls into the ground when it dies while jumping.

(2) Descendants

  • Fixed an issue where Ines’ “Chain Lightning” and “Floating Lightning” skills cannot hit certain objects.
  • Fixed an issue where some of Ines’ hit effects are applied with an excessively slow speed on a target whose Speed has been undermined.
  • Fixed an issue where Ines’ “Chain Lightning” and “Floating Lightning” disappear when touching terrain.

(3) Weapons & Modules
Fixed an issue where the Reset Cooldown effect of “Veteran’s Tactics” Module, one of the Descendant Modules, resets Passive Skill’s Cooldown.

(4) UI & UX

  • Changed to display the completion image when completing all “Today’s Bonus” in the Sigma Sector.
  • Changed to highlight NPCs in Albion when selecting the Acquisition Information related to Sigma Sector in Library.
  • Fixed an issue where “[Aisha’s Squad MIA Recording] James Langdon’s —-” Record appears in duplication at Journal > Records > Operation Records.
  • Fixed an issue where the acquisition source of certain items obtainable through Special Operations was displayed incorrectly in the Library.

Recently, a major The First Descendant update 1.057 resolved various issues including a bug where party members cannot join mid-session. Unfortunately, players have been facing various server issues with the game. Today’s TFD patch 1.063 will address a few of these errors.

Download free The First Descendant update 1.63 for PS4, PS5, PC and Xbox One.

Jack Johnson
Jack Johnson
Jack focuses on sports games, covering everything from FIFA and NBA 2K to arcade-style hits. When not analyzing roster updates or gameplay mechanics.
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