The First Descendant update 1.029 (version 1.029.000) is available to download on PS5 and Xbox Series X/S. According to the official The First Descendant 1.029 patch notes, the latest TFD update 1.029 introduces Reactor Implant Functionality with new implant options for optimizing reactor performance. Albion Resource Defense improvements shorten waves and increase rewards. Apart from this, today’s The First Descendant patch 1.029 also adds PS5 Pro enhancements with improved graphics and ray-tracing features.
The First Descendant 1.029 Patch Notes – October 30, 2024
Reactor Implant
- Reactor Implant Function is activated on the workbench after completing <Reactor Implant Training> Sub Quest from Descendant Instructor.
- <Reactor Implant Training> Sub Quest is available after completing <Complete Reactor Enhancement Training> Sub Quest.
- Ultimate Tier Reactor consumes other Ultimate Tier Reactors and enables implant for Optimization Conditions.
- Reactor Implant is available on the workbench.
- Ultimate Tier Reactor can have up to 3 different Optimization Conditions.
- Implanted Optimization Conditions can be changed through Implants.
- However, even if the Reactor meets multiple Optimization Conditions, the Skill Power increase option can only be applied once.
Albion Resource Defense Improvements
- The location of the Special Operation – Resource Defense has been changed in Kingston, Echo Swamp, and Fortress Field.
- All waves have been shortened from 21 to 10.
- Significantly increased the number of Common and Commander Monsters appearing.
- Champion Monsters now drop Buff Items similar to Special Operation – Mine Blockade.
- The number and probability for Interim Review Stage reward and Monster Drop reward have been changed.
- For Albion Resource Defense’s Interim Review Stage, Weapon Proficiency EXP reward has been added.
Module Socket Type Auto Application
- When equipping Modules of the same type as the slot’s socket type, the Socket Type of the slot will automatically change.
- As a result, the previous Socket Type setting button has been removed and replaced with a “Socket Info (Y)” display button.
Descendant’s Daily Tasks Event
- After the update on Wednesday, October 30, 2024 until PST Wednesday, November 20, 2024 23:59, Descendant’s Daily Tasks in-game event will be in progress.
- It consists of 6 daily tasks and 1 weekly task through which you can acquire various rewards. For further details, refer to Descendant’s Daily Tasks Event Notice.
Shops
- ‘Twisted Worship SE’ body skin has been added to ‘Twisted Worship’ bundle components.
- For Descendants who previously purchased ‘Twisted Worship,’ we will send the ‘Twisted Worship SE’ body skin by mail according to the following schedule:
ㄴ For first ‘Twisted Worship’ purchasers before the Wednesday, October 30 update: Scheduled to be provided progressively after Wednesday, October 30 (A disconnection issue may occur when providing mail rewards).
ㄴ For second ‘Twisted Worship’ purchasers after the Wednesday, October 30 update patch without updating: Scheduled to be provided progressively after Thursday, October 31.
# Director’s Comment
The Dev Team has listened to community feedback on the ‘Twisted Worship’ skin and has updated its design. To accommodate Descendants who prefer the original design, we’ve decided to keep the existing ‘Twisted Worship’ skin unchanged for those who own it and to provide the redesigned ‘Twisted Worship SE’ body skin as an additional option. If you already own ‘Twisted Worship,’ you will receive the ‘Twisted Worship SE’ body skin. For purchases made after the update, both the original ‘Twisted Worship’ and the ‘Twisted Worship SE’ will be available.
The Dev Team is committed to providing skins that satisfy you. The adjustments to ‘Twisted Worship’ reflect community feedback; however, there may be practical limitations in addressing feedback for every skin. We will continue to do our best to release a wider variety of quality skins in the future.
PS5 Pro Enhanced Update
- The PS5 Pro Enhanced function has been updated. PS5 Pro users can enjoy an improved gameplay experience after the update. The improvements are as follows:
Graphic Mode Quality Improvements
- There has been an improvement in overall resolutions in each mode and through PlayStation Spectral Super Resolution(PSSR).
Improved Ray-Tracing Options Provided
- Ray-tracing function’s resolution has been improved compared to PS5.
- In PS5 Pro, Ray-Tracing is available even in the Performance priority mode. Activated Ray-Tracing functions for each mode are:
ㄴ Resolution/Balance priority: Ray-traced shadow, Ray-traced reflection on translucency surface, Ray-traced reflection on opaque surface, Ray-traced AO, Ray-traced radiance cache
ㄴ Performance priority: Ray-traced reflection on translucency surface, Ray-traced AO, Ray-traced radiance cache
AMD Frame Generation Resolution Improvement
- Through applying Frame Generation based on PSSR, we now provide better resolution.
■ Hotfix 1.1.6
Content Improvements
(1) Contents
Vulgus Strategic Outpost
- The UI has been modified to show count on the left mission tracker only when ‘Sharen’ neutralizes power units through ‘Infiltration’.
Data Collection Mission - Users participating in other missions can no longer acquire collection disks.
- Time limit has been increased to 5 minutes for all Data Collection missions for all fields.
- Data Collection missions has been relocated in Echo Swamp’s ‘Derelict Covert’ and Hagios’s ‘Dune Base’ and ‘Fractured Monolith’.
ㄴ The number of available disks has been increased.
ㄴ The acquisition flow has been changed and the deployed Moving Actors has been rearranged into large ones.
Monsters - The guidance trajectory of the guided projectiles of common and commander monsters has been completely reorganized.
Infiltration Operations - No Resurrection Zone has been deleted from the final battle section on normal difficulty so that players will be resurrected in place when killed.
- At 400% difficulty, Echo Swamp’s ‘The Chapel’ is modified so that enhanced monsters appear evenly during the battle.
Normal Difficulty Level Lowered - The level of normal difficulty content has been lowered overall.
ㄴ The level decline begins with the ‘Kingston: The Last Emergency Communicator’ field mission, ranging from a minimum level of 1 to a maximum level of 15. - The level of rewards obtained from content will remain the same.
Main Quest Reward - Enhanced normal tier modules will be awarded upon completion of the main quest for each field from Kingston to Hagios.
- Rewards for already completed quests will not be given retroactively.
(2) Weapons & Modules
- Some improvements have been made to the weapon specifications and unique abilities of the three ultimate weapons.
- Even if you cannot acquire any more modules because you have the maximum number of modules, if you attempt to acquire the dropped transcendent module, it will be treated as lost.
- Farming destinations for some modules have been added.
(3) UI/UX
- In the interim review of the ‘Special Operations’, the waiting time has been modified to be shortened if all participants make different choices.
- In the mission info tooltip, the order has been adjusted so that additional rewards are displayed before main rewards.
- You can now proceed with matchmaking by clicking the Infiltration Operation icon on the map when in Albion.
- When receiving a Descendant from the research menu, if the Descendant slot is full, you can now quickly purchase a single slot.
- The pop-up window in the Cancel Research window now automatically closes when time runs out.
- Research Target setting/release has been improved so that it can be set/released at any time regardless of research status.
- The research item menu in the library will be improved to allow detailed viewing of research material holdings for each list.
- Tooltips in the inventory for consumables, including enhancement materials and core materials, will be updated to display research material information directly.
- For consumable items that can only be acquired through research in the consumable inventory, etc., you can now view detailed research information.
- Preset slot increase details have been added to the Mastery Rank benefits.
- A Sale Ended label has been added to the tooltips for discontinued skin items to indicate purchase availability.
- The text in the “Exclude from Junk” filter has been adjusted to improve ease of use.
- If no challenge objectives are set in the main menu, the Event tab will now be prioritized and displayed by default.
(4) Others
- Some control keys on the console pad have been modified.
ㄴ Tooltip scroll: PS – L1+R stick, XB – LB+R stick
ㄴ Module, Reactor enhancement level adjustment key: changed to release method - The information message displayed as the Blueprint sales function is unlocked at Mastery Rank 10 has been improved.
- The sales period is no longer visible for owned paid products.
Bug Fixes
(1) Contents
- Fixed some of the terrain where characters get stuck in the Infiltration Operation fortress ‘Quarantine Zone’.
- Fixed some of the terrain where characters get stuck in the Infiltration Operation Kingston ‘Magister Lab’.
- Fixed cases of failing to join allies in the Infiltration Operation of Sterile Land ‘Unknown Laboratory’, Agna Desert’, ‘Caligo Ossuary’, and ‘The Asylum’.
- Fixed an issue where characters got stuck and couldn’t move between the battle zone movement paths during Infiltration Operation.
- Fixed some of the terrain where characters get stuck in Field Hagios ‘Dune Base’.
- Fixed some of the terrain where characters get stuck in Field White-night Gulch Hatchery.
- Fixed an issue in Field White-night Gulch ‘Shipment Base: Vulgus Strategic Outpost’ where leaving the outpost area was not recognized as a mission departure.
- Fixed some of the terrain where characters get stuck in Field Agna Desert ‘Vermilion Waste’ and ‘Miragestone’.
- Fixed a case where joining allies failed in the Invasion Sterile Land ‘Unknown Laboratory’.
- Fixed an issue where surrounding monsters did not react when a monster identified an enemy.
- Fixed an issue where Commander Monster Bhegze’s barrier could not block attacks coming from behind.
(2) Descendants
- Fixed an issue where an animation effect is displayed even when hit by an ally’s firearm other than the player’s own when using Hailey’s skill module ‘Cryogenic Cluster Shot’.
- Fixed an issue where the shoulder launcher was not exposed when using the ‘Time Bomb’ skill while wearing some of Esiemo’s skins.
- Fixed an issue where ‘DEF Object’ could be recovered through Yujin’s ‘Hyperreactive Healing Ground’ skill.
- Fixed an issue where the ‘max expandable range’ notation was missing from the ‘Contagion Ring’ skill information window for ‘Freyna’ and ‘Ultimate Freyna’.
- Fixed an issue where the notation of ‘max expandable range’ was missing from the ‘Plague Bodyarmor’ skill information screen when wearing ‘Toxic Stimulation’, the skill module of ‘Freyna’ and ‘Ultimate Freyna’.
- Fixed an issue where the Max Expandable Range for ‘Toxic Puddle’ was missing, as well as the notation indicating the amount of change when adjusting the range of ‘Room 0 Trauma.’
- Fixed an issue where the value in the ‘Continuous Damage’ section of ‘Waterway’ was fixed at level 1 in the information window of Ultimate Valby’s ‘Clean Up’ skill.
(3) Weapons & Modules
- The notation method for numerical calculations in the ultimate weapon’s unique ability information window has been unified.
ㄴ In case of addition operation, it is indicated as +, in case of multiplication operation, it is indicated as %. - The marker icon for the ‘Guardian Lance’ installed as the ‘King’s Guard Lance’ has been modified so that only the player’s own is exposed.
- Fixed an issue where the shield recovery function of the ‘Shield Collector’ module did not work.
- When wearing modules that increase the stats below, the stats have been modified so that they are not displayed separately in the module window but are displayed as correct sums.
ㄴ ‘Tech Skill Power Modifier’, ‘Dimension Skill Power Modifier’, ‘Singular Skill Power Modifier’, ‘Fusion Skill Power Modifier’
(4) UI & UX
- Fixed an issue where two mission markers were displayed when setting waypoints in ‘Moongrave Basin – Forgotten Comms Device’ and ‘The Mountaintops – Ancient Transmission Detection Facility’ in White-night Gulch on normal difficulty.
- Fixed an issue where mission objects dropped by monsters in Special Operation Vespers ‘The Shelter’ were dropped inside the passage spawn.
- Solved an issue where some function buttons were not exposed when attempting to enter the Infiltration Operation through the Infiltration Operation terminal.
- Adjusted the issue so that skipping the animation when receiving research also stops the sound from playing.
- When attempting to replace with the same module, it has been modified so that it is replaced if the capacity is no problem.
(5) Customization
- Fixed an issue where Jayber’s thighs appeared constricted when wearing his ‘Gentlemanly’ skin and ‘Summer Vacation’ skin.
- Fixed an issue where the thigh seams of Ultimate Freyna’s ‘Toxic Plant Disposal Suit’ skin looked unnatural during the belly button salute and grotesque zombie emote.
- Fixed an issue where some borders of Luna’s ‘Pool Party’ skin bottoms looked empty.
(6) Others
- Fixed an issue where the character would intermittently move when switching to another window while playing with a pad on a PC.
- Fixed an issue where was an issue where the descriptions of ‘Small Devil Wings’ and ‘Small Angel Wings’ were changed which are included in the limited skin ‘Gley’s Albion Medical Support Corps’ and ‘Bunny’s Albion Medical Support Corps’ bundles.
Previously, The First Descendant update 1.023 added quality of life changes and gameplay improvements. Unfortunetly, since the last patch, players have been facing various server issues with the game. Today’s The First Descendant patch 1.028 will address a few of these errors.
Download free The First Descendant update 1.029 for PS5 and Xbox Series X/S.