Temtem update 0.74 is now available for download on PC players. According to Temtem patch notes, the latest update brings a long list of bug fixes and gameplay changes.
Temtem 0.74 Patch Notes
- The instrument delay setting has been reset for everyone. This was supposed to be 0ms when we launched the instrument featured, but it was set to 500ms by default.
- This will make the toy piano feel better and more responsive.
- Players are still able to tweak the setting, which is useful in case different players want to sync their tunes to play together.
Improvements
Some messages at the end of battles (money lost when losing, money won during a dojo rematch, and TMR changed during a ranked battle) now won’t skip automatically.
Added some more vibration triggers in battle and while jumping or climbing.
Balance
Economy
- Telomere Hacks and Hotfixes can now be sold to NPCs.
- Hacks are sold for 1000 Pansuns each, and Hotfixes are sold for 2000 Pansuns each.
PVE
- The Mythical Temtem in Lairs will now be a bit tankier.
- Medicine items are now slightly more expensive during lairs.
PVP
- The TMR formula will no longer take into consideration the number of healthy Temtem left on the battlefield.
While this made sense on paper, it has lead to unwanted behaviors (like surrendering the moment your rival has a minimal lead) and it promoted certain team compositions over others.
- The top Tournament league will now start at 1500 TMR instead of 1600.
- Pansun rewards for the top tournament league participants have been increased.
Temtem
- #080 – Pocus
- DEF increased
36⇒ 40. - SPDEF increased
46⇒ 51.
- DEF increased
- #115 – Oceara
- SPATK increased
103⇒ 105. - Aquatic Whirlwind has been removed from its moveset.
- Water Blade has been added to its moveset.
- SPATK increased
- #133 – Tuvine
- ATK increased
65⇒ 74. - SPATK increased
56⇒ 60. - SPD increased
65⇒ 70.
- ATK increased
- #144 – Vulffy
- HP reduced
54⇒ 50.
- HP reduced
Traits
- Frightening
- Turn duration increased from
2⇒ 5.
- Turn duration increased from
- Intimidator
- Turn duration increased from
2⇒ 5.
- Turn duration increased from
- Striking Transmog
- It will now only work with single-target Techniques.
Gears
- Talisman
- It now denies the Doom status for both the holder of the Gear and its ally.
- Shuine’s Horn
- In addition to its current effect, the type-changed techniques now do an additional 25% damage.
Techniques
- Darkness
- Priority lowered
Ultra⇒Very High. - Hold reduced
2⇒ 1.
- Priority lowered
- Toxin Shower
- It will now target every Temtem in the battlefield except for the caster.
- It will now apply 2 turns of Evading to the caster.
- STA cost increased
10⇒ 15.
- Water Blade
- Damage increased
52⇒ 64. - Priority increased
Low⇒ Normal. - STA cost increased
10⇒ 15.
- Damage increased
- Autodestruction
Now the rivals will get hit before the Temtem that uses the technique faint, leading to a win for the caster in case there is a tie.
Bug Fixes
- Fixed Dojo Rematches not ending at turn 30 on some occasions.
- Fixed some places where Tamers could get stuck while sliding on the crystal.
- Fixed displaying an earlier month on the Titles for the Tournaments.
- [PS5]Fixed Haptics happening on Technique animations even with the Haptic Feedback setting turned off.
- Fixed Status conditions only being applied to one Temtem if a Striking Transmog Mimit used a multiple target technique that applies a Status Condition.
- Fixed caster getting the Doom Status after activating the trait Neurotoxins on a Temtem with the Toxic Skin trait.
Fixed not seeing a Temtem as Overexerted if the ally Temtem faints the turn after a Temtem overexerts, and the Tamer suffers a disconnection while they were selecting an action for that last turn.
- Fixed technique animations not being played right after the Lava Wave VFX.
- Fixed not being able to navigate the TemDeck if the focus was on a Gear from a Battlebox and then we switched to the Main Squad.
Fixed focusing on a message where the Cursor was placed even though the chat was opened using the Keyboard or a Controller.
- Fixed not being able to input numbers on the Join Party Menu if you opened it using the mouse.
- Fixed prices not being updated on the Lair Store when it was opened if another Tamer had obtained the Bonus that applies a Discount to the Store.
- Fixed controller vibrating when other players were using the hook.
- Fixed controller vibration being too intense when the character bumped into a corner.
- Fixed Sasaya’s dojo rematch dialogue defaulting to “No”.
- Fixed Egg Timers not updating if a Tamer opens their Squad Menu during a battle.
- Fixed two animations on a Temtem’s portrait from the Tempedia being overlapped if you hovered over them for a very short period of time.
- Fixed Tamers’ character model disappearing after their Temtem evaded the technique Rockfall.
- Fixed Tamers’ characters model disappearing after using the Technique Lava Wave.
- Fixed Bright Beam not showing the damage multipliers.
- Fixed the Minimonolith icon overlapping with its quantity on the store.
- Fixed being able to sit while fishing.
- Fixed having the fishing line deployed for a few seconds if a Tamer canceled fishing at the same time one of the fishing alerts happened.
- Fixed being able to rotate your character while fishing if the Mouse was being used to fish.
- Fixed Momo doing its special interaction on its own if a Tamer interacted with it while sitting.
- Fixed being able to clip through Javi Agüera’s legs in the Crema’s office. That’s what he gets for sitting like that.
- Fixed Club names appearing much bigger in your opponent’s card during Tournaments.
- Fixed seeing other Tamers’ name overlapping their character if they found a ranked match while being in the AFK Status.
- Fixed not being at the right position on the Tucma Underground Map while being in the Gardens of Aztlan.
- Fixed not looking at NPCs if the Tamer was looking at them sideways and waited a few seconds.
- Fixed the “look at” animation being canceled if a Tamer interacted directly with an NPC.
- Fixed SFX in the battles of the Sacred Lake Lair being too loud.
- Fixed Route name not being shown properly in the Tetzauyo dialogue during the Rock Far quest while playing in Spanish or French.
- Fixed pronouns code being shown during a dialogue with an NPC in Anak Volcano while playing in Spanish.
- Fixed some bags that were stretching themselves after the Player got up from a sittable.
- Fixed Lava Wave making Players’ characters invisible after being used.
- Fixed Player’s Temtem being invisible for a few frames after using the technique Magma Cannon.
- The “Leave Tournament” option has been removed from the UI if the player is spectating a Tournament.
Download free Temtem patch 0.74 on PC.