The Division 2 Version 1.10 Patch Notes for PS4 and Xbox One

A new Division 2 version 1.10 (Update 5) is now rolling out for players on PlayStation 4, Xbox One and PC. According to the official the Division 2 update 1.10 patch notes, the latest Episode 1 D.C. Outskirts update comes with new contents, new weapons, gear balancing, flashlights and more. In addition, the Division 2 patch 1.10 also includes stability and performance improvements. The update size is around 9.5 Gb on PS4.

Previously, a big update was released with long list bug fixes and gameplay changes. Unfortunately, many players were experiencing a number of issues when trying to play the game. Today’s the Division 2 update 1.10 is expected to fix all these issues.

The Division 2 Version 1.10 Patch Notes (Updating..)

New Contents

Episode 1 – DC Outskirts: Expeditions expands the world of The Division 2 by taking you outside of the city streets of Washington DC to new locations, like Camp White Oak, Manning National Zoo, and Kenly College.

Episode 1 will add two new Main Missions, Classified Assignments, the new Expedition activity and above all else – a complete rework of the Skill Performance. The Operation Dark Hours raid will become more accessible with a new Discovery Difficulty and your arsenal will get expanded by two new exotics and two new regular weapons.

New Main Missions

  • Camp White Oak: Bring the traitor President Andrew Ellis to justice as you assault a presidential compound in the woods.

  • Manning National Zoo: Emeline Shaw, leader of the Outcasts, has holed up in the zoo to regain her strength. Agents will hunt down and eliminate Shaw to keep the Outcasts from reclaiming power in the city.

  • To access these missions, you will have to be in World Tier 5.


When Agents receive what appears to be a final broadcast from a military convoy at Kenly College, they form an expedition to find any surviving members in need of rescue. Expeditions are split into three different wings for players to complete. Each wing has a specific theme and tone and will be opened to players on a weekly basis. Completing all three wings grants access to an exclusive treasure room full of rewards.
This is a new activity in The Division 2 where you can explore a new area, solve puzzles and – of course – also discard of some Enemies that you encounter there. Expeditions will have a weekly cadence.
There are different rewards that you can collect and when you finish all three areas, you can also get premium rewards. Backpack Trophies will also be available and of course also regular loot.

Operation Dark Hours – Discovery Mode

You can now experience the raid in a discovery mode version – not as difficult – and with matchmaking.

With Title Update 5, we also get “Raid Completion Time” for Clan Leaderboards. This leaderboard ranks clans based on how quickly they were able to complete the raid as a clan-only party.


Discovery Mode has the goal that agents can learn the mechanics and the processes of the raid without the steep gear requirements of the normal difficulty. But there are also restrictions to how much loot you get:
  • Discovery Mode will guarantee GS 500 rewards

  • Discovery Mode will not drop Eagle Bearer

  • Discovery Mode will not drop Raid Exclusive Gear Sets

Eagle Bearer and the Raid Gear Sets are still exclusive to the normal difficulty of the Raid.

Classified Assignments

Agents can take on two new Classified Assignments in Washington’s Central Aquarium and NSA Site B13. These Assignments are exclusive to Year 1 Pass owners.
Shepherd Reward System – Call for Backup
  • The Shepherd system is designed to encourage players to support each other and reward them for lending a helping hand.

  • Answer Calls for Backup, get endorsements from the players you help once you’ve finished and raise your Shepherd level.

  • You’ll need to actively help for a while to raise your Shepherd level, you can’t just drop in and drop out straight away. There is an “Assistance bar” that fills up when you earn XP together with the person you’re helping.

  • There’s a timer under the SHD tab on the mega map. Once it resets, you get a reward if you’ve raised your Shepherd level.

  • When you’ve helped enough players, you will get an icon next to your name so that other players can see that you’re a Shepherd!

  • Go help other agents and be excellent to each other.

  • Shepherd-Rank can go up to level 99 and you get rewarded with Apparel Items as you level up.

  • You can unlock commendations and patches.

Gameplay Changes

New Exotics

With Title Update 5 we get two new Exotic items. The Diamondback Exotic Rifle and the BTSU Exotic Gloves. One is a lever-action rifle and the BTSU Gloves focus on Skills:
  • Diamondback Exotic Rifle

  • BTSU Exotic Gloves

New exotic sources
With Title Update 5 we also get new ways to farm Exotics:


Heroic Bosses now drop Exotics

When you play missions on heroic difficulty, the bosses can now drop Exotics. But there are restrictions:

  • Only exotics that the player is qualified for.

    • For world drop exotics it requires that the player has the drop previously

    • For crafted exotics, it requires that the player has the blueprint

Loot Tables

These are the items that you can farm from heroic missions and the specific requirements:

  • The Eagle Bearer cannot drop from Heroic bosses, even if you already own it. It’s exclusive to the raid.

  • The player must have the blueprint for the crafted ones before they drop

    • Liberty

    • The Chatterbox

    • Nemesis

    • Dodge City Gunslinger’s Holster

  • The Discovery mode of the Raid will also not drop the Eagle Bearer.

  • You also have to get the Diamondback Rifle the intended way before it can drop from Heroic Bosses.

Exotic Buff

The agents always had the option to increase the Gear Score of Exotic items by upgrading them through crafting. But there was always a random element to it so that a GS 500 weapon could have lower values than a GS 460 weapon. But that was changed with TU5:

  • They removed the random armor and damage value on the Exotic weapons and items

  • Now when you get (or already have one) it will be buffed to the max

  • So you will no longer get strange or lower damage values when you change the GS of an item – once you have an exotic, it will be your companion.

New Weapons
With Title Update 5 we also get two new regular weapons:
  • New Assault Rifle: Carbine 7

    • 30 round mag

    • 790 RPM

    • By default rolls with a new talent:

      • “Overflowing”

        • Every 3 reloads from empty increases your magazine capacity by 100%

  • New Light Machine Gun: Stoner LMG

    • 580 RPM

    • 200 Mag capacity

    • By default rolls with a new talent:

      • “Overwhelm”

        • Suppressing an enemy, that is not currently suppressed, grants +5% weapon damage for 10 seconds. Max stack is 5.

This feature has been requested since pretty much launch and now with Title Update 5, a new pistol-mod attachment has been added. It will not give you any additional stats.

Crafting / Recalibration

  • The Crafting Bench is now upgradeable and will then allow to craft gear up to a Gear Score of 500.

    • Players already on WT5 will unlock the upgrade immediately, others will require one gun and one gear piece of 490 GS or higher to build, and after that, the player can craft GS 500 items.

  • Deconstructing high-end gear pieces now predictably grants brand materials. Players can now recalibrate crafted gear and weapons, as well as use them as a source for recalibration.

Gear Balancing
  • Cooldown Reduction has been replaced with skill haste.

Skill Haste

Cooldown Reduction has been replaced with Skill Haste on all items and this had multiple reasons. One was that Skill Haste scales better and the other was, that it was simply too easy to acquire a 10-second cooldown build with Cooldown Reduction.

As a base-line, 100% Skill Haste reduces the Skill cooldown by 50%, which also means that you can invest a lot more than 100% into Skill Haste and still get something back. But in contrast to Cooldown Reduction, Skill Haste also has diminishing returns and you need to stack a lot more to get to a 10-second cooldown.

Beyond that, they also lowered the Skill Cooldown Minimum Hard Cap of 10 seconds to 3 seconds for all Skills except the Chem Launcher which will be at 8 seconds.

Skill Changes
It basically started with looking at the DPS meta and how much damage you can do with weapons. At the moment you can do up to 3 Million DPS with an assault rifle build. They then basically used that as a benchmark and started working on the Skill Builds so that they can keep up with that. The goal was not to nerf the weapons – but to buff, a 100% Skill focused to build up to that level.
  • Blueprints that were previously only on projects, control points or weekly vendors are now shared over all 3 sources. This means if you are looking for a blueprint that used to only be on projects, you can grind alert level 3 or 4 control points.

  • Once you hit World Tier 1 you can buy a perk from Inaya that will allow you to share the blueprints between every character that also has this perk.

    • So it is optional to share blueprints between your characters

Base of Operations Rework
For easier access, some services have been added to the helipad at the BOO in Episode 1. You can now find your stash, crafting bench, recalibration, and matchmaking there. The old stations inside the BOO are still available, in case you don’t like being outside in the sun.
Gun Runner Buff
  • Cassie Mendoza will now sell GS500 items.

  • She will also sell Named Items and Exotics

Bug Fixes

  • Added matchmaking improvements.
  • Added fixes for crashing issues.
  • Fixed stuttering and lag issues.
  • The Division 2 update 1.10 update has added some UI fixes.
  • Added performance and stability improvements.
  • Addressed various minor bug fixes.

The Division 2 version 1.10 is now available for download on PS4 and Xbox One.

Jack Johnson
Jack Johnson
Jack Johnson mainly writes about game-related news and updates. He is a passionate gamer, music lover, and traveler.