The First Descendant Update 1.027 Patch Notes (PS5 version 1.027.000)

The First Descendant update 1.027 (version 1.027.000) is available to download on PS5 and Xbox Series X/S. According to the official The First Descendant 1.027 patch notes, the latest TFD update 1.027 brings performance fixes in Infiltration Operation, blueprint management improvements in ETA-0, and multiple UI fixes. Apart from this, today’s The First Descendant patch 1.027 also includes gameplay fixes across Invasion, Descendants, and Miscellaneous systems.

The First Descendant 1.027 Patch Notes – October 17, 2024

The First Descendant version 1.025
The First Descendant version 1.027

Content Improvements & Bug Fixes
(1) Infiltration Operation: Hard on 400%

  • Improved an intermittent screen lag issue that occurs while playing Infiltration Operation: Hard on 400%.
  • Fixed an issue where Champion Monster attribute and reward information were not updated upon selecting the 400% score multiplier in the Infiltration Operation: Hard entry UI.
  • Fixed an issue where the right HUD information would display a fixed Max Score of 50,000 while playing Infiltration Operation: Hard on 400%.

(2) ETA-0

  • Added a ‘Select All’ option that allows you to select all blueprints that you own more than one of when selling blueprints to ETA-0.
  • Energy Activator blueprints and Crystallization Catalyst blueprints can no longer be sold to ETA-0.
  • When selling blueprints to ETA-0, you can now only select blueprints up to the limit of rewards you can hold.
  • ETA-0 now continues to display the name of items that have been sold out.

(3) Invasion

  • Fixed an issue where the mission marker would display at the previous location on restart after dying in the final battle area of Echo Swamp – The Chapel where the Invasion is taking place.
  • Fixed an issue where you could only join allies near the entrance of the final Commander Monster battle area of Vespers – The Shelter, Fortress: Quarantine Zone, and Echo Swamp – The Chapel where the Invasion is taking place.
  • Fixed an issue where the UI did not display normally on the start screen when starting an Invasion mission.

(4) Descendants

  • Fixed an issue where the ‘Outgoing damage increase per bomb’ of the Creative Explosion skill did not reflect correctly when using Esiemo’s Creative Explosion skill module.

(5) UI/UX

  • Added a button to the bottom of the Game Menu UI to check the event banner in-game.
  • Selecting a Paint to dye a head skin or hair now highlights the Descendant’s head.
  • Fixed an issue in the ‘Forgotten Comms Device’ and ‘Ancient Transmission Detection Facility’ missions in White-night Gulch where designating a beacon as a waypoint displayed two markers.
  • Fixed an issue where additional monsters summoned by a monster’s skill during Extermination missions displayed the Extermination marker.
  • Fixed an issue where some text in the Inventory list sorted by Reactor was not displaying correctly.

(6) Miscellaneous

  • Added ‘Dismantle all tiers’ option to the ‘Exclude from junk’ filter.
    ã„´ Added ‘Dismantle all tiers’ option to the tier settings in Reactor and External Component tabs.
    ã„´ Selecting ‘Dismantle all tiers’ designates all reactors and external components you own as Junk.
    However, enhanced reactors and external components with set effects need to be designated separately.
  • Cash shop bundles that include Descendant exclusive items now display the text “This product includes an exclusive item.”
  • Made some changes to the chat banned word system.

Previously, The First Descendant update 1.023 added quality of life changes and gameplay improvements. Unfortunetly, since the last patch, players have been facing various server issues with the game. Today’s The First Descendant patch 1.027 will address a few of these errors.

Download free The First Descendant update 1.027 for PS5 and Xbox Series X/S.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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