The First Berserker: Khazan update 1.005.018 is available on PS5, PC and Xbox Series X/S. According to the First Berserker Khazan patch notes, the latest update enhances Phantom growth scaling, refines elemental damage with resistance stats, improves skill point and weapon mastery progression, and restricts use of key gear in augmentation. Apart from this, The First Berserker: Khazan version 1.005.018 introduces major UI and quality-of-life improvements across mission tracking, crafting, achievements, and gear systems.
Khazan Update 1.005.018 Patch Notes – April 22, 2025
Patch Summary – Key Changes
- Phantom Growth: Now scales with unlocked Phantoms, offering faster growth and more strategic variety.
- Elemental Damage Rework: Environmental elemental effects now respect character resistances.
- Skill Point and Weapon Mastery Gains: Improved acquisition, especially for players using brink dodge.
- Gear & Augmentation System Overhaul: Certain gear like Jars and Hero/Fallen Star sets can no longer be used as materials.
- Khazan’s Memories & UI Enhancements: New tutorial, reset function, and clearer upgrade statuses.
Balance Adjustments
Phantom Growth Improvements
- Phantom growth speed now increases based on the number of unlocked Phantoms.
- Faster Phantom growth enhances strategic diversity.
Elemental Damage Adjustment
- Environmental elemental effects (e.g., poison swamps, fire AOE) now affected by character’s attribute resistance.
Skill Point System Updates
- Skill points now earned more smoothly, regardless of playstyle.
- Weapon Mastery EXP adjusted for smoother progression.
- Brink Dodge gives slightly more EXP, benefiting frequent dodgers.
System Changes
Gear & Augmentation Restrictions
- Gear that cannot be sold can no longer be used as material in augmentation.
Non-dismantlable Gear Includes:
Jars: All Jar types including Blank, Happy, Glinting, and more.
Hero Set: All pieces from Hero’s Dual Wield to Combat Boots.
Fallen Star Set: All pieces from Resolve to Shackles.
Phantom System Enhancements
- Unlock/upgrade notification added.
- Improved guide, UI adjustments for better clarity.
- New system message on first Phantom system access.
- Enhanced visuals for Phantom unlock/awake actions.
- Settings text now emphasizes key info.
Khazan’s Memories Updates
- Notification on completion or Vengeance Points availability.
- Checkmark icon added to completed memories.
- New tutorial for first-time entry.
- Upgrade reset function now available.
Achievements
“Standing Alone” Achievement Update
- Now based on current playthrough only.
- Summon history for Spirit of Advocacy reset.
- Achievement obtainable again by re-clearing final boss post-patch.
Camera System
Lock-On & Targeting Adjustments
- System Lock-On Target stabilized.
- New Lock-On options under Accessibility:
- Target Priority: Choose how targets are prioritized.
- Camera Reset: Optional reset when no targets available.
Crafting System
Set Crafting Interface
- Main tab added for easier navigation by weapon type.
- Notification when new recipes are added.
- Ingredient sources now described clearly.
- Storage shows item count for consumables.
UI/UX Improvements
World & Cutscene Enhancements
- Localized region subtitles now show in cutscenes.
- Save data in Load Menu displays region names.
Mission & Goal Tracking
- Main menu shows detailed mission progress.
- Track Soulstones, Danjin’s Jars, and Lost Lacrima.
Spirit of Advocacy Notifications
- Upgrade availability now more visible.
- Reset function added (appears only if upgraded).
- Lacrima count now shown in yellow.
Blade Nexus Alerts
- Notifications added for unlockable Phantom Abilities and completed Khazan’s Memories.
Danjin’s Jar Feedback
- Enhanced vibration, sound, and visual cues near Jars.
World Map Enhancements
- Completed missions now marked with checkmarks.
Consumables UI & Shortcut Updates
Consumable UI Refinement
- Items now categorized into 8 types.
- Hotkey item swapping added.
- Assigned item names show during hotkey assignment.
- Lanterns can’t be stored if hotkeyed.
- First-time consumable pickups show name + description.
Input Changes
- Quantity adjustments now use A/D keys instead of arrows.
Gear Window Enhancements
New Sorting & Skill Features
- Sort gear by performance (e.g., ATK, DEF, HP, Stamina).
- Equip Spirit skills directly if eligible.
- Skills with “Learn Skill” now show videos and tooltips.
Set Gear & UI Visibility
- Owned set gear icons now highlighted.
- UI terms updated:
- “Compare Gear” → “Info Window”
- “Help” → “Attribute Info”
Skill Tree Indicator
- Icon shows when a learned skill is unusable.
- “Unlock Requirements” renamed to “Activation Conditions.”
HUD Customization
Numeric Display for Stats
- Optional numerical display for Khazan’s Health/Stamina in HUD.
QoL Enhancements
Daphrona’s Codex – Attribute Info
- Displays enemy resistance level for each element.
- Effectiveness levels: Effective, Slightly Effective, Normal, Immune.
Controls
Khazan’s Memories Control
- Now controllable via mouse and D-PAD.
Miscellaneous
Ozma’s Diary
- Now accessible from second playthrough onward in the Crevice.
Difficulty Settings
- Can change difficulty from Easy to Normal (except during final mission or ending area).
Bug Fixes
Common
- Fixed an issue where the achievements “The Hidden Laboratory” and “Undying Loyalty” could not be obtained
- Fixed an issue where achievements with multiple conditions could not be completed if you relaunch the game after completing some of the conditions.
- Fixed an issue where the ground would sink after interacting with Danjin’s Jar in certain areas.
- Fixed an issue where you could not exit outside if you fell off a certain terrain during the main mission “Palemion”
- Fixed an issue where if you activate all the tombstones during the main mission “Rephalan” and then proceed with another mission, the tombstones would be reset and you would be unable to use the Spirit of Advocacy
- Fixed an issue where elite enemies in certain locations could not destroy obstacles during the main mission “Nadin”
- Fixed an issue where the boss would get stuck in the terrain when using a specific skill during the side mission “Unrequited Love”
- Fixed an issue where the boss would not come down from the wall during the side mission “Escaping the Linon Mine”
- Fixed an issue where you could not return to the original area after moving through the boss area’s Blade Nexus during the side mission “Transcendental Sword”
- Fixed an issue where Khazan’s javelin would be blocked by a transparent wall when thrown in Embars
- Fixed an issue where the elevator in Embars would not operate in certain situations
- Fixed an issue where the “Ghost Hammer” item hanging from the ceiling of the Skoffa Cave would not drop
- Fixed the appearance of a door in a specific location in Vitalon to display normally
- Fixed an issue where the chandelier in the Great Temple would float in the air after being knocked down if you entered and returned from the Crevice
- Fixed an issue where you would be allowed to move to an unopened staircase upon moving to the Crevice after killing the Blade Phantom
- Fixed an issue where the boss’ health gauge was displayed in a space where a boss fight was not in progress
- Fixed an issue where Trokka would get stuck outside the map in certain situations during the boss fight
- Fixed an issue where Elamein could not attack through barriers during the boss fight
- Fixed an issue where, even if Maluca’s stamina gauge was depleted, Brutal Attack was not used and Maluca attacked immediately during the boss fight
- Fixed an issue where throwing the “Concentrated Poison Aura” item at Hismar while it is in the air during the boss battle would cause it to fall and take damage
- Fixed an issue where running would be canceled immediately in certain situations while Khazan was running
- Fixed an issue where skills unlocked through equipment set effects would not activate in certain situations
- Fixed an issue where, if maximum health was reduced when comparing equipment, the “Health” option would appear to not be applied
- Fixed an issue where you could obtain infinite gold and Lacrima by dismantling high-grade equipment and then crafting low-grade equipment
- Fixed an issue where the amount of stamina consumed per tick was affected by the “Dodge Stamina Cost Decrease” option effect in certain situations
- Fixed an issue where the charging speed increase effect of the “Overwhelm” and “Heavy Pressure” skills was not applied if the Greatsword skill “Indomitable” was not acquired
- Fixed an issue where, after acquiring the “Brutal Attack: Phantom” skill, the Phantom Form transformation effect is maintained and damage increases abnormally when the skill is activated in a specific situation
- Fixed an issue where you could not attack in Phantom Form until you recovered your stamina when you entered Phantom Form with all your stamina exhausted
- Fixed an issue where the item sorting function would not work when the focus (cursor) was on an item stored in the storage while using the storage
- Fixed an issue where if you purchase the “Coward’s Lantern” item multiple times, you cannot take the lantern out of the storage and a new item notification keeps appearing
- Fixed an issue where you could not move to the Blade Nexus when moving to the Crevice after interacting with the Blade Nexus in front of the Blade Phantom in the online demo or after defeating the Blade Phantom in the main game
- Fixed an issue where the game could not be played if you chose to continue with the latest data without updating in the Physical Edition
- Fixed an issue where if the game is terminated or crashes during loading, it returns to the previous mission and the number of clears accumulates, making it impossible to proceed with subsequent missions
- Fixed an issue where combat-related HUDs were not displayed properly on the screen
- Fixed an issue where lag occurred when slowly manipulating the camera with a controller
PC
- Fixed controller layout and settings issues
PS
- Fixed PS5 controller input recognition
Improvements
- Improved frame drop issue that occurs during certain patterns of Rangkus during the boss fight
- Improved the issue of characters being pushed back when hit by certain attacks near Viper during the boss fight
- Improved so that you cannot climb rope bridge railings while running in certain missions
- Increased the health of support characters in some missions
- Optimized some objects that cause frame drops during the main mission “Imperial Palace”
- Improved floating stones to move more naturally during the main mission “Imperial Palace”
- Improved to give a greater attack opportunity upon successfully attacking a specific pattern in Phase 2 of the final boss fight
- Improved the issue where cinematic cutscenes appear unnaturally when changing phases during the final boss fight
- Improved so that Phantom Form can still be activated while exhausted
- Improved the issue where the spear skill “Shadow Reversal” would restrain the target for an excessively long time
- Improved the duration of the staggered state upon destroying parts of the elite dragonkin Double-Edged Butcher enemy
- Lowered the difficulty of completing the Codex for the Pell Los Guardian Knight and Pell Los Trooper enemies
- Improved so that the damage taken by the Red-Eyed Boulder Bat enemy is not reduced, even when its outer shell is enhanced
- Improved the issue of some areas displaying in dark colors in the later stages of the game
- Improved the issue where the Ashen Wolf gear displayed abnormally in some cinematics
- Improved visual and sound effects for portals moving to the Crevice
- Improved visual effects when executing elite enemies in some missions
- Improved visual effects that appear during the buff of the spear skill “Moonlight Stance”
- Improved sound effects when hitting an enemy in the Frenzy state with a combo attack
- Improved so that Soulstones can be designated as lock-on targets
Update Version
- PC (STEAM): Ver. 500715
- PlayStation 5: Ver. 01.005.018
- Xbox Series X|S: Ver. 1.1.5.18
Recently, The First Berserker Khazan patch 1.003.034 introduced gear level adjustments, difficulty tweaks, UI enhancements, and improvements to the Soulstone system. Unfortunately, players are still experiencing several issues since the release. Today’s The First Berserker patch 1.005.018 will fix a few of these issues.
Download free The First Berserker Khazan patch 1.005.018 for PS5, PC, and Xbox.