The Finals Update 1.000.025 Patch Notes (Patch 2.4.0)

The Finals update 1.000.025 is now available to download on PC, PS5 and Xbox players. According to the official The Finals 2.4 patch notes, the latest update introduces a new community event where players collaborate to push a platform around the globe, with the promise of earning a special prize. Apart from this, today’s The Finals patch 2.4 also includes enhancements to contracts functionality and Private Matches.

A major update 1.8 was released recently, that added new changes, gameplay adjustments, and more. Unfortunately, since the last patch, players have been experiencing issues with the game. Today’s The Finals version 1.000.025 will fix a few of these issues. The upcoming The Finals patch 2.4 will address the remaining issues.

The Finals Version 1.000.025 Patch Notes – April 10, 2024

The Finals version 1.000.021 Patch Notes

Audio

  • Fixed an issue where turret sounds could linger if you quickly picked up the Guardian Turret after placing it down.

Gameplay

  • Fixed an issue where the deployment preview of placeable gadgets could be seen while being revived.
  • Fixed an issue where the Mesh Shield could be deployed while emoting.
  • Fixed an issue where the Dematerializer could interact with Goo.
  • Fixed an issue where you could pick up objects during an interaction.
  • Fixed animations sometimes retriggering when entering a Gateway.
  • Fixed an issue where Guardian Turrets would target respawning Defibrillated players who are immune to damage.
  • Added functionality allowing projectile weapons, such as different Grenades, the RPG, MG32L, and CL-40 to pass through friendly teammates.

Dev note: This change is to address repeated issues where players would damage themselves if a teammate passed close by them right as they fired the weapon.

  • Fixed an issue where players using a Riot Shield would not trigger mines.
  • Fixed an issue where the throwing arc preview would still appear after a throw had been canceled.
  • Fixed an issue where some objects, such as Barricades, could travel upwards too quickly when affected by the Anti-Gravity Cube.

Modes

  • Power Shift: Improved rules for backfilling on Power Shift mode. Players should no longer be backfilled into matches if the platform is within 20% of its final destination.

Solo Bank It

  • Added to Private Matches.

Practice Range

  • Fixed an issue where mines would not be triggered by bots.

Maps

  • Seoul: Fixed overlapping assets.

Las Vegas:

  • Improved far shadow distance in lighting.
  • Fix for fog bleeding through walls on low and medium-quality settings.

Monaco:

  • Fix for players getting stuck on balconies in certain situations.
  • Adjusted the glass on the construction site crane so you can throw grenades through them.

UI/UX

  • Fixed incorrect tutorial video for the Goo grenade.
  • First-person animations now loop when being previewed.
  • Added support for zooming in on character items in the Battlepass and Store.
  • Added tracking ability for up to 5 contracts.
  • Fixed the request respawn button not being responsive.
  • Tweaked squad intro cameras in Power Shift.
  • Fixed an issue where first-person animations sometimes would not get equipped.
  • Fixed the UI shaking after being eliminated.
  • Fix for some players showing up as diamond league rank in the scoreboard when rank could not be fetched in time.
  • UI Polish for the Scoreboard.
  • Set the current Battlepass page to be shown first.

Animation

  • Fixed an issue where melee swings would not play after a charge and slam.

General

  • Frame rate limit setting will now default to 60 on laptops for new installs.
  • Dev Note: This will help to prevent thermal issues causing heavy stuttering on some laptops. The frame rate limiter can be disabled or adjusted in the video settings menu.
  • Upgraded FSR2 to version 2.2.1 to fix a memory leak.
  • Fixed an issue where fog would bleed through walls on lower-quality settings.

Contracts

  • Replaced “Win 1 Tournament” with “Deal 750 Fire Damage to Opponents” in Circuit 1, Stage 3.
  • Reduced “Deal 5000 damage with grenades” to 2500 in Circuit 1, Stage 1.
  • Reduced “Get 11 kills in one round” to 6 in Circuit 1, Stage 4.

Security Updates

  • Fixed an issue that kicked players from the game and displayed error code TFAV1012.
  • Gradual rollout of Secureboot enforcement for Win 11 to prevent cheats from running.
  • Removed identified game executable vulnerabilities.
  • Enhanced rules for suspensions, including updated limitations for leaderboard presence.

Download free The Finals update 2.4.0 on PC (Steam), Xbox and PS5.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.
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